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[翻译] 新天赋翻译。目前进度(初步完工,抓虫中)

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Lv.5

Rank: 5Rank: 5

圣物之盾

https://www.pathofexile.com/forum/view-thread/2783927]


欢迎指出翻译的错误。




粗略扫了一眼,有些天赋强度有点高。。




大点(以官网顺序):


1.每秒消耗附近1具尸体,回复5%的生命和魔力
如果近期没有消耗尸体,则受到10%更多伤害


2.
你只可以拥有一个捷
捷的buff效果提高50%
捷技能击中造成100%更多伤害
捷技能造成50%更多持续伤害
捷提供的召唤物,造成25%更多伤害
你的光环技能被禁用。


3.
当你静止时每秒获得2层
每层抓藤有2%机率造成双倍伤害
每层抓藤有1%承受伤害
(藤蔓最多10层,每层8%更少移动速度,移动则被破坏)


4.
不能点燃、冰缓、冰冻、感电
暴击造成焦灼、易碎、残喘


5.
攻击投射物总是造成流血和瘫痪,并击退敌人
投射物不能分裂、连锁、穿透


6.
当被一个非瓦尔的防护技能影响时你获得10%元素抗性和10%最大元素抗性(防护技能wiki上说有:不朽怒嚎、熔岩护盾、瓦尔熔岩护盾、钢筋铁骨)
如果最近失去了防护技能效果,你受到20%more伤害
受到防护技能影响时,获得20%物理伤害减免 (20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skil)


7.
无拘束(无手套、主手、副手)状态下视为双持
增加60%更多攻击速度
每10点敏捷增加14-20物理攻击点伤。


中点:
以从左到右,从上到下的顺序


1.
3%法术格挡
持盾增加30%攻击伤害
3%攻击格挡


2.
持盾时攻击技能增加30%伤害
忽略衣服的移动速度惩罚(3-5%移速降低)
持盾时增加5%移动速度


3.
盾牌每75护甲或闪避增加2%攻击伤害
盾牌上每10最大护盾增加1%暴击伤害


4.
持盾时攻击技能增加30%伤害
2%攻击格挡
持盾时+2近战攻击范围


5.
格挡时20%几率获得一颗暴击球
满暴击球时+6%法术格挡几率


6.
格挡时20%几率获得一颗耐力球
满耐力球时+6%法术格挡几率


7.
持盾时攻击技能增加25%伤害
增加5%生命


8.
近期没有格挡加80%暴击几率
近期格挡加40%暴击伤害


9.
+15全能力
持盾时+15%全抗
增加60%从装备的盾牌上获取的防御属性(闪避护甲和护盾)


10.
敌人对你的击中物理攻击有-10%的伤害减免
物理伤害提高35%


11.
15%几率攻击击中穿刺敌人
穿刺最大层数+1


12.
+10%全抗
减少35%元素伤
增加35%物理伤害


13.
5%几率双倍伤害
增加25%物理伤害


14.
8%增加攻速和施法速度
25%增加物理伤害


15
Attacks have 10% chance to cause Bleeding
10% chance to Impale Enemies on Hit with Attacks
15% increased Effect of Impales inflicted by Hits that also inflict Bleeding
攻击10%几率造成流血
10%几率攻击击中穿刺敌人
造成流血的攻击增加15%穿刺效果。


16.
Gain 10% of Physical Damage as Extra Chaos Damage
获得10%额外物理伤害的混沌伤害


17.
30% increased Evasion Rating and Armour
35% increased Physical Damage
增加30%闪避和护甲
增加35%物理伤害


18.
8% increased effect of Non-Curse Auras from your Skills
Auras from your Skills grant 0.2% of Life Regenerated per second to you and Allies
增加8%非诅咒光环效果
你的光环赋予你和友军(allies是友军还是队友我分不太清。。)0.2%每秒最大生命回复。


19.
50% reduced Mana Reservation of Banner Skills
15% increased Effect of Non-Curse Auras from your Skills on Enemies


战旗魔力保留降低50%
增加15%非诅咒光环对敌人的影响




20.
10% increased effect of Non-Curse Auras from your Skills
Non-Curse Aura Skills have 20% increased Duration


增加10%非诅咒光环效果
非诅咒光环技能增加20%持续


21.
10% increased Effect of Auras on You for each Herald affecting you


每个你身上的捷增加10%你的光环效果


22.
You and nearby Allies have 50% increased Critical Strike Chance
You and nearby Allies have +15% to Critical Strike Multiplier
你和附近的友军增加50%暴击几率和15%暴击伤害
23.
Purity of Elements has 30% increased Aura Effect
Purity of Fire has 30% increased Aura Effect
Purity of Ice has 30% increased Aura Effect
Purity of Lightning has 30% increased Aura Effect
元素抗性光环、火、冰、电抗性光环增加30%效果


24.
Grace has 30% increased Aura Effect
Determination has 30% increased Aura Effect
Discipline has 30% increased Aura Effect


纪律、坚定、优雅增加30%效果


25.
Anger has 30% increased Aura Effect
Wrath has 30% increased Aura Effect
Hatred has 30% increased Aura Effect


愤怒、憎恨、雷霆增加30%光环效果。


26.
8% reduced Enemy Stun Threshold
+20% to Critical Strike Multiplier


8%晕眩门槛降低
增加20%爆伤


27.
Your Critical Strikes have a 5% chance to deal Double Damage
40% increased Critical Strike Chance
你的暴击5%几率造成双倍伤害
增加40%暴击几率


28.
10% chance to gain Unholy Might for 4 seconds on Critical Strike
暴击10%几率获得不洁之力。(30%额外物理伤的混沌伤害)


29.
10% increased Area of Effect
10% increased Area Damage
+10% to Critical Strike Multiplier
增加10%范围
增加10%范围伤害
增加10%暴击伤害
30.
+50% to Critical Strike Multiplier if you've taken a Savage Hit Recently
40% increased Critical Strike Chance


如果最近你被致残打击(15%最大生命的伤害)增加50%暴击伤害
增加40%暴击几率
31.
+20% to Damage over Time Multiplier for Ignite from Critical Strikes
20% increased Effect of Chill you inflict with Critical Strikes
20% increased Effect of Shock you inflict with Critical Strikes
40% increased Critical Strike Chance
增加20%持续伤害加成源自暴击造成的点燃
增加20%暴击造成的冰缓效果
增加20%暴击造成的感电效果
增加40%暴击几率




32.
20% increased Damage
30% increased Critical Strike Chance


增加20%伤害
增加30%暴击几率


33.
5% increased Attack and Cast Speed
5% increased Movement Speed if you've dealt a Critical Strike Recently
25% increased Critical Strike Chance
增加5%攻速和施法速度
近期你造成暴击加5%移速
增加25%暴击几率


34.
10% increased Area Damage
15% increased Area of Effect if you've Killed Recently
10% increased Area of Effect if you've Killed at least 5 Enemies Recently
增加10%范围伤害
若你最近击杀则增加15%范围
若你最近击杀至少5个敌人,则增加10%范围


35.
20% increased Area Damage
3% increased Area of Effect per Power Charge
增加25%范围伤害
每个暴击球增加3%范围


36.
20% increased Area Damage
Area Skills have 10% chance to Knock Enemies Back on Hit
增加20%范围伤害
范围技能10%几率击中击退敌人


37.
10% increased Area Damage
Skills supported by Intensify have +1 to maximum Intensity
增加10%范围伤害
法术凝聚最大层数+1


38.
20% increased Area Damage while wielding a Two Handed Melee Weapon
15% increased Area of Effect while wielding a Two Handed Melee Weapon
持双手武器增加20%范围伤害
持双手武器增加15%范围效果


