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https://www.pathofexile.com/forum/view-thread/2783927]
欢迎指出翻译的错误。
粗略扫了一眼,有些天赋强度有点高。。
大点(以官网顺序):
1.每秒消耗附近1具尸体,回复5%的生命和魔力
如果近期没有消耗尸体,则受到10%更多伤害
2.
你只可以拥有一个捷
捷的buff效果提高50%
捷技能击中造成100%更多伤害
捷技能造成50%更多持续伤害
捷提供的召唤物,造成25%更多伤害
你的光环技能被禁用。
3.
当你静止时每秒获得2层
每层抓藤有2%机率造成双倍伤害
每层抓藤有1%承受伤害
(藤蔓最多10层,每层8%更少移动速度,移动则被破坏)
4.
不能点燃、冰缓、冰冻、感电
暴击造成焦灼、易碎、残喘
5.
攻击投射物总是造成流血和瘫痪,并击退敌人
投射物不能分裂、连锁、穿透
6.
当被一个非瓦尔的防护技能影响时你获得10%元素抗性和10%最大元素抗性(防护技能wiki上说有:不朽怒嚎、熔岩护盾、瓦尔熔岩护盾、钢筋铁骨)
如果最近失去了防护技能效果,你受到20%more伤害
受到防护技能影响时,获得20%物理伤害减免 (20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skil)
7.
无拘束(无手套、主手、副手)状态下视为双持
增加60%更多攻击速度
每10点敏捷增加14-20物理攻击点伤。
中点:
以从左到右,从上到下的顺序
1.
3%法术格挡
持盾增加30%攻击伤害
3%攻击格挡
2.
持盾时攻击技能增加30%伤害
忽略衣服的移动速度惩罚(3-5%移速降低)
持盾时增加5%移动速度
3.
盾牌每75护甲或闪避增加2%攻击伤害
盾牌上每10最大护盾增加1%暴击伤害
4.
持盾时攻击技能增加30%伤害
2%攻击格挡
持盾时+2近战攻击范围
5.
格挡时20%几率获得一颗暴击球
满暴击球时+6%法术格挡几率
6.
格挡时20%几率获得一颗耐力球
满耐力球时+6%法术格挡几率
7.
持盾时攻击技能增加25%伤害
增加5%生命
8.
近期没有格挡加80%暴击几率
近期格挡加40%暴击伤害
9.
+15全能力
持盾时+15%全抗
增加60%从装备的盾牌上获取的防御属性(闪避护甲和护盾)
10.
敌人对你的击中物理攻击有-10%的伤害减免
物理伤害提高35%
11.
15%几率攻击击中穿刺敌人
穿刺最大层数+1
12.
+10%全抗
减少35%元素伤
增加35%物理伤害
13.
5%几率双倍伤害
增加25%物理伤害
14.
8%增加攻速和施法速度
25%增加物理伤害
15
Attacks have 10% chance to cause Bleeding
10% chance to Impale Enemies on Hit with Attacks
15% increased Effect of Impales inflicted by Hits that also inflict Bleeding
攻击10%几率造成流血
10%几率攻击击中穿刺敌人
造成流血的攻击增加15%穿刺效果。
16.
Gain 10% of Physical Damage as Extra Chaos Damage
获得10%额外物理伤害的混沌伤害
17.
30% increased Evasion Rating and Armour
35% increased Physical Damage
增加30%闪避和护甲
增加35%物理伤害
18.
8% increased effect of Non-Curse Auras from your Skills
Auras from your Skills grant 0.2% of Life Regenerated per second to you and Allies
增加8%非诅咒光环效果
你的光环赋予你和友军(allies是友军还是队友我分不太清。。)0.2%每秒最大生命回复。
19.
50% reduced Mana Reservation of Banner Skills
15% increased Effect of Non-Curse Auras from your Skills on Enemies
战旗魔力保留降低50%
增加15%非诅咒光环对敌人的影响
20.
10% increased effect of Non-Curse Auras from your Skills
Non-Curse Aura Skills have 20% increased Duration
增加10%非诅咒光环效果
非诅咒光环技能增加20%持续
21.
10% increased Effect of Auras on You for each Herald affecting you
每个你身上的捷增加10%你的光环效果
22.
You and nearby Allies have 50% increased Critical Strike Chance
You and nearby Allies have +15% to Critical Strike Multiplier
你和附近的友军增加50%暴击几率和15%暴击伤害
23.
