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Venom Gyre
Venom Gyre is a new level 12 Claw and Dagger skill. Fling out a poisonous shuriken blade that deals damage based on your weapon, with physical to chaos conversion and some added chaos damage. It returns to you when it hits an enemy, wall, or after a time. When returning, the blade folds up to pierce through enemies, but deals less damage.
12级可用,限定爪和匕首。扔出一个带毒的刀片,根据你的武器来造成伤害。带有混沌点伤和%物理转混沌。当击中一个敌人或是墙或是一段时间后,投射物会返回。返回时穿透所有敌人,但造成更少伤害。
Catch all blades that return to you, storing them around you like charges. You can have up to 30 of these blades floating around you.
接住所有返回给你的刀刃,像充能球一样收集在自己身边,最多30把刀片
If you use Whirling Blades, you'll fling out all stored blades over the length of the whirl, throwing them out in a spiral. Whirling straight through an enemy will cause lots of the blades to hit that foe.
如果你使用回旋之刃,你会扔出所有在你身边的刀片,在身边螺旋。刀片穿过敌人时会造成很多刀片击中它。
The skill has many interesting interactions with projectile modifying supports; Pierce lets you deal damage to an enemy twice by hitting them once when you throw it through them and then again when it returns, Faster Projectiles lets you fling the blades much further before they return, Chain bounces the blades between enemies before it returns to you, and Fork splits the blades into two, so you get to catch twice as many blades as you threw out.
投射物穿透会让你对同个敌人击中两次(来回各一次)。增加投射物速度会让刀片飞的更远。在投射物返回前可以连锁。如果投射物分裂,你可以在返回时接到两把刀。
Plague Bearer
Cast Plague Bearer once to enable an ongoing effect on your character. While active, you'll deal less poison damage, but a portion of the remaining damage your poisons apply will be stored up in Plague Bearer's buff. The higher the level of Plague Bearer, the more damage it can store. It stops lessening your poison damage when the skill has stored its maximum amount.
使用Plague Bearer会获得一个持续的buff。buff生效时,你会造成更少中毒伤害(不停地在减少),但剩余中毒伤害的一部分会被储藏起来,等级越高储藏越多。当储存到最大值时,中毒伤害减少不再继续。
At any point, you can activate Plague Bearer again. It will switch modes, become a damaging area around your character. This deals 12% of the stored damage per second as chaos damage over time to enemies around you. This lasts until it runs out of stored damage, or until the skill is activated again. This damage isn't affected by your character's damage modifiers. While in this damaging mode, you won't be able to store up any more poison damage, and your poisons will be full strength again. When you reactivate the skill or the stored damage runs out, the skill returns once again to storing damage.
你可以在任何时间再次激活Plague Bearer,它会转变形态,在你周围造成一个伤害区域。对敌人造成每秒12%储存伤害的混沌持续伤害,直到被储存的伤害被耗尽或是再次切换形态。这个伤害不受任何词缀加成。在伤害形态时,不再储存中毒伤害,而且中毒伤害也会恢复到满额,储存的伤害被耗尽时会变为储存伤害形态
The skill acts much like a temporary Righteous Fire, letting you run through packs of enemies to wipe them out, or giving you an additional damage boost against tougher foes when you need it most.
这个技能表现上像一个临时的正火,清理掉沿途的敌人或是对棘手的敌人造成额外的伤害
视频地址
//player.bilibili.com/player.html?aid=66390657&cid=34569755&page=1
2
暴击时50%几率获得魅影无形BUFF
当你有魅影无形时,增加20%攻击与施法速度
当你有魅影无形时,减少8%受到的伤害
增加25%魅影无形的效果
当你有魅影无形时,不会承受暴击带来的额外伤害 | 10
对低血敌人造成20%更多击中和异常状态伤害
对满血敌人造成+40%暴击伤害加成
对满血敌人有100%更多暴击几率
对低血敌人有100%更多暴击几率
暴击可以终结 | 4
暴击时10%几率获得暴击球
非暴击时有20%几率获得暴击球
+1最大暴击球上限 | 12
+25%中毒伤害加成
击中时40%几率造成中毒
增加50%中毒伤害
近期内你造成的每层中毒增加5%中毒持续时间
你击杀的敌人身上的每层毒为你回复0.5%最大生命 | 6
每个暴击球+8%暴击伤害加成
最大暴击球时+2%基础暴击率
最大暴击球时+10%移动速度 | 14
减少10%受到的持续伤害
暴击造成的中毒造成50%更多伤害
敌人身上的每层毒+0.4%基础暴击几率,最多2%
对中毒敌人额外获得20%物理伤害的混沌伤害 | 8
近期有击杀,+20%移速
暴击伤害不会被反射
周围至多有一个稀有或暗金敌人时,造成20%更多伤害
周围至少有两个稀有或暗金敌人时,减少10%受到的伤害 | |
视频地址
//player.bilibili.com/player.html?aid=66391300&cid=34569755&page=1
12挑战为帽子
24挑战为传送门
36挑战为翅膀
本帖最后于 2019-9-2 18:45 编辑
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