39.
5% increased maximum Life
10% increased Area of Effect
3% increased Character Size
增加5%最大生命
增加10%范围效果
增加3%角色体型


40.
20% increased Totem Placement speed
10% increased Attack and Cast Speed if you've summoned a Totem Recently
增加20%图腾放置速度
最近你召唤了一个图腾则增加10%攻速和施法速度


41
25% increased Totem Damage
25% increased Totem Placement speed
25% increased Totem Placement range
增加25%图腾伤害
增加25%图腾放置速度
增加25%图腾放置范围


42
20% increased Totem Damage
30% increased Totem Duration
30% increased Totem Damage if you haven't Summoned a Totem in the past 2 seconds
增加20%图腾伤害
增加30%图腾持续时间
若最近2秒你没有召唤一个图腾则增加30%图腾伤害


43
30% increased Totem Life
Totems have 10% additional Physical Damage Reduction
Totems gain +40% to Chaos Resistance
增加30%图腾生命
图腾获得10%额外物理伤害减免
图腾获得40%混沌抗性


44
30% increased Totem Damage
Totems Hinder Enemies near them when Summoned, with 25% reduced Movement Speed
增加30%图腾伤害
图腾召唤时妨碍附近敌人,减少它们25%移动速度


45
20% increased Totem Damage
20% increased Totem Duration
Attack Skills have +1 to maximum number of Summoned Ballista Totems
增加20%图腾伤害
增加20%图腾持续时间
+1攻击技能的弩炮图腾最大上限


46
30% increased Effect of Buffs granted by your Active Ancestor Totems
Totems' Action Speed cannot be modified to below base value
增加30%先祖图腾buff效果
先祖图腾活动速度不会降低到基础以下


47
Gain Arcane Surge when you Summon a Totem
Spells cast by Totems deal 25% increased Damage
召唤图腾时获得秘术增强(10%more法伤、提高10%施法速度、0.5%最大魔力回复每秒)
由图腾释放的法术增加25%伤害


48
Channelling Skills deal 30% increased Damage
Regenerate 1.5% of Life per second while Channelling
引导技能增加30%伤害
引导时每秒回复1.5%生命


49
50% increased Effect of Infusion
5% increased Movement Speed while you have Infusion
增加50%灌注( 10% 的总伤害提高)效果
当你有灌注时,增加5%移动速度


50
40% chance to Avoid being Stunned while Channelling
Channelling Skills deal 25% increased Damage
15% reduced Mana Cost of Channelling Skills
引导时40%几率避免晕眩
引导技能增加25%伤害
减少15%引导技能魔力消耗


51
Channelling Skills deal 25% increased Damage
25% chance to gain an Endurance Charge each second while Channelling
引导技能增加25%伤害
引导25%几率得1红球


52
50% increased Critical Strike Chance while Channelling
+30% to Critical Strike Multiplier if you've been Channelling for at least 1 second
引导时增加50%暴击几率
如果你引导至少1秒增加30%暴击伤害


53
+4% Chance to Block Attack Damage while Channelling
+4% Chance to Block Spell Damage while Channelling
Channelling Skills deal 25% increased Damage
引导时增加4%双格挡
引导技能增加25%伤害


54
8% increased Attack and Cast Speed while Channelling
Immune to Curses while Channelling
引导时增加8%攻速和法速
引导时免疫诅咒(免晕免诅咒每秒回血还能得红球?旋风斩天下第一?)


55
5% increased Attack and Cast Speed while Channelling
Channelling Skills deal 20% increased Damage
Gain Arcane Surge after Channelling for 1 second
引导时增加5%攻击速度和施法速度
引导技能增加20%伤害
引导1秒获得秘术增强


56
25% increased Life Recovery from Flasks
25% increased Mana Recovery from Flasks
20% increased Flask Effect Duration
增加25%药剂生命、魔力回复
增加20%药剂持续时间


57
Flasks applied to you have 10% increased Effect
5% increased Attack and Cast Speed during any Flask Effect
增加10%对你使用的药剂效果
药剂持续时间内,增加5%攻速和施法速度


58
20% increased Flask Charges gained
20% increased Movement Speed while under no Flask Effects
增加20%药剂充能获取
当你没被药剂影响时,增加20%移速


59
25% increased Life Recovery from Flasks
Life Flasks gain 1 Charge every 3 seconds
Remove Bleeding when you use a Life Flask
增加25%药剂回复效果
每3秒生命药水获得1充能
当你使用生命药水时移除流血


60
20% increased Damage during any Flask Effect
Regenerate 2% of Life per second during any Flask Effect
药剂持续时间增加20%伤害
药剂持续时间每秒2%生命回复


61
25% increased Life Recovery from Flasks
25% increased Mana Recovery from Flasks
3% additional Physical Damage Reduction during Effect of any Life or Mana Flask
增加25%药剂生命魔力回复
任何生命或魔力药剂持续时间内获得3%物理伤害减免


62
20% increased Warcry Cooldown Recovery Speed
You and nearby Party members gain 5 Rage when you Warcry
战吼获得20%减cd
当你战吼你和附近的队友战吼获得5层怒气


63
30% increased Warcry Duration
Warcries count as having 10 additional nearby Enemies
30% increased Warcry Buff Effect
增加30%战吼持续时间
战吼试做周围有额外10个敌人
增加30%战吼buff效果


64
20% increased Warcry Cooldown Recovery Speed
Enemies Taunted by your Warcries are Intimidated
Enemies Taunted by your Warcries are Unnerved
战吼获得20%减cd
被战吼嘲讽的敌人恐惧和威吓(增加10%受到的攻击和法术伤害)


(Intimidated enemies take 10% increased Attack Damage)
(Unnerved enemies take 10% increased Spell Damage)


65
4% additional Physical Damage Reduction if you've Warcried in the past 8 seconds
4% chance to deal Double Damage if you've Warcried in the past 8 seconds
如果你8秒内战吼过,则获得4%物理伤害减免
如果你8秒内战吼过,则4%几率双倍伤害


66
40% increased Critical Strike Chance against Taunted Enemies
+15% to Critical Strike Multiplier against Taunted Enemies
15% increased Warcry Buff Effect
对被战吼嘲讽的敌人增加40%暴击几率
对被战吼嘲讽的敌人增加15%暴击伤害
增加15%战吼效果


67
20% increased Warcry Cooldown Recovery Speed
50% increased Melee Critical Strike Chance if you've Warcried Recently
+35% to Melee Critical Strike Multiplier if you've Warcried Recently
战吼获得20%减cd
近期如果你战吼过,增加50近战暴击几率和35%近战暴击伤害
(Recently refers to the past 4 seconds)


68
Enemies Taunted by you take 5% increased Damage
Warcry Skills have 40% increased Area of Effect
被你战吼嘲讽的敌人增加5%受到伤害
战吼技能增加40%范围


69
Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second
剑或斧攻击击中获得1怒气,每秒上限1.