Purity of Elements has 30% increased Aura Effect
Purity of Fire has 30% increased Aura Effect
Purity of Ice has 30% increased Aura Effect
Purity of Lightning has 30% increased Aura Effect
元素抗性光环、火、冰、电抗性光环增加30%效果
24.
Grace has 30% increased Aura Effect
Determination has 30% increased Aura Effect
Discipline has 30% increased Aura Effect
纪律、坚定、优雅增加30%效果
25.
Anger has 30% increased Aura Effect
Wrath has 30% increased Aura Effect
Hatred has 30% increased Aura Effect
愤怒、憎恨、雷霆增加30%光环效果。
26.
8% reduced Enemy Stun Threshold
+20% to Critical Strike Multiplier
8%晕眩门槛降低
增加20%爆伤
27.
Your Critical Strikes have a 5% chance to deal Double Damage
40% increased Critical Strike Chance
你的暴击5%几率造成双倍伤害
增加40%暴击几率
28.
10% chance to gain Unholy Might for 4 seconds on Critical Strike
暴击10%几率获得不洁之力。(30%额外物理伤的混沌伤害)
29.
10% increased Area of Effect
10% increased Area Damage
+10% to Critical Strike Multiplier
增加10%范围
增加10%范围伤害
增加10%暴击伤害
30.
+50% to Critical Strike Multiplier if you've taken a Savage Hit Recently
40% increased Critical Strike Chance
如果最近你被致残打击(15%最大生命的伤害)增加50%暴击伤害
增加40%暴击几率
31.
+20% to Damage over Time Multiplier for Ignite from Critical Strikes
20% increased Effect of Chill you inflict with Critical Strikes
20% increased Effect of Shock you inflict with Critical Strikes
40% increased Critical Strike Chance
增加20%持续伤害加成源自暴击造成的点燃
增加20%暴击造成的冰缓效果
增加20%暴击造成的感电效果
增加40%暴击几率
32.
20% increased Damage
30% increased Critical Strike Chance
增加20%伤害
增加30%暴击几率
33.
5% increased Attack and Cast Speed
5% increased Movement Speed if you've dealt a Critical Strike Recently
25% increased Critical Strike Chance
增加5%攻速和施法速度
近期你造成暴击加5%移速
增加25%暴击几率
34.
10% increased Area Damage
15% increased Area of Effect if you've Killed Recently
10% increased Area of Effect if you've Killed at least 5 Enemies Recently
增加10%范围伤害
若你最近击杀则增加15%范围
若你最近击杀至少5个敌人,则增加10%范围
35.
20% increased Area Damage
3% increased Area of Effect per Power Charge
增加25%范围伤害
每个暴击球增加3%范围
36.
20% increased Area Damage
Area Skills have 10% chance to Knock Enemies Back on Hit
增加20%范围伤害
范围技能10%几率击中击退敌人
37.
10% increased Area Damage
Skills supported by Intensify have +1 to maximum Intensity
增加10%范围伤害
法术凝聚最大层数+1
38.
20% increased Area Damage while wielding a Two Handed Melee Weapon
15% increased Area of Effect while wielding a Two Handed Melee Weapon
持双手武器增加20%范围伤害
持双手武器增加15%范围效果
39.
5% increased maximum Life
10% increased Area of Effect
3% increased Character Size
增加5%最大生命
增加10%范围效果
增加3%角色体型
40.
