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We were previously targeting a launch date of December 11 for our 3.13 end-game expansion. As we discussed last week, our new development methodology gives us confidence that we'd be able to hit this date with a high quality expansion. Yesterday, CD Projekt Red announced that Cyberpunk 2077 will now be released on December 10. We do not want to put our players in a position of having to choose between these two games, so we have decided to step out of the way and delay the release of Path of Exile 3.13 until January.
我们之前的目标是12月11日的推出日期,用于我们的3.13结束游戏扩展。正如我们上周讨论的,我们的新开发方法让我们相信我们能够以高质量的扩张来达到这个目标。昨日,CD Projekt Red宣布,Cyberpunk 2077将于12月10日发布。我们不想让球员们在这两场比赛中做出选择,所以我们决定让路,把流亡之路推迟到1月。
We still expect to finish 3.13 by early/mid-December. The scope of this expansion will remain unchanged. During the month of delay before release, we will start work on the 3.14 expansion.
我们仍预计在12月初/中旬前完成3.13。这种扩张的范围将保持不变。在发布前的一个月内,我们将开始进行3.14扩展的工作。
So that you still have some interesting Path of Exile stuff to play over the Christmas/New Year break, we're planning to run at least one multi-week event (for example, Flashback). We'll confirm details of these event(s) once we have put together a plan.
所以你仍然有一些有趣的流亡之路,在圣诞节/新年假期,我们计划至少运行一个多星期的活动(例如,闪回)。一旦我们制定了一个计划,我们将确认这些事件的细节。
While this delay will hopefully not affect our development schedule, it will probably cause our release schedule to change a little bit during 2021. We'll post details about this as soon as we have more information about these dates and when we'll be announcing 3.13.
虽然这种延迟可能不会影响我们的开发进度,但它可能会导致我们的发布时间表在2021年稍微改变。我们将在有更多有关这些日期的信息以及何时宣布3.13时发布有关这一点的详细信息。
In the meantime, let's all get out our Albino Rhoa Feathers and pray to Kuduku that they don't delay again.
同时,让我们一起走出白化的病毒时期,向Kuduku祈祷,他们不会再拖延了。
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