70
Axe or Sword Attacks deal 15% increased Damage with Ailments
10% increased Impale Effect
10% chance to Impale Enemies on Hit with Axes or Swords
15% increased Physical Damage with Axes or Swords
剑斧对异常状态(流血点燃中毒)敌人增加15%伤害
剑斧10%几率击中穿刺敌人
增加15%剑斧物理伤害


(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)


71
Axe or Sword Attacks deal 20% increased Damage with Ailments
20% increased Physical Damage with Axes or Swords
+10% to Physical Damage over Time Multiplier while wielding an Axe or Sword
剑斧对异常状态敌人增加20%伤害
增加20%剑斧物理伤害
当持有剑或斧时,增加10%物理持续伤害加成




72
30% increased Damage with Maces, Sceptres or Staves
Gain Fortify for 6 seconds on Melee Hit with a Mace, Sceptre or Staff
增加30%锤、短杖、长杖伤害
锤、短杖、长杖近战击中获得6秒护体




73
Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments
While stationary, gain 10% increased Area of Effect every second, up to a maximum of 50%
锤、短杖、长杖的击中和异常状态增加20%伤害
当站立不动时,每秒获得10%范围效果,最大50%




74
Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments
4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff
+20 to Strength
锤、短杖、长杖的击中和异常状态增加20%伤害
当持有锤、短杖、长杖时4%几率造成双倍伤害
+20力量


75
+15% to Critical Strike Multiplier with Claws or Daggers
10% chance to gain a Power Charge on Non-Critical Strike with a Claw or Dagger
增加爪、匕首15%暴击伤害
爪、匕首未暴击时,10%几率获得1个暴击球


76
Attack Skills fire an additional Projectile while wielding a Claw or Dagger
20% increased Projectile Attack Damage with Claws or Daggers
持有爪、匕首使用攻击技能时发射1额外投射物
爪、匕首投射物伤害增加20%


77
Enemies Poisoned by you cannot Regenerate Life
+10% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger
被你的毒影响的敌人不能回复生命
持有爪、匕首时增加10%持续伤害加成




78
Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance
Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets
箭矢越远,其暴击几率越高,最高提高100%暴击几率
箭矢越远伤害越高,击中目标时造成的伤害最多提高50%


79
Bow Skills have +10% to Damage over Time Multiplier
Bow Skills have 20% increased Skill Effect Duration
10% increased Duration of Ailments inflicted while wielding a Bow
弓技能获得10%持续伤害加成
弓技能增加10%技能持续效果
当持弓时,造成的异常状态持续时间增加10%
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)


80
Bow Skills have 25% increased Area of Effect
弓技能增加25%范围效果




本帖最后于  2020-3-10 13:38 编辑

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参与人数 1崇高石 +20 收起 理由
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崇高石是流放之路版块儿的专属货币,可兑换礼包、悬赏币、QB等,还可以用来购买游戏补丁等。 >> 怎么获得崇高石

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圣物之盾

字数限制了。。蛋疼

81
Enemies killed by your Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage
Gain 10% of Wand Physical Damage as Extra Chaos Damage
被你法杖击中的敌人10%几率爆炸,造成25%最大生命的混沌伤害
获得10%物理伤害的额外混沌伤害

82
50% increased Critical Strike Chance with Wands
35% increased Damage with Wands if you've dealt a Critical Strike Recently
增加50%法杖暴击几率
如果你最近暴击,增加50%法杖伤害

83
Gain 10% of Wand Physical Damage as Extra Lightning Damage
25% of Wand Physical Damage converted to Lightning Damage
获得10%法杖物理伤害的额外闪电伤害
法杖25%物理伤害转换为闪电伤害

84
Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments
10% reduced Enemy Stun Threshold
15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
双手攻击的击中和异常效果增加25%
如果最近你用双手近战武器晕眩一个敌人,增加15%范围效果



85
10% increased Attack Speed with Two Handed Melee Weapons
10% increased Attack Speed if you have at least 600 Strength
+20 to Strength
增加10%双手武器攻击速度
如果你至少有600力量,增加10%攻击速度
+20力量


86
40% increased Critical Strike Chance with Two Handed Melee Weapons
8% chance to deal Double Damage if you've dealt a Critical Strike with a Two Handed Melee Weapon Recently
双手近战武器增加40%暴击几率
如果你最近用双手近战武器造成了暴击,则8%几率造成双倍伤害



87
5% increased Attack Speed with Two Handed Melee Weapons
15% increased Accuracy Rating with Two Handed Melee Weapons
25% increased Critical Strike Chance with Two Handed Melee Weapons
+15 to Dexterity and Intelligence
增加双手近战武器5%攻速
增加双手近战武器15%命中
增加25%双手近战武器暴击几率
+15敏捷和智力


88
40% increased Damage with Hits and Ailments against Unique Enemies
对传奇敌人的击中和异常状态伤害增加40%


89
8% increased Area of Effect
25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill
增加8%范围效果
25几率使用近战技能使敌人Intimidate(忘了中文名叫啥了。。效果:敌人受到的物理伤害增加10%) 4秒

(Intimidated enemies take 10% increased Attack Damage)

90
10% increased Attack Speed if you've Hit with your Main Hand Weapon Recently
10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently
如果你近期用主手武器击中,增加10%攻速
如果你近期用副手武器击中,增加10%移速
(Recently refers to the past 4 seconds)

91
Attack Skills deal 20% increased Damage while Dual Wielding
4% chance to Dodge Attack or Spell Hits if you've Hit an Enemy Recently
双持时,攻击技能增加20%伤害
最近你击中敌人,增加4%几率躲避法术和攻击伤害
(Recently refers to the past 4 seconds)

92
Attack Skills deal 20% increased Damage while Dual Wielding
5% increased Attack Speed while Dual Wielding
5% chance to gain a Frenzy Charge on Kill while Dual Wielding
双持时攻击技能增加20%伤害
双持时增加5%攻击速度
双持时击杀5%几率得1绿球。

93
+5% Chance to Block Spell Damage while Dual Wielding
Attack Skills deal 20% increased Damage while Dual Wielding
20% chance to gain a Power Charge when you Block
双持时加5法术格挡几率
攻击技能双持时增加20%伤害
格挡时20%几率获得1暴击球

94
8% increased Attack Speed while Dual Wielding
16% increased Accuracy Rating while Dual Wielding
32% increased Damage if you've used a Travel Skill Recently
双持时增加8%攻击速度
双持时增加16%命中
近期如果你使用了旅行技能,增加32%伤害
(Recently refers to the past 4 seconds)

95
+5% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 25% increased Damage while Dual Wielding
30% increased Attack Critical Strike Chance while Dual Wielding
双持时增加5%攻击格挡
双持时攻击技能增加25%伤害
双持时增加30%攻击暴击几率

96
60% increased Main Hand Attack Damage while wielding two different Weapon Types
30% increased Off Hand Attack Speed while wielding two different Weapon Types
当双持两把不同武器时,增加60%主手攻击伤害和30%副手攻击速度

97
40% increased Attack Damage against Maimed Enemies
Attacks have 10% chance to Maim on Hit
对瘫痪敌人增加40%攻击伤害
攻击技能10%几率瘫痪敌人

98
30% increased Attack Damage
10% reduced Enemy Stun Threshold
20% chance to double Stun Duration
30% increased Damage with Ailments from Attack Skills
增加30%攻击伤害
减少10%晕眩门槛
20%几率造成双倍晕眩时间
对攻击技能造成的异常状态敌人增加30%伤害


99
20% increased Attack Damage
6% increased Attack Speed
15% increased Global Accuracy Rating
20% increased Damage with Ailments from Attack Skills
增加20%攻击伤害
增加6%攻速
增加15%全域命中
对攻击技能造成的异常状态敌人增加20%伤害



100
10% chance to Freeze, Shock and Ignite
30% increased Elemental Damage with Attack Skills
15% increased Effect of Non-Damaging Ailments
10%几率造成冰冻、感电、点燃
增加30%攻击技能元素伤害
增加15%非伤害异常状态效果

101
20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies killed by your Attack Hits have a 15% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
增加20%攻击伤害
对攻击技能造成的异常状态敌人增加20%伤害
被你攻击击中击杀的敌人有15%爆炸,造成10%他们最大生命的物理伤害