20% increased Totem Placement speed
10% increased Attack and Cast Speed if you've summoned a Totem Recently
增加20%图腾放置速度
最近你召唤了一个图腾则增加10%攻速和施法速度
41
25% increased Totem Damage
25% increased Totem Placement speed
25% increased Totem Placement range
增加25%图腾伤害
增加25%图腾放置速度
增加25%图腾放置范围
42
20% increased Totem Damage
30% increased Totem Duration
30% increased Totem Damage if you haven't Summoned a Totem in the past 2 seconds
增加20%图腾伤害
增加30%图腾持续时间
若最近2秒你没有召唤一个图腾则增加30%图腾伤害
43
30% increased Totem Life
Totems have 10% additional Physical Damage Reduction
Totems gain +40% to Chaos Resistance
增加30%图腾生命
图腾获得10%额外物理伤害减免
图腾获得40%混沌抗性
44
30% increased Totem Damage
Totems Hinder Enemies near them when Summoned, with 25% reduced Movement Speed
增加30%图腾伤害
图腾召唤时妨碍附近敌人,减少它们25%移动速度
45
20% increased Totem Damage
20% increased Totem Duration
Attack Skills have +1 to maximum number of Summoned Ballista Totems
增加20%图腾伤害
增加20%图腾持续时间
+1攻击技能的弩炮图腾最大上限
46
30% increased Effect of Buffs granted by your Active Ancestor Totems
Totems' Action Speed cannot be modified to below base value
增加30%先祖图腾buff效果
先祖图腾活动速度不会降低到基础以下
47
Gain Arcane Surge when you Summon a Totem
Spells cast by Totems deal 25% increased Damage
召唤图腾时获得秘术增强(10%more法伤、提高10%施法速度、0.5%最大魔力回复每秒)
由图腾释放的法术增加25%伤害
48
Channelling Skills deal 30% increased Damage
Regenerate 1.5% of Life per second while Channelling
引导技能增加30%伤害
引导时每秒回复1.5%生命
49
50% increased Effect of Infusion
5% increased Movement Speed while you have Infusion
增加50%灌注( 10% 的总伤害提高)效果
当你有灌注时,增加5%移动速度
50
40% chance to Avoid being Stunned while Channelling
Channelling Skills deal 25% increased Damage
15% reduced Mana Cost of Channelling Skills
引导时40%几率避免晕眩
引导技能增加25%伤害
减少15%引导技能魔力消耗
51
Channelling Skills deal 25% increased Damage
25% chance to gain an Endurance Charge each second while Channelling
引导技能增加25%伤害
引导25%几率得1红球
52
50% increased Critical Strike Chance while Channelling
+30% to Critical Strike Multiplier if you've been Channelling for at least 1 second
引导时增加50%暴击几率
如果你引导至少1秒增加30%暴击伤害
53
+4% Chance to Block Attack Damage while Channelling
+4% Chance to Block Spell Damage while Channelling
Channelling Skills deal 25% increased Damage
引导时增加4%双格挡
引导技能增加25%伤害
54
8% increased Attack and Cast Speed while Channelling
Immune to Curses while Channelling
引导时增加8%攻速和法速
引导时免疫诅咒(免晕免诅咒每秒回血还能得红球?旋风斩天下第一?)
55
5% increased Attack and Cast Speed while Channelling
Channelling Skills deal 20% increased Damage
Gain Arcane Surge after Channelling for 1 second
引导时增加5%攻击速度和施法速度
引导技能增加20%伤害
引导1秒获得秘术增强
56
25% increased Life Recovery from Flasks
25% increased Mana Recovery from Flasks
20% increased Flask Effect Duration
增加25%药剂生命、魔力回复
增加20%药剂持续时间
57
Flasks applied to you have 10% increased Effect
5% increased Attack and Cast Speed during any Flask Effect
增加10%对你使用的药剂效果
药剂持续时间内,增加5%攻速和施法速度
58
20% increased Flask Charges gained
20% increased Movement Speed while under no Flask Effects
增加20%药剂充能获取
当你没被药剂影响时,增加20%移速
59
25% increased Life Recovery from Flasks
Life Flasks gain 1 Charge every 3 seconds
Remove Bleeding when you use a Life Flask
增加25%药剂回复效果
每3秒生命药水获得1充能
当你使用生命药水时移除流血
60
20% increased Damage during any Flask Effect
Regenerate 2% of Life per second during any Flask Effect
药剂持续时间增加20%伤害
药剂持续时间每秒2%生命回复
61
25% increased Life Recovery from Flasks
25% increased Mana Recovery from Flasks
3% additional Physical Damage Reduction during Effect of any Life or Mana Flask
增加25%药剂生命魔力回复
任何生命或魔力药剂持续时间内获得3%物理伤害减免
62
20% increased Warcry Cooldown Recovery Speed
You and nearby Party members gain 5 Rage when you Warcry
战吼获得20%减cd
