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凑活看吧
20200423 3.10.1D 版本更新
妄改善
现在可以在Aura Cluster Jewels上滚动使用Pure Guile和Pure Aptitude。
修复了将Bloodscent Cluster Jewel被动与狂怒支持结合使用时无法正常工作的错误。
修复了由于老兵的意识集群珠宝梯形宝石被动而使不朽召唤不被视为非瓦尔特卫队技能的错误。
修复了一个错误,该错误导致市长,无尽黑暗,忠诚价格和选择的占卜卡在上交时不能正确地归功于“ Turn in Divination Cards”挑战。
修复了恐惧症,恐惧恐惧症在使用飞跃猛击技能后有时会卡在地形中的错误。
修复了Kosis的漏洞,如果您在使用K启示时使用它,则启示技能的光束技能可能会暂时停止渲染。
修复了在妄想症遭遇中遇到背叛干预目标有时会变得无法瞄准的错误。
修复了无法杀死具有复仇缠扰者修改器的军团怪兽的错误。
修复了Delirium遭遇中的狂怒猎犬有时可能无法成为目标的错误。
修复了一个错误,该错误使得当熟食怪兽分裂时出现在熟食怪兽顶部的怪物会继承熟食魔雾的攻击力和施法速度加成。
修复了妄想怪的各种效果有时会无限期徘徊的错误。
性能改进
为各种常见资产添加了更多的预加载。
改进了几种地面效果的性能。
在玩家或怪物的属性值发生变化的情况下提高了性能。
通过从不反映伤害的怪物移除反映的伤害计算来提高性能。
技能提升
更新了Animate Weapon和Animate Guardian的宝石描述,以阐明陷阱或地雷无法使用它们。
修复了一个错误,该错误在以9或更多的强度叠加施放时,冲击新星和剑刃爆破的技能效果不正确。
修复了幻影弓箭手的持续时间过期后可以在视觉上保留的错误。
修复了一个错误,该错误由释放支持对重复出现的技能施加的伤害惩罚有时可能会应用于某些技能的初始施法。
修复了狂热者没有坚定信仰的守卫投掷狂热者时狂热狂无法提供生命回复的错误。
修正了一个错误,该错误会在武器交换时重置幽灵的技能冷却时间,这会导致幽灵改变等级。
修复了技能失效后枯萎步骤的视觉效果仍然存在的错误。
修复了使用预测性联网模式时有时看不见Dash技能效果的错误。
修复了一个错误:如果您在按住Move的同时使用了移动技能,然后将鼠标悬停在了怪物上,便会对该怪物进行名称锁定。
天狼星的改进
天狼星,世界觉醒者现在将更加了解脱原子风暴在哪里,如果他接近流星或走廊技能,他将不再使用。
天狼星,世界觉醒者现在只会将他的范围内至少有一名球员传送到流星迷宫中。
变形改进
降低了变形者所使用的箭,猴子投掷,岩石投掷,幽灵弹幕,跳跃弹幕,花胶弹幕,坏死弹幕,蜘蛛弹幕,蛇刺,乌贼墨和原始投掷技能的伤害。
修复了一个错误,在该错误中,圣堂武士使用的Bolt Metamorph技能被重复了多次,而不是一次施放。
修复了圣堂武士使用的Bolt Metamorph技能造成的攻击伤害而非法术伤害的错误。
项目过滤器
添加了可以在项目过滤器中使用的EnableDropSound参数。
登录一个字符后添加了聊天输出,该字符包含有关当前加载的项目过滤器的信息(如果该过滤器是您通过帐户页面订阅的过滤器)。
微交易改进
修复了一个由科学家Flame Dash Effect创建的火焰补丁小于预期的错误。
总体改进
现在,在Shaper Guardian Map上使用“水平球”将始终导致其变成其他Shaper Guardian Map。
修复了收藏夹地图系统中的一个错误,该错误中的第三个解锁槽假定它需要完成所有唤醒目标,但实际上可能需要所有奖励目标(因为可以完成所有唤醒目标,但不是所有奖励目标)。这只是一个视觉问题。
修复了一个错误,即如果艺术品与食谱所需的唯一物品相匹配,则某些供应商的食谱可以用损坏的稀有物品来完成。
修复了一个项目有时会掉入永恒冲突域中无法访问的位置的错误。
修正了一个错误,即“守望者之眼”修正值“使用傲慢时击中敌人有25%几率使敌人穿刺”不适用于副手攻击。
修复了一个错误,即如果“兄弟会的召唤”唯一环的隐式修饰符已损坏,则没有等级要求。
修复了一个错误:在未装备盾牌后,由Matua Tupuna唯一盾牌施加的“光环对您的小兵的效果提高10%”修正持续存在于小兵上。
修复了从制作台上的品牌附件范围修改器似乎可以在戒指上制作的错误。现在已对其进行更新,以正确反映出只能在手套和护身符上制作这些修饰符。
崩溃修复
修复了使用动画守护者进入区域时可能发生的客户端崩溃。
修复了怪物使用扩展新星技能时可能发生的客户端崩溃的问题。
修复了怪物使用Delirium Icicle Wreath技能时可能发生的实例崩溃的问题。
修复了使用Blade Vortex时可能发生的实例崩溃。
20200423 3.10.1D 版本更新
Delirium Improvements
Pure Guile and Pure Aptitude can now be rolled on Aura Cluster Jewels.