102
8% increased Attack Speed
0.4% of Attack Damage Leeched as Mana
20% increased Damage while Leeching
增加8%攻击速度
0.4%攻击伤害偷蓝
偷取时增加20%伤害

103
0.8% of Attack Damage Leeched as Life
20% increased Maximum total Recovery per second from Life Leech
20% increased total Recovery per second from Life Leech
0.8攻击伤害生命偷取
增加20%生命偷取的最大每秒回复速率
增加20%生命偷取的每秒回复速率

104
0.4% of Attack Damage Leeched as Life
30% increased Damage while Leeching
15% increased Attack Speed while Leeching
0.4%攻击伤害偷取生命
偷取时增加30%伤害
偷取时增加15%攻速


105
Skills Supported by Unleash have 30% increased Seal gain frequency
释出辅助的技能增加30%层数获取速率

106
25% increased Spell Damage
+6% Chance to Block Spell Damage if you've Cast a Spell Recently
增加25%法术伤害
近期你释放过法术则增加6%法术格挡

107
30% increased Effect of Arcane Surge on you
10% chance to gain Arcane Surge when you Hit a Unique enemy
增加30%你身上的秘术增强效果
当你击中传奇敌人10%几率获得秘术增强


108
20% increased Spell Damage
5% increased Cast Speed
35% chance to Avoid interruption from Stuns while Casting
增加20%法术伤害
增加5%施法速度
35%几率引导时避免被晕眩打断

109
30% increased Spell Damage
8% chance to Knock Enemies Back on Hit with Spell Damage
增加30%法术伤害
8%几率法术击中时,击退敌人

110
0.6% of Spell Damage Leeched as Energy Shield
20% increased Maximum total Recovery per second from Energy Shield Leech
10% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed
0.6%法术伤害偷盾
增加20%每秒最大(和谐)法术偷取回复速度
法术技能10%几率击中妨碍敌人,减少30%其移动速度


111
40% increased Damage while Leeching Energy Shield
0.3% of Spell Damage Leeched as Energy Shield
5% increased Attack and Cast Speed while Leeching Energy Shield
偷取护盾时增加40%伤害
0.3%法术伤害偷盾
偷盾时增加5%攻击速度和施法速度

112
20% increased Spell Damage
30% increased Mana Regeneration Rate
Regenerate 1% of Energy Shield per second if you’ve Cursed an Enemy Recently
增加20%法术伤害
增加30%mana回复速率
如果你最近诅咒一名敌人,每秒回复1%能量护盾

113
15% increased Elemental Damage if you've Chilled an Enemy Recently
20% increased Elemental Damage if you've Ignited an Enemy Recently
25% increased Elemental Damage if you've Shocked an Enemy Recently
如果你最近冰缓一名敌人,增加15%元素伤害
如果你最近点燃一名敌人,增加20%元素伤害
如果你最近感电一名敌人,增加25%元素伤害



114
15% increased Elemental Damage
Cold Skills have a 25% chance to apply Cold Exposure on Hit
Fire Skills have a 25% chance to apply Fire Exposure on Hit
Lightning Skills have a 25% chance to apply Lightning Exposure on Hit
增加15%元素伤害
冰火电技能击中时有25%几率造成相应的元素暴露(减对应抗性10%)


(Cold Exposure applies -10% to Cold Resistance for 4 seconds)
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
(Lightning Exposure applies -10% to Lightning Resistance for 4 seconds)

115
0.2% of Elemental Damage Leeched as Life
25% increased Elemental Damage
0.2%元素伤害偷取生命
增加25%元素伤害
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)

116
25% increased Elemental Damage
10% chance to Blind nearby Enemies when you use an Elemental Skill
增加25%元素伤害
当你用元素技能时,10%几率致盲周围敌人

(Blinded enemies have their Chance to Hit halved)

117
+10% to all Elemental Resistances
30% increased Elemental Damage
+10%全抗
增加30%元素伤害

118
10% increased Area of Effect
20% increased Elemental Damage
增加10%范围效果
增加20%元素伤害

119
Nearby Enemies have Fire Exposure
附近敌人火焰暴露(减10%火抗)
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)

120
35% increased Fire Damage
10% chance to create a Smoke Cloud on Kill
增加35%火焰伤害
10%几率击杀创造一团烟雾

121
30% increased Fire Damage
Ignited Enemies you hit are destroyed on Kill
增加30%火焰伤害
你击中的点燃敌人击杀时会被歼灭

122
Gain 10% of Lightning Damage as Extra Cold Damage against Chilled Enemies
对冰缓敌人获得10%闪电伤害的额外冰霜伤害

123
Damage Penetrates 8% Lightning Resistance
0.5% of Lightning Damage Leeched as Energy Shield
伤害穿透8%电抗
0.5%闪电伤害吸盾


124
30% increased Lightning Damage
10% chance to double Stun Duration
Lightning Skills have 10% reduced Enemy Stun Threshold
增加30%闪电伤害
10%几率双倍晕眩时间
闪电伤害降低10%晕眩门槛


125
Lightning Damage with Non-Critical Strikes is Lucky
闪电伤害不暴击时是幸运的。

126
Damage Penetrates 10% Cold Resistance against Chilled Enemies
伤害穿透10%被冰缓敌人的冰抗

127
1% increased Cold Damage per 25 Dexterity
1% increased Cold Damage per 25 Intelligence
1% increased Cold Damage per 25 Strength
每25敏捷增加1%冰霜伤害
每25智慧增加1%冰霜伤害
每25力量增加1%冰霜伤害

128
20% increased Cold Damage
Recover 2% of Life on Kill
增加20%冰霜伤害
击杀时回复2%生命

129
Chaos Skills have 10% chance to Hinder Enemies on Hit, with 30% reduced Movement Speed
Enemies Hindered by you take 10% increased Chaos Damage
混沌伤害击中时10%几率妨碍敌人,减少30%移速
妨碍的敌人增加10%受到的混沌伤害

(Hindered enemies have reduced movement speed)

130
30% increased Chaos Damage
Chaos Skills ignore interruption from Stuns
增加30%混沌伤害
混沌技能无视晕眩的打断。

131
Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
你击杀的敌人10%几率爆炸,造成25%他们最大生命的混沌伤害

132
2% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80%
每100最大魔力,增加2%混沌伤害,最高80%

133
30% increased Chaos Damage
10% increased Attack and Cast Speed
增加30%混沌伤害
增加10%攻速和施法速度

134
35% increased Chaos Damage
20% increased Skill Effect Duration
增加35%混沌伤害
增加20%技能效果持续时间

135
Minions Regenerate 1% of Life per second
Minions have 10% chance to deal Double Damage while they are on Full Life
召唤物每秒回复1%生命
召唤物满血时10%几率双倍伤害

136
Minions have 20% chance to Ignite
Minions deal 20% increased Damage against Ignited Enemies
Minions gain 6% of Physical Damage as Extra Fire Damage
召唤物20%几率造成点燃
召唤物对点燃敌人增加20%伤害
召唤物获得6%物理伤害的额外火焰伤害

137
Minions have a 20% chance to Impale on Hit with Attacks
召唤物攻击20%几率击中穿刺敌人

138
Minions deal 15% increased Damage
Minions created Recently have 10% increased Attack and Cast Speed
Minions created Recently have 30% increased Movement Speed
召唤物增加15%伤害
最近召唤的召唤物增加10%攻速、10%施法速度、30%移速


139
Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit
Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage
召唤骷髅10%几率击中凋零敌人2秒
召唤骷髅30%物理伤害转混沌伤害