当你战吼你和附近的队友战吼获得5层怒气
63
30% increased Warcry Duration
Warcries count as having 10 additional nearby Enemies
30% increased Warcry Buff Effect
增加30%战吼持续时间
战吼试做周围有额外10个敌人
增加30%战吼buff效果
64
20% increased Warcry Cooldown Recovery Speed
Enemies Taunted by your Warcries are Intimidated
Enemies Taunted by your Warcries are Unnerved
战吼获得20%减cd
被战吼嘲讽的敌人恐惧和威吓(增加10%受到的攻击和法术伤害)
(Intimidated enemies take 10% increased Attack Damage)
(Unnerved enemies take 10% increased Spell Damage)
65
4% additional Physical Damage Reduction if you've Warcried in the past 8 seconds
4% chance to deal Double Damage if you've Warcried in the past 8 seconds
如果你8秒内战吼过,则获得4%物理伤害减免
如果你8秒内战吼过,则4%几率双倍伤害
66
40% increased Critical Strike Chance against Taunted Enemies
+15% to Critical Strike Multiplier against Taunted Enemies
15% increased Warcry Buff Effect
对被战吼嘲讽的敌人增加40%暴击几率
对被战吼嘲讽的敌人增加15%暴击伤害
增加15%战吼效果
67
20% increased Warcry Cooldown Recovery Speed
50% increased Melee Critical Strike Chance if you've Warcried Recently
+35% to Melee Critical Strike Multiplier if you've Warcried Recently
战吼获得20%减cd
近期如果你战吼过,增加50近战暴击几率和35%近战暴击伤害
(Recently refers to the past 4 seconds)
68
Enemies Taunted by you take 5% increased Damage
Warcry Skills have 40% increased Area of Effect
被你战吼嘲讽的敌人增加5%受到伤害
战吼技能增加40%范围
69
Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second
剑或斧攻击击中获得1怒气,每秒上限1.
70
Axe or Sword Attacks deal 15% increased Damage with Ailments
10% increased Impale Effect
10% chance to Impale Enemies on Hit with Axes or Swords
15% increased Physical Damage with Axes or Swords
剑斧对异常状态(流血点燃中毒)敌人增加15%伤害
剑斧10%几率击中穿刺敌人
增加15%剑斧物理伤害
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
71
Axe or Sword Attacks deal 20% increased Damage with Ailments
20% increased Physical Damage with Axes or Swords
+10% to Physical Damage over Time Multiplier while wielding an Axe or Sword
剑斧对异常状态敌人增加20%伤害
增加20%剑斧物理伤害
当持有剑或斧时,增加10%物理持续伤害加成
72
30% increased Damage with Maces, Sceptres or Staves
Gain Fortify for 6 seconds on Melee Hit with a Mace, Sceptre or Staff
增加30%锤、短杖、长杖伤害
锤、短杖、长杖近战击中获得6秒护体
73
Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments
While stationary, gain 10% increased Area of Effect every second, up to a maximum of 50%
锤、短杖、长杖的击中和异常状态增加20%伤害
当站立不动时,每秒获得10%范围效果,最大50%
74
Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments
4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff
+20 to Strength
锤、短杖、长杖的击中和异常状态增加20%伤害
当持有锤、短杖、长杖时4%几率造成双倍伤害
+20力量
75
+15% to Critical Strike Multiplier with Claws or Daggers
10% chance to gain a Power Charge on Non-Critical Strike with a Claw or Dagger
增加爪、匕首15%暴击伤害
爪、匕首未暴击时,10%几率获得1个暴击球
76
Attack Skills fire an additional Projectile while wielding a Claw or Dagger
20% increased Projectile Attack Damage with Claws or Daggers
持有爪、匕首使用攻击技能时发射1额外投射物
爪、匕首投射物伤害增加20%
77
Enemies Poisoned by you cannot Regenerate Life
+10% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger
被你的毒影响的敌人不能回复生命
持有爪、匕首时增加10%持续伤害加成
78
Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance
Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets
箭矢越远,其暴击几率越高,最高提高100%暴击几率
箭矢越远伤害越高,击中目标时造成的伤害最多提高50%
79
Bow Skills have +10% to Damage over Time Multiplier
Bow Skills have 20% increased Skill Effect Duration
10% increased Duration of Ailments inflicted while wielding a Bow
弓技能获得10%持续伤害加成
弓技能增加10%技能持续效果
当持弓时,造成的异常状态持续时间增加10%
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
80
Bow Skills have 25% increased Area of Effect
弓技能增加25%范围效果
本帖最后于 2020-3-10 13:38 编辑
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