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[搬运] 机翻 国际服【3.7.3】即将到来~

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今天看官网更新了3.7.3的Patch Notes,于是就搬运过来了。
还未实装,补丁预计本周末上线。感兴趣的可以提前看一下。

英语:
In addition to a small 3.7.2b patch, which was deployed earlier this week, the team has been working on a bigger 3.7.3 update with many improvements and fixes. We're planning to release it by the end of this working week on PC.

As usual, we have prepared a preview of its patch notes beforehand, so you can get an idea of what to expect. Please note that the patch notes listed below may be changed prior to the release of the 3.7.3 update.

Legion Improvements
Most, if not all, on-kill mechanics now work during Legion encounters.
Added a visual indicator near the Monolith if either faction in a Legion encounter contains a General.
Some Legion monsters can no longer generate Endurance, Power or Frenzy Charges. This is solely to reduce the impact on performance.
Using the Lapidary Lens in the Temple of Atzoatl can now grant credit towards the "Corrupt a Gem into a Level 21 Gem" step of the Embrace Corruption challenge.
Fixed a bug where no warning was given when trying to apply an Incubator to an item that had both an Incubator and a Labyrinth Enchantment on it already.
Fixed a bug where a Timeless Jewel that conquered a passive skill that was not connected to your passive tree (through the use of Intuitive Leap) could either reset your passive tree or cause you to be unable to log in to that character.
Skill Improvements
You can no longer animation cancel skills that are supported by Unleash Support and have consumed Seals until all Seals have been used.
Fixed a bug where skills that expend charges to bypass the skill cooldown, such as Flicker Strike or Vigilant Strike, would sometimes appear to expend more than one charge at a time. This was solely a display issue.
Fixed a bug where Cyclone's area of effect did not display correctly to other party members. This was solely a visual issue.
Fixed a bug where Frostblink, Dash, Chain Hook, Flicker Strike, Consecrated Path, Bodyswap and Flame Dash, when used just as an Incursion is ending, could cause you to not be teleported out of the Incursion.
Fixed a bug where "Recently" effects were being affected by effects that caused them to expire slower.
Fixed a bug where some enchantment effects were being affected by effects that caused them to expire slower.
Fixed a bug where some ascendancy (Elementalist, Guardian, Slayer, Hierophant, Deadeye, Berserker) effects were being affected by effects that caused them to expire slower.
Fixed a bug introduced in patch 3.7.2 where you could be incorrectly "kicked for too many actions" when using channelled skills if you were rapidly using the skill while moving.
Fixed a bug where skills could repeat if used while holding down the Move keybind when going to pick up an item.
Fixed a bug where triggered Molten Shell would absorb the damage of the hit that triggered it.
Fixed a bug where Frenzy granted Frenzy Charges even if your attack did not hit.
Miscellaneous Improvements
Added 3D Art for Fractal Thoughts.
Updated the 3D Art of Invictus Solaris to more accurately match its original visuals.
Updated the shininess of the Phoenix Armour Set to more closely match its original visuals.
Clicking on a Microtransaction notification will now open the Microtransaction Stash and filter to that reward.
Fixed a bug where using a life or mana flask while that flask was already active would not queue its use correctly.
Fixed a bug where the "x% increased Zombie Resistances" modifier on Mon'tregul's Grasp unique Void Sceptre instead granted a flat amount of Chaos Resistance to Zombies. It now grants Elemental Resistances as well. Its description has been updated to match its actual functionality.
Fixed desync that could occur when being teleported to different arenas in the Elder Guardian encounters.
Fixed a bug where you (and items) could get stuck inside a Sarcophagus in the Graveyard Map boss room.
Fixed a bug where the Gardens Map boss would not transition correctly if healed as a result of a Shaper event.
Fixed a bug where the Gardens Map boss did not drop items.
Fixed a bug where players were unable to change the language setting to Korean in the client.
Fixed a discrepancy between the language chosen in the patcher and the language's flag displayed in the client.
Fixed a bug where some Helmet Attachments were misaligned with the Empyrean Hood.
Fixed a bug where the Femurs of the Saints unique Primordial Staff was entirely black.
Fixed a bug introduced in patch 3.7.0 where the Master Body Armour fabric was the wrong colour.
Fixed a bug