本帖最后于  2020-3-10 13:40 编辑

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圣物之盾

妈的。。不是删帖,是因为重新编辑又进了审核,吓得我去问了几遍
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Minions have 20% increased maximum Life
20% increased Raised Zombie Size
Raised Zombies have 5% chance to Taunt Enemies on Hit
召唤物增加20%最大生命
增加20%召唤僵尸大小
召唤僵尸5%几率击中嘲讽敌人

141
Minions have 50% increased Critical Strike Chance
Raised Spectres, Raised Zombies, and Summoned Skeletons have +50% to Critical Strike Multiplier
召唤增加50%暴击几率
召唤僵尸、灵体、骷髅增加50%暴击伤害

142
10% increased Damage per Summoned Golem
40% increased Effect of Buffs granted by your Golems
Golems have 25% increased Maximum Life
每个魔像增加10%伤害
增加40%你的魔像提供给你的buff效果
魔像增加25%生命

143
Ignites you inflict deal Damage 15% faster
你造成的点燃加快15%

(They will deal the same total damage over a shorter duration)

144
Ignites you inflict spread to other Enemies within a Radius of 15
你造成的点燃向15码之内扩散

145
15% chance to Ignite
Enemies Ignited by you have -10% to Fire Resistance
15%几率点燃
你点燃的敌人-10%火抗

(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)

146
+8% to Fire Damage over Time Multiplier
20% increased Fire Damage
8% increased Area of Effect
增加8%火焰持续伤害加成
增加20%火焰伤害
增加8%范围效果


147
20% increased Burning Damage
+15% to Fire Damage over Time Multiplier while Burning
Regenerate 1.50% of Life per second while Burning
增加20%燃烧伤害
燃烧时增加15%火焰持续伤害加成
燃烧时每秒回复1.5%生命


148
+12% to Damage over Time Multiplier for Bleeding
2% of Attack Damage Leeched as Life against Bleeding Enemies
20% increased total Recovery per second from Life Leech
流血时增加12%持续伤害加成
2%攻击技能偷取流血敌人
增加20%生命偷取的每秒生命回复速率

(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)

149
+12% to Damage over Time Multiplier for Bleeding
30% increased Bleeding Duration
增加12%流血持续伤害加成
增加30%流血持续时间

150
25% increased Damage with Bleeding
25% chance to Blind with Hits against Bleeding Enemies
增加25%流血伤害
25%几率击中流血敌人使其失明

(Blinded enemies have their Chance to Hit halved)

151
50% increased Damage with Bleeding you inflict on Maimed Enemies
对瘫痪的敌人造成的流血伤害提高50%

152
8% increased Cast Speed
Spell Skills have +10% to Damage over Time Multiplier for Poison
20% chance to Poison on Hit with Spell Damage
增加8%施法速度
法术技能增加10%中毒持续伤害加成

(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)

153
+8% to Damage over Time Multiplier for Poison
Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage
增加8%毒持续伤害加成
对未中毒敌人的初次中毒提高300%伤害

154
20% increased Poison Duration
20% increased Bleeding Duration
+10% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies
+10% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies
增加20%毒持续时间
增加20%流血持续时间
对中毒的敌人增加10%流血持续伤害加成
对流血的敌人增加10%中毒持续伤害加成

155
+5% to Chaos Damage over Time Multiplier
Chaos Skills have 30% increased Skill Effect Duration
加5%混沌持续伤害加成
混沌技能增加30%技能持续时间

156
+8% to Chaos Damage over Time Multiplier
16% increased maximum Mana
20% increased Mana Regeneration Rate

增加8%混沌持续伤害加成
增加16%最大魔力
增加20%魔力回复速度
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太香了  这些天赋大点真是看着流口水
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辛苦了
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德瑞索

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感觉是时候来个正火了

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等PN出来吧,勇士,守护者,象牙塔,看看哪个能活再说。  详情 回复 发表于 2020-3-10 14:01
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转载nga不标明???

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。。。。nga那边也是我发的。。  详情 回复 发表于 2020-3-10 12:26
干啥啥不行 指责第一名  详情 回复 发表于 2020-3-10 13:09
我抄我自己  详情 回复 发表于 2020-3-10 14:09
干啥啥不行,BB第一名 别人帖子一楼都写明了.  详情 回复 发表于 2020-3-10 14:56
都让开,我也来踢一脚  详情 回复 发表于 2020-3-10 15:38
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157
20% increased Damage with Ailments
Damaging Ailments deal damage 10% faster
增加20%异常状态伤害
异常状态伤害速度加快10%

(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(They will deal the same total damage over a shorter duration)

158
+18% to Damage over Time Multiplier for Ailments from Critical Strikes
40% increased Critical Strike Chance
增加18%暴击造成的异常状态的持续伤害加成
增加40%暴击几率

159
24% increased Damage over Time
4% increased maximum Life
Regenerate 0.6% of Life per second
增加24%持续伤害
增加4%最大生命
每秒回复0.6%最大生命

160
+10% to Damage over Time Multiplier
+30% Chaos Resistance against Damage Over Time
增加10%持续伤害加成
对持续伤害增加30%混沌抗性


161
+10% to Damage over Time Multiplier
Recover 1% of Life on Kill
Recover 1% of Energy Shield on Kill
增加10%持续伤害加成
击杀回复1%生命和能量护盾

162
24% increased Damage over Time
6% increased maximum Energy Shield
Regenerate 2% of Energy Shield per second if you’ve Killed an Enemy Recently
增加24%持续伤害加成
增加6%能量护盾
最近如果你击杀过敌人,每秒回复2%能量护盾


163
20% increased Damage over Time
20% increased Duration of Ailments on Enemies
15% increased Skill Effect Duration
增加20%持续伤害
增加20%敌人异常状态持续时间
增加15%技能持续时间



164
24% increased Damage over Time
10% increased Flask Charges gained
20% increased Life and Mana Recovery from Flasks
增加24%持续伤害
增加10%药剂充能获取
增加20%药剂生命和魔力回复

165
20% increased Duration of Elemental Ailments on Enemies
20% increased Damage with Hits and Ailments against Enemies affected by Ailments
20% increased Effect of Non-Damaging Ailments
增加20%敌人的元素异常持续时间
增加20%对异常状态敌人的击中和异常状态伤害
增加20%非伤害异常状态的效果。

(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)

166
Enemies Chilled by your Hits are Shocked
Enemies Shocked by your Hits are Chilled
被你击中冰缓的敌人感电
被你击中感电的敌人冰缓


167
20% increased Elemental Damage
30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently
30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently
10% increased Effect of Non-Damaging Ailments
增加20%元素伤害
如果你近期冰冻过一个敌人,增加30%魔力回复速度
若果你近期感电过一个敌人,增加30%魔力回复速度
增加10%非伤害异常状态的效果


168
Nearby Enemies are Chilled
附近敌人被冰缓
(Chill reduces Enemy Action Speed by 10%)

169
+10% to Cold Damage over Time Multiplier
30% increased Effect of Chill
增加10%冰冷持续伤害加成
增加30%冰缓效果

170
20% increased Cold Damage
Freezes you inflict spread to other Enemies within a Radius of 12
增加20%冰霜伤害
你造成的冰冻向12码内的敌人扩散

171
20% increased Lightning Damage
Your Critical Strikes Knock Back Shocked Enemies
30% increased Critical Strike Chance
增加20%闪电伤害
你的暴击击退感电敌人
增加30%暴击几率

172
10% chance to gain a Power Charge when you Shock a Chilled Enemy
25% increased Cold Damage with Hits against Shocked Enemies
25% increased Lightning Damage with Hits against Chilled Enemies
当你感电一个冰缓敌人时,10%几率获得1暴击球
击中感电敌人时,增加25%冰霜伤害
击中冰缓敌人时,增加25%闪电伤害

173
30% increased Lightning Damage
Your Shocks can increase Damage taken by up to a maximum of 60%
30% increased Effect of Shock
增加30%闪电伤害
你的感电(易伤)上限最高至60%。
增加30%感电效果


174
Enemies you Curse take 5% increased Damage
5% chance to Dodge Attack Hits from Cursed Enemies
被你诅咒的敌人增加5%承受伤害
5%几率躲避被诅咒敌人的攻击击中
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发表于 2020-3-10 12:21
转载nga不标明???