Fixed a bug preventing the Bloodscent Cluster Jewel passive from working if you were using it in combination with Rage Support.
Fixed a bug where Immortal Call didn't count as a Non-Vaal Guard Skill for the sake of the Veteran's Awareness Cluster Jewel keystone passive.
Fixed a bug where The Mayor, The Endless Darkness, The Price of Loyalty and The Chosen divination cards did not correctly give credit towards the "Turn in Divination Cards" challenge when turned in.
Fixed a bug where Omniphobia, Fear Manifest could sometimes get stuck in terrain after using its Leap Slam skill.
Fixed a bug where Kosis, The Revelation's beam skill could stop rendering temporarily if you ran too far away from it while it was using the skill.
Fixed a bug where Betrayal Intervention targets could sometimes become untargetable if encountered during a Delirium encounter.
Fixed a bug where Legion monsters with the Vengeful Stalker modifier could not be killed.
Fixed a bug where Fury Hounds in Delirium encounters could sometimes become untargetable.
Fixed a bug where the monsters that appear on top of Delirium monsters when they split were inheriting attack and cast speed bonuses from Delirium mist.
Fixed a bug where various effects from Delirium monsters could sometimes linger indefinitely.
Performance Improvements
Added more preloading for various commonly-encountered assets.
Improved performance of several ground effects.
Improved performance in cases where players or monsters had stat values change.
Improved performance by removing reflected damage calculations from monsters that would not reflect damage.
Skill Improvements
Updated the gem descriptions of Animate Weapon and Animate Guardian to clarify that they cannot be used by Traps or Mines.
Fixed a bug where Shock Nova and Blade Blast's skill effects were not the correct visual size when cast with 9 or more stacks of Intensity.
Fixed a bug where Mirage Archer could visually persist after its duration had expired.
Fixed a bug where the damage penalty applied by Unleash Support to skills that reoccur could sometimes be applied to the initial cast of some skills.
Fixed a bug where Zealotry didn't provide the Life Regeneration it should have if a Guardian with the Unwavering Faith passive had cast it.
Fixed a bug where Spectres' skill cooldowns were reset when weapon swapping if it would cause your Spectres to change levels.
Fixed a bug where the Withering Step visuals could persist after the skill had expired.
Fixed a bug where the Dash skill effects were sometimes not visible when using the Predictive networking mode.
Fixed a bug where you would namelock onto a monster if, while holding down Move, you had used a movement skill which then resulted in you hovering over a monster.
Sirus Improvements
Sirus, Awakener of Worlds will now be more aware of where Deatomisation Storms are and will no longer cast his Meteor or Corridor skills if he is near one.
Sirus, Awakener of Worlds will now only teleport players into the Meteor Maze if there is at least one player in range of him.
Metamorph Improvements
Reduced the damage of the Bolt, Monkey Toss, Rock Toss, Ghostly Barrage, Leaper Barrage, Maw Barrage, Necrotic Barrage, Spider Barrage, Snake Spikes, Squid Ink and Primal Throw skills used by Metamorphs.
Fixed a bug where the Bolt Metamorph skill used by The High Templar was repeated many times, rather than being cast a single time.
Fixed a bug where the Bolt Metamorph skill used by The High Templar was dealing attack damage, rather than spell damage.
Item Filters
Added an EnableDropSound parameter that can be used in Item Filters.
Added a chat output upon logging into a character which contains information about the currently loaded item filter if that filter is one that you are subscribed to through your account page.
Microtransaction Improvements
Fixed a bug where the flame patches created by Scientist Flame Dash Effect were smaller than intended.
General Improvements
Using an Orb of Horizons on a Shaper Guardian Map will now always result in it turning into a different Shaper Guardian Map.
Fixed a bug with the Favourite Maps system where the third unlock slot assumed that it required all Awakening Objectives to be completed, but could have actually required all Bonus Objectives (as it is possible to have all Awakening Objectives completed but not all Bonus Objectives). This was a visual issue only.
Fixed a bug where some vendor recipes could be completed with corrupted Rare items if the art matched the Unique item required by the recipe.
Fixed a bug where items could sometimes drop in inaccessible locations in the Domain of Timeless Conflict.
Fixed a bug where the "25% chance to Impale Enemies on Hit with Attacks while using Pride" Watcher's Eye modifier didn't apply to off-hand attacks.
Fixed a bug where the Call of the Brotherhood unique ring didn't have a level requirement if it had a corrupted implicit modifier.
Fixed a bug where the "10% increased Effect of Auras on your Minions" modifier applied by the Matua Tupuna unique shield persisted on Minions after the shield was unequipped.
Fixed a bug where Brand Attachment Range modifiers from the crafting bench appeared to be craftable on Rings. This has now been updated to correctly reflect that these modifiers can only be crafted on Gloves and Amulets.
Crash Fixes
Fixed a client crash that could occur when entering areas with an Animated Guardian.
Fixed a client crash that could occur when monsters used an Expanding Nova skill.
Fixed an instance crash that could occur when the Delirium Icicle Wreath skill was used by monsters.
Fixed an instance crash that could occur when using Blade Vortex. |
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