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[翻译] 国际服3.10.0d 补丁包内容翻译

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国际服3.10.0d 补丁包,三脚猫英语四级手工翻译;不清楚国服赛季开服会不会打上这个补丁。
Delirium Improvements 迷雾赛季改进,即仅有赛季区受影响
Delirium modifiers are now applied on a per-pack basis. This means that a given pack of monsters will only have a single Delirium modifier,
rather than potentially having a variety of different modifiers.
Reduced the difficulty of Delirium monsters at each mist depth.
迷雾词缀现在作用于每个怪群,意味着每群怪只会有一个迷雾词缀,而不是同时有很多迷雾词缀。从而降低了每层深度迷雾怪物的难度。
Increased the drop rate of Simulacrum Splinters.
增加了雾魇宝珠碎片掉落率。
Significantly reduced the chance of Delirium modifiers appearing on monsters.
显著降低怪物上迷雾词缀出现的几率。
Disgust's mortars no longer deal damage on impact.
憎恨怪物不再重击伤害。(我理解是迷雾精英怪不再跳脸秒人)
Reduced the damage of the stationary volatiles created by Disgust's mortar skill by 30%.
憎恨怪物用技能释放的静止物的伤害降低 30%。
Reduced the damage that Rage monsters deal by 20%.
狂怒怪物的伤害降低 20%。
Reduced the damage of the projectile skill that Spite monsters use by 50%. Additionally,
this projectile skill is no longer affected by additional projectile modifiers. The explosion damage is unchanged.
怨恨怪物的投射物技能伤害降低 50%。另外,它的投射物技能不会受到地图额外投射物词缀影响,并且其爆炸伤害不会被词缀更改。
Increased the range at which Delirium objects that spawn monsters are triggered.
增加了迷雾物体被触发的间距。
Increased the number of monster packs that spawn when you are far into the Delirium.
深入迷雾内的怪物数量增加。
Improved the visibility of Shavronne's Books when under the effects of Delirium.
提高了迷雾影响下的沙夫龙之书的可见性。(沙夫龙之书是什么玩意!)
Fixed a bug where Delirium objects which spawn monsters weren't spawning in maps affected by Delirium Orbs.
修复缺陷:被雾魇宝珠影响的地图里,迷雾物体不产生迷雾怪物的BUG。
Fixed a bug where capturing Bestiary beasts didn't give credit towards reward kill counters for Delirium encounters.
修复缺陷:迷雾里的猎魔怪物不给对应奖励的BUG。
Fixed a bug where corrupting a Unique Jewel into a different Unique Jewel didn't give credit towards the Curious Corruption challenge.
修复缺陷:惊奇腐化挑战,在对传奇珠宝腐化为另一个传奇珠宝时没有奖励的BUG。

General Improvements 通用改进,即赛季区和永久区都受影响。
Skills which target monsters when bound to the left mouse button now have a 350ms grace period after being used
where they can target a monster if you did not target a monster initially. Additionally,
after killing a target while holding down the left mouse button, there is now a 750ms grace period
where you can target a new monster and begin attacking it without having to let go of your left mouse button.
一大堆太长,大意是鼠标左键锁定怪物的时间判定机制修改了一丢丢。(我左键里永远是走路)
Fixed a bug where dual-wielding non-thrusting one-handed swords didn't count as dual-wielding.
缺陷修复:双持武器时,双持词缀不生效的BUG。
Fixed a bug causing Vaal Side Areas to drop fewer maps than intended.
缺陷修复:瓦尔区域更低概率掉落地图的BUG。
Fixed a bug introduced in 3.10.0 where the "x% increased Attack Damage while you have Fortify" stat found on
the Unstoppable Hero ascendancy passive and Rampart passive wasn't working.
缺陷修复:“当你有护体是增加 x% 攻击伤害”,在冠军升华-不败英雄、壁垒天赋大点上不生效的BUG。
Fixed a bug introduced in 3.10.0 causing the Harness the Void ascendancy passive to stop working.
缺陷修复:欺诈升华-虚空掌控 上不起作用的BUG。
Fixed a client crash that could occur when using Stormbind supported by Spell Totem Support.
缺陷修复:新出的巴兰在地上画九宫格的那个技能:缚雷之纹在被图腾辅助时,会导致客户端崩溃的BUG。

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布鲁特斯

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楼主辛苦啦
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感谢楼主翻译
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格拉维奇

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辛苦啦, 感谢翻译
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楼主辛苦了
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莫维尔

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辛苦了
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感谢楼主翻译,辛苦了
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谢谢楼主
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