。。。。nga那边也是我发的。。

点评

81点的爆炸是四分之一25%伤害,不是15%  详情 回复 发表于 2020-3-10 12:32
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冈姆

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发表于 2020-3-10 12:26
。。。。nga那边也是我发的。。

81点的爆炸是四分之一25%伤害,不是15%
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感谢分享!辛苦了~
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这也太香了吧,太多想要的
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伊泽洛

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发表于 2020-3-10 12:21
转载nga不标明???

干啥啥不行 指责第一名
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厉害了
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一下子多了这么多天赋,又可以研究一段时间了
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174
Enemies you Curse take 5% increased Damage
5% chance to Dodge Attack Hits from Cursed Enemies
被你诅咒的敌人增加5%承受伤害
5%几率躲避被诅咒敌人的攻击击中

175
5% increased Effect of your Curses
20% increased Damage if you've Killed a Cursed Enemy Recently
增加5%诅咒效果
如果近期你杀死一名诅咒的敌人,则增加20%伤害


176
25% increased Area of Effect of Curse Skills
5% increased Effect of your Curses
Curse Skills have 5% reduced Mana Reservation
增加25%诅咒技能范围
增加5%诅咒效果
诅咒技能减少5%魔力保留


177
10% increased Effect of your Curses
Enemies you Curse are Hindered, with 15% reduced Movement Speed
Regenerate 1% of Energy Shield per second if you’ve Killed an Enemy Recently
增加10%诅咒效果
被你诅咒的敌人处于妨碍状态,减少15%移速
如果近期你击杀一名敌人,每秒回复1%的护盾


178
Curse Skills have 50% increased Skill Effect Duration
25% increased Damage with Hits and Ailments against Cursed Enemies
诅咒技能增加50%持续时间
增加25%对被诅咒敌人的击中和异常状态伤害

179
Enemies you Curse are Intimidated
Enemies you Curse are Unnerved
被你诅咒的敌人Intimidated、Unnerved(增加敌人10%承受的法术、攻击伤害。。国服翻译不知道是啥。。)


180
You have Culling Strike against Cursed Enemies
Curse Skills have 20% increased Skill Effect Duration
你终结被诅咒的敌人
诅咒技能增加20%持续时间


181
20% increased Effect of Herald Buffs on you
10% reduced Mana Reservation of Herald Skills
增加20%捷buff效果
减少10%捷技能的魔力保留

182
25% increased Damage for each Herald affecting you
每个捷增加你25%的伤害

183
Minions deal 35% increased Damage while you are affected by a Herald
当你被捷影响时,召唤物增加35%伤害

184
Herald Skills deal 40% increased Damage
20% increased Effect of Herald Buffs on you
捷技能增加40%伤害
增加20%捷buff效果

185
Herald Skills have 25% increased Area of Effect
Herald Skills deal 20% increased Damage
捷技能增加25%范围
捷技能增加20%伤害

186
10% chance to Freeze, Shock and Ignite while affected by a Herald
25% increased Elemental Damage while affected by a Herald
当被捷影响时,10%几率造成冰冻、感电、点燃
当被捷影响时,增加25%元素伤害

187
30% increased Damage over Time while affected by a Herald
Herald Skills deal 50% increased Damage over Time
当被捷影响时,增加30%持续伤害加成
捷技能增加50%持续伤害

188
+1% to Critical Strike Chance of Herald Skills
+25% to Critical Strike Multiplier if you dealt a Critical Strike with a Herald Skill Recently
捷技能+1%暴击率
如果你最近用捷造成暴击,增加25%暴击伤害

189
Minions deal 20% increased Damage while you are affected by a Herald
Minions have 10% increased Movement Speed for each Herald affecting you
当你被捷影响时,召唤物增加20%伤害
每个影响你的捷,增加召唤物10%移速

190
+1 to maximum number of Sentinels of Purity
+5 to Maximum Virulence
Minions deal 20% increased Damage while you are affected by a Herald
+1最大哨兵数量
+5毒捷最大层数
当你被捷影响时,召唤物增加20%伤害

191
1% additional Physical Damage Reduction per Summoned Sentinel of Purity
You lose Virulence 30% slower
Minions deal 20% increased Damage while you are affected by a Herald
每个哨兵提供1%物理伤害减免
你失去毒捷层数的速度变慢30%
当你被捷影响时,召唤物增加20%伤害


192
Minions have 10% increased maximum Life
Minions have 10% increased Movement Speed
Minions have 10% additional Physical Damage Reduction
Minions have +10% to Chaos Resistance
召唤物增加10%最大生命
召唤物增加10%移动速度
召唤物获得10%额外物理伤害减免
召唤物获得10%混沌抗性

193
Minions have 20% increased maximum Life
Minions created Recently cannot be Damaged
召唤物增加20%生命
刚召唤的召唤物近期内不受伤害

194
Minions have 15% increased maximum Life
Regenerate 2% of Life per second if a Minion has Died Recently
Minions Recover 4% of Life on Minion Death
召唤物增加15%最大生命
如果最近一个召唤物死亡,则每秒回复2%生命
召唤物们在一个召唤物死亡时回复4%生命

195
Minions have 10% increased maximum Life
Minions deal 10% increased Damage
Minions Leech 0.4% of Damage as Life
召唤物增加10%最大生命
召唤物增加10%伤害
召唤物偷取0.4%造成伤害的生命

196
Minions have 10% increased maximum Life
Minions have 10% chance to Knock Enemies Back on Hit with Attacks
召唤物增加10%最大生命
召唤物10%几率攻击击中时击退敌人

197
Projectiles deal 15% increased Damage for each remaining Chain
投射物增加15%伤害每次剩余连锁

198
30% increased Projectile Speed
20% increased Projectile Damage
增加30%投射速度
增加20%投射伤害

199
35% increased Projectile Damage
10% chance to Taunt Enemies on Projectile Hit
增加35%投射物伤害
投射物命中时有10%几率嘲讽敌人



200
25% increased Projectile Damage
35% increased Projectile Damage with Hits against Nearby Enemies
增加25%投射物伤害
增加35%击中附近敌人的投射物伤害

201
30% increased Projectile Damage
8% increased Attack and Cast Speed
增加30%投射伤害
增加8%攻速和施法速度

202
Projectiles Pierce an additional Target
20% increased Projectile Speed
10% increased Projectile Damage
投射物穿透1额外目标
增加20%投射物速度
增加10%投射物伤害

203
25% increased Brand Activation Frequency if you haven't used a Brand Skill Recently
20% increased Brand Attachment range
如果你近期没有使用烙印,则增加25%烙印附着频率
增加20%烙印附着范围


204
25% increased Damage with Brand Skills
Unattached Brands gain 20% increased Brand Attachment Range per second
增加25%烙印技能伤害
未触发的烙印每秒增加20%附着范围

