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https://www.pathofexile.com/forum/view-thread/2624806
GGG公布了3.8大师日常任务的变化:(因为很长,所以我就说说重点)
If you've ever felt like you were missing out by taking a day off from mapping, this change is for you. Currently, Master missions are handed out daily on your Atlas, appearing as a symbol over certain maps. Opening a map with a symbol over it guarantees you'll encounter the associated Master. By running maps, you also have a chance to generate more Master missions in this style, in addition to each map having a small chance to randomly generate with a Master inside of it. Unfortunately, if you aren't actively pursuing those Master missions on your Atlas, or if you didn't log in for a day or more, you were missing out on Master mission opportunities.
In the Blight update, we're solving this issue by allowing your Master missions to accumulate. On the right-hand side of your Atlas, each Master has a little counter that tracks how many of their missions you've accumulated, and on which Map tiers they can be used (e.g. white/yellow/red). Each day you'll automatically earn a number of Master missions, but if you don't use them, they don't go anywhere -- they're still there on your tracker. Likewise, any missions earned while you're mapping are tracked and accumulated on your Atlas.
If you decide you want to run a bunch of maps with Einhar in them, all you need to do is talk to him in your Hideout and select 'Mission'. This brings up the map device UI, and you can simply add and run whichever map you want, including the opportunity to select a Zana mod to use. Some stupid beasts will be waiting for you to within the map!
Because we want to make sure players have the opportunity to play what they want when they want, we're moving about half of the random chance for a Master to appear in a map into this Mission accumulation system. In other words, you'll see fewer masters by chance, but will have more opportunities to run missions earned through mapping, and you'll be able to choose when and how you use those missions.
For Master fanatics who were actively pursuing missions at every possible opportunity, you may see a very small reduction to the overall number of Master missions you encounter. For everyone else, it's very likely you'll see more.
These Master missions are account-wide for any characters in the same League. You'll accumulate missions on Standard if you have any valid characters there, as well as in whichever Blight league you decide to play when it launches on September 6 PDT on PC and September 9 on Console.
日常任务给玩家带来了很多额外的内容也增添的了一些乐趣,他们每天会重置数次,出现一个图标固定在某张地图上,你在该地图上就能稳定的遇到相应的大师,完成任务即可有不同的奖励,但是会有一个问题:你长时间不上线,或者任务出现在你不想刷的地图上,你将错过这些任务内容与奖励。
所以在3.8里,我们调整了这个内容,使用一个计数器UI来收集你的大师任务,并且用颜色来区分对应是从那种等阶异界图收集而来。每天更新的大师任务都会被收集进计数器,你在刷异界图的过程中如果遇到大师但没有去完成的任务也会被收集
当你决定要开始做大师任务的时候,只要在藏身处与相应的大师交谈,他会打开地图仪界面,并把他们添加在你想要刷的异界图上(受到等阶地图的限制,红黄白任务对应红黄白异界图)。
因为我们想要玩家想做大师的时候做大师,不想做的时候通过累计收集的方式存储起来。所以我们将原来大师刷新的一半内容添加到这个系统里来,也就是说,我们降低了大师在常规异界图里出现的几率,但我们提高了异界地图上大师刷新的任务频率。
这样的改动最要是针对一下刷大师的狂热龙鸣,但是对于常规玩家来说,大师任务对你来说是变的更多了。
bulabulabulabula
本帖最后于 2019-8-26 10:46 编辑
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