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Shattering Steel有机会Impale,一个奖励重复命中的新debuff。被刺穿的敌人被尖锐的金属钉子所覆盖,使得任何击中对敌人来说都更加痛苦。当你对一个敌人进行穿刺时,会对该攻击的10%未受到的物理伤害进行存储,并且敌人从任何来源接下来的5次击中将使他们也能够获得这种存储的伤害。
你可以对一个敌人拥有多个Impale效果,仅限于使用Impale的命中。这使得Shattering Steel和Lancing Steel在能够多次击中目标时具有更大的优势。
Impale
Shattering Steel has a chance to Impale, a new debuff that rewards repeat hits. Impaled enemies are covered in sharp metal spikes, making any hits taken more painful for the enemy. When you Impale an enemy, 10% of the unmitigated physical damage of the attack is stored, and the next 5 hits that enemy takes from any source will cause them to also take this stored damage.
You can have multiple Impale effects on an enemy, limited only by hits consuming the Impale. This gives Shattering Steel and Lancing Steel an even greater edge when they're able to hit a target multiple times.

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