205
You can Cast an additional Brand
12% increased Cast Speed with Brand Skills
你可以释放一个额外烙印
增加12%烙印技能释放速度

206
Enemies take 5% increased Damage for each of your Brands Attached to them
20% increased Brand Attachment range
每个附着在敌人身上的烙印,增加敌人5%受到的伤害
增加20%烙印附着范围

207
5% increased Movement Speed
20% increased Damage with Brand Skills
10% increased Brand Activation frequency
增加5%移动速度
增加20%烙印伤害
增加10%烙印触发频率

208
You can Cast an additional Brand
Brand Skills have 20% increased Duration
10% increased Brand Activation frequency
20% increased Brand Attachment range
你可以释放1额外烙印
烙印增加20%持续时间
增加10%烙印触发频率
增加20%烙印附着范围
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209
25% increased Trap Damage
12% increased Area of Effect
25% reduced Trap Duration
40% increased Trap Trigger Area of Effect
增加25%陷阱伤害
增加12%范围
减少25%陷阱持续时间
增加40%陷阱触发范围




210
30% increased Mine Damage
Can have up to 2 additional Remote Mines placed at a time
Mines have 20% increased Detonation Speed
增加30%地雷伤害
一次可以放置2个额外地雷(这条感觉不太对。。一次3雷太imba了吧?)
地雷增加20%放置速度




211
20% increased Trap Damage
20% increased Mine Damage
10% increased Trap Throwing Speed
10% increased Mine Throwing Speed
5% increased Movement Speed if you've thrown a Trap or Mine Recently


增加20%陷阱伤害
增加20%地雷伤害
增加10%陷阱投掷速度
增加10%地雷投掷速度
如果你近期没有投掷陷阱地雷,增加5%移动速度


(Recently refers to the past 4 seconds)


212
10% chance to throw up to 1 additional Trap or Mine
10%几率投掷额外一枚地雷或陷阱


(Throwing Mines takes 10% more time for each additional Mine thrown)






213
20% increased Trap Damage
20% increased Mine Damage
Gain Arcane Surge when your Mine is Detonated targeting an Enemy
Gain Arcane Surge when your Trap is Triggered by an Enemy
增加20%陷阱伤害
增加20%地雷伤害
当地雷引爆炸到敌人时,获得秘术增强
当陷阱被敌人触发时,获得秘术增强


214
+15% to Critical Strike Multiplier with Traps
+15% to Critical Strike Multiplier with Mines
Trap Damage Penetrates 5% Elemental Resistances
Mine Damage Penetrates 5% Elemental Resistances
增加15%陷阱暴击伤害
增加15%地雷暴击伤害
陷阱穿透5%元素抗性
地雷穿透5%元素抗性


215
15% increased Trap Damage
15% increased Mine Damage
4% increased maximum Life
6% increased maximum Mana


增加15%陷阱伤害
增加15地雷伤害
增加4%最大生命
增加6%最大魔力


216
8% increased maximum Life
30% increased Life Recovery from Flasks
增加8%最大生命
增加30%药水生命回复


217
+20 to maximum Life
10% increased maximum Life
+20生命
增加10%最大生命


218
8% increased maximum Life
0.4% of Attack Damage Leeched as Life
+10 Life gained for each Enemy hit by your Attacks
增加8%最大生命
0.4%攻击伤害偷取生命
你的攻击击中每个敌人会回复 +10 生命




219
10% increased maximum Energy Shield
8% increased maximum Life
增加10%最大能量护盾
增加8%最大生命


220
8% increased maximum Life
Regenerate 0.5% of Life per second
Every 5 seconds, Regenerate 10% of Life over one second
增加8%最大生命
每秒回复0.5%生命
每5秒,在1秒内回复10%最大生命


221
8% increased maximum Life
2% additional Physical Damage Reduction while stationary
Regenerate 2% of Life per second while stationary
增加8%最大生命
站立不动时获得2%物理伤害减免
站立不动时每秒回复2%生命


222
6% increased maximum Life
15% increased Maximum total Recovery per second from Life Leech
6% increased Attack Speed while Leeching
增加6%生命
增加15%生命偷取每秒最大回复速率
偷取时增加6%攻速


223
6% increased maximum Life
5% increased Strength
增加6%生命
增加5%力量


224
15% increased maximum Mana
80% increased Mana Regeneration Rate while stationary
增加15%最大魔力
站立不动时增加80%魔力恢复速率


225
15% increased maximum Mana
30% increased Mana Recovery from Flasks
5% increased Mana Recovery Rate during Effect of any Mana Flask
增加15%最大魔力
增加30%药剂魔力回复
在任何药剂持续时间内增加5%魔力回复速率


226
+30 to maximum Mana
20% increased maximum Mana
增加30最大魔力
增加20%最大魔力


227
18% increased maximum Mana
0.4% of Attack Damage Leeched as Mana
增加18%最大魔力
攻击技能0.4%伤害偷取魔力


228
15% increased maximum Mana
30% increased Mana Regeneration Rate
增加15%最大魔力
增加30%魔力回复速率


229
20% increased maximum Mana
Damage Penetrates 5% Lightning Resistance
增加20%最大魔力
伤害穿透5%闪电抗


230
8% increased maximum Life
10% increased maximum Mana
增加8%生命
增加10%魔力


231
8% increased maximum Mana
5% increased Intelligence
增加8%魔力
增加5%智力


232
6% increased Attack Speed
10% increased maximum Mana
+3 Mana gained for each Enemy hit by your Attacks
增加6%攻速
增加10%最大魔力
你的攻击击中每个敌人会回复 +3 魔力


233
20% increased Armour
15% increased maximum Mana
4% additional Physical Damage Reduction
增加20%护甲
增加15%最大魔力
增加4%物理伤害减免


234
10% increased maximum Energy Shield
Regenerate 3.00% of Energy Shield per second while stationary
增加10%最大能量护盾
站立不动时每秒回复3%能量护盾


235
+100 to maximum Energy Shield
加100能量护盾


236
Gain 5% of Maximum Mana as Extra Maximum Energy Shield
获得5%最大魔力的能量护盾


237
6% increased maximum Energy Shield
10% faster start of Energy Shield Recharge
15% increased Energy Shield Recharge Rate
增加6%最大能量护盾
能量护盾充能加快10%
增加15%能量护盾充能速度


238
8% increased maximum Energy Shield
0.3% of Spell Damage Leeched as Energy Shield
20% increased Maximum total Recovery per second from Energy Shield Leech
增加8%最大能量护盾
0.3%法术伤害偷盾
增加20%能量护盾偷取的每秒最大能量护盾回复速率


239
Gain 10% of Maximum Life as Extra Armour
获得10%最大生命的额外护甲


240
30% increased Armour
+1% to all maximum Elemental Resistances
增加30%护甲
+1全抗上限


241
30% increased Armour
8% increased maximum Life
增加30%护甲
增加8%生命


242
3% Chance to Block Spell Damage
30% increased Armour
+3% Chance to Block Attack Damage
3%法术格挡
30%增加护甲
3%物理格挡


243
30% increased Armour
+20% to Fire Resistance
5% additional Physical Damage Reduction
增加30%护甲
+20%火焰抗性
5%额外物理伤害减免


244
30% increased Armour
Gain an Endurance Charge every second if you've been Hit Recently
增加30%护甲
近期如果你被击中,每秒获得1红球(和谐)




245
(和谐)30% increased Evasion Rating
+1% to all maximum Elemental Resistances
增加30%闪避
+1%全抗上限




246
30% increased Evasion Rating
8% increased maximum Life
增加30%闪避
增加8%生命


247
30% increased Evasion Rating
3% chance to Dodge Attack Hits
3% chance to Dodge Spell Hits
增加30%闪避
3%攻击躲避
3%法术躲避


