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[size=1.3em]Enduring Cry
Enduring Cry received a relatively minimal rework but we wanted to see if we could improve various aspects of this skill while we were reworking the others.
It still generates endurance charges based on the power of nearby enemies, but also provides a short burst of very powerful healing. It also temporarily gives you additional resistance and physical damage reduction for a short duration.
坚决战吼依然根据怪物稀有度获得耐力球,获得短暂的回血效果,但同时提供短暂的额外抗性和物理减伤。
Unlike other Warcries, Enduring Cry does not exert your next few attacks; its benefits are purely defensive.
Intimidating Cry
Previously, Intimidating Cry was only obtainable through a unique item. In addition to it now being available as a skill gem, it has undergone a full rework to be a lot more punchy and exciting.
威吓战吼(以前只能通过猫鞋获得)
Its benefits are purely offensive. It achieves this by intimidating nearby enemies and exerting your next few attacks to deal double damage. It also provides a buff that lets you ignore some of your enemies' physical damage reduction based on nearby enemy power. (Note: we'll reveal what number of exerted attacks each Warcry creates closer to launch)
恐吓附近敌人,并让你下几次攻击造成双倍伤害,并提供一个BUFF让你无视部分敌人的物理减伤,取决于怪物的稀有度。
It's intended to be the offensive counterpart to Enduring Cry. It should work in a wide variety of builds to make your next few attacks feel really powerful.
Ancestral Cry
This is a new Warcry which was designed to work well specifically with strike skills. It causes your next few strikes to also target nearby enemies, similar to the Ancestral Call support.
先祖战吼,新技能,让你下几次打击技能同样会以附近敌人为目标
It also provides a buff based on the power of nearby enemies which both increases your melee range as well as providing bonus armour.
提供一个BUFF,增加近战范围,提供基础护甲
It's intended to be a well-rounded Warcry that generally provides benefit to anybody interested in playing strike skills.
Seismic Cry
We've created a new category of skills known as 'slam skills' and wanted to make a Warcry that synergises well with these skills. It causes your next few slam skills to have an increased area of effect and more damage which both increase with each attack until you reset the Warcry or your exerted attacks run out.
Seismic Cry,让你下几次打击技能的范围增大,造成更多伤害
It knocks enemies back and interrupts them when it taunts them. It then grants you a buff based on nearby enemy power which reduces enemy stun threshold, making it easier to stun enemies with your hits.
当用该技能嘲讽敌人时,击退并打断敌人,根据敌人稀有度减少敌人的眩晕门槛
Rallying Cry
Rallying Cry has been reworked and given a new identity. It has traditionally worked well with support-style builds and we designed it to provide a new way to support allies.
激励战吼
It causes nearby allies to gain a buff that grants them a percentage of your main-hand weapon's damage based on the power of nearby enemies. It also exerts your next few attacks to deal more damage based on how many allies you have near you. Unlike most other Warcries, the power of the buff comes from both the power of both nearby enemies and allies.
根据敌人稀有度让附近队友(玩家和召唤物)获得你的主手武器一部分伤害。根据附近队友数量让你下几次攻击造成更多伤害
This is a rework to an existing skill to give it a new identity. This obviously seemed to fit a very supportive-type of role, but we wanted to do a new way to support allies.
It works well with minions or to support a full party of allies.
Infernal Cry
This was previously known as Abyssal Cry and has received a full rework. We aimed to keep its old features while providing some new exciting ones to refresh its appeal.
Infernal Cry(由深渊战吼改版而来)
It covers enemies in ash, a debuff that scales with the power of nearby enemies. It also causes enemies that are affected by this debuff to explode with fire damage when they are slain.
根据敌人稀有度对敌人造成灰烬缠身DEBUFF,被击杀时会产生爆炸,造成火焰伤害
It also exerts your next few attacks to trigger Combust when hitting an enemy. Combust is a triggered Area of Effect attack skill granted by the Infernal Cry gem. It scales with attack damage modifiers and can benefit from your supports.
你的下几次攻击在击中时会触发Combust(新的范围攻击技能,会被攻击伤害词缀修饰,会被辅助技能加成)
General's Cry
This is an intense new Warcry that has been designed to be very open-ended in how it can be used. It's a Skill/Support hybrid which melee attack skills can be linked to. This Warcry summons ghostly mirage warriors from corpses near you. These ghosts use one of the linked skills once before dissipating.
General’s Cry可以和近战攻击技能相连,从附近的尸体中召唤出召唤物,在使用一次被连接的技能中的一个后消失。
The number of warriors you summon is based on the total power of nearby enemies as well as the power of nearby corpses.
召唤物的数量取决于怪物稀有度和尸体的稀有度
General's Cry lets you summon your own legion of warriors to destroy your enemies using a large selection of skills.
In addition, we are adding a new support gem that speeds up your Warcries in exchange for a slightly longer cooldown.
We have also added a keystone to the Passive Skill Tree that makes Warcries instant but causes them to share a cooldown (by default Warcries no longer share cooldowns in order to promote builds using multiple Warcries).
增加一个辅助战吼的技能石,增加战吼的施放速度,但略微提升战吼的CD
战吼之间不再共享CD
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本帖最后于 2020-6-8 12:52 编辑
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