248
20% increased Evasion Rating
+20 to Dexterity
10% chance to Blind Enemies on Hit
增加20%闪避
+20敏捷
10%几率击中敌人使其致盲


249
+4% chance to Evade Attack Hits if you haven't been Hit Recently
最近未被击中,则增加4%闪避攻击击中的几率




250
1% increased Damage per 1% Chance to Block Attack Damage
每1%攻击格挡增加1%伤害


251
3% Chance to Block Spell Damage
25% chance to Avoid Elemental Ailments
+3% Chance to Block Attack Damage
3%法术格挡
25%几率避免元素异常
3%攻击格挡




252
0.4% of Attack Damage Leeched as Life
Regenerate 1.5% of Life per second
+4% Chance to Block Attack Damage
0.4%攻击伤害生命偷取
每秒回复1.5%最大生命
+4%攻击格挡


252
4% Chance to Block Spell Damage
0.3% of Spell Damage Leeched as Energy Shield
Regenerate 1.5% of Energy Shield per second
4%法术格挡
0.3%法术伤害偷盾
每秒回复1.5%能量护盾


253
+20 to maximum Life
20% chance to gain an Endurance Charge when you Block
+4% Chance to Block Attack Damage
+20 最大生命
20% 几率格挡时获得一个耐力球
+4% 几率格挡攻击




254
4% Chance to Block Spell Damage
20% increased Spell Damage
20% chance to gain a Power Charge when you Block
4% 法术格挡
增加20% 法术伤害
20% 几率格挡时获得一个暴击球


255
+4% Chance to Block Attack Damage
Enemies Taunted by you take 6% increased Damage
4% 攻击格挡
被你嘲讽的敌人受到的伤害提高 6%


256
Recover 50 Life when you Block
50% increased Defences from Equipped Shield
+5% Chance to Block Attack Damage while holding a Shield
格挡时回复(recover) 50 生命
盾牌提供的防御属性提高 50%(包括护甲,能量护盾,闪避值)
装备盾牌时 +5% 攻击格挡几率


257
3% chance to Dodge Attack Hits
3% chance to Dodge Spell Hits
5% increased Dexterity
3% 几率躲避攻击
3% 几率躲避法术
增加5% 敏捷


258
30% chance to Avoid Elemental Ailments
3% chance to Dodge Attack Hits
3% chance to Dodge Spell Hits
30% 几率避免元素异常
3% 几率躲避攻击
3% 几率躲避法术


259
5% increased Movement Speed
5% chance to Dodge Attack and Spell Hits while moving
移动速度提高 5%
移动时 5% 几率躲避攻击与法术


260
10% chance to gain Elusive on Kill
25% increased Elusive Effect
10% 几率击杀时获得灵巧
增加25% 灵巧效果


261
+2% to maximum Fire Resistance
Regenerate 1% of Life per second
+2% 最大火焰抗性
每秒回复 1% 生命值


262
40% reduced Ignite Duration on you
50% reduced Extra Damage taken from Critical Strikes while Ignited
减少40%你被点燃时的持续时间
被点燃时,减少50%受到的暴击额外伤害


263
40% increased Stun and Block Recovery
Purity of Fire has 30% reduced Mana Reservation
+20 to Strength
增加40% 眩晕格挡回复
火焰净化魔力保留减少 30%
+20 力量


264
25% increased Armour
+20% to Fire Resistance
0.4% of Fire Damage Leeched as Life
25% 护甲提高
+20% 火焰抗性
0.4% 火焰伤害生命偷取


265
+20% to Fire Resistance
40% chance to Avoid being Ignited
6% chance to Avoid Fire Damage from Hits
+20% 火焰抗性
40% 几率避免被点燃
6% 几率被火焰伤害击中


266
+2% to maximum Cold Resistance
6% increased Movement Speed
+2% 最大冰霜抗性
6% 移动速度提高


267
40% reduced Freeze Duration on you
15% additional Physical Damage Reduction while Frozen
减少 40%被冰冻时的持续时间
被冰冻时获得额外 15% 物理伤害减免


268
Purity of Ice has 30% reduced Mana Reservation
+20 to Dexterity
5% chance to Blind Enemies on Hit
冰霜净化魔力保留减少 30%
+20敏捷
5% 几率击中时致盲敌人


269
+20% to Cold Resistance
8% increased Attack and Cast Speed
20% increased Life Recovery from Flasks
+20% 冰霜抗性
8% 攻击速度与施法速度提高
20% 药剂生命回复速度


270
+20% to Cold Resistance
40% chance to Avoid being Frozen
6% chance to Avoid Cold Damage from Hits
+20% 冰霜抗性
40% 几率避免被冰冻
6%几率避免被冰霜伤害击中


271
8% increased maximum Mana
+2% to maximum Lightning Resistance
8% 最大魔力提高
+2% 闪电抗性上限


272
12% increased Movement Speed while Shocked
40% reduced Effect of Shock on you
被感电时移动速度提高 12%
受到的感电效果降低 40%


273
Regenerate 1% of Energy Shield per second
Purity of Lightning has 30% reduced Mana Reservation
+20 to Intelligence
每秒回复 1% 能量护盾
闪电净化减少30%魔力保留
+20 智慧


274
20% increased Mana Regeneration Rate
+20% to Lightning Resistance
Regenerate 1.5% of Life per second
增加20% 魔力回复速率
+20% 闪电抗性
每秒回复 1.5% 生命值


275
+20% to Lightning Resistance
40% chance to Avoid being Shocked
6% chance to Avoid Lightning Damage from Hits
+20% 闪电抗性
40% 几率避免被感电
6% 几率避免被闪电伤害击中


276
+3% to maximum Chaos Resistance
+3% 混沌抗性上限


277
+17% to Chaos Resistance
Unaffected by Poison
+17%混沌抗性
不受中毒影响


278
+13% to Chaos Resistance
Regenerate 1.2% of Life per second
Regenerate 0.6% of Energy Shield per second
Regenerate 0.3% of Mana per second
+13% 混沌抗性
每秒回复 1.2%生命
每秒回复 0.6% 能量护盾
每秒回复 0.3% 魔力


279
6% increased maximum Life
10% increased maximum Mana
+13% to Chaos Resistance
增加6% 最大生命值
增加10% 最大魔力
增加13% 混沌抗性


280
Student of Decay
25% increased Damage over Time
+13% to Chaos Resistance
增加25% 持续伤害
增加13% 混沌抗性




点评

我也感觉那个一次额外放两个雷不对,一次加俩雷太变态了,以前的地雷又回来了,上赛季砍了加1地雷头,这赛季加2说好的消弱去哪里了  详情 回复 发表于 2020-3-10 14:16
没记错的话,210那个是指地雷存在的最大数量,不是一次的放置数量,记不清了,谁对下国际服原文就知道了  发表于 2020-3-10 17:25
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圣宗起飞了,烙印附着10%额外,近期不使用烙印25%更多激发速度,强化对boss效果
30%秘能波动效果,点出4秒内每200魔力消耗秘能波动效果增加10%最多50%,拿魔力风暴,常驻一个40%more的buff

以及捷100%more那个,autoboomer速刷直接粗暴的增伤一倍,连boss一块秒了,爽歪
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发表于 2020-3-10 12:12
感觉是时候来个正火了

等PN出来吧,勇士,守护者,象牙塔,看看哪个能活再说。
顺便初步整理完天赋,正火加强的不是很心动。
本帖最后于  2020-3-10 14:03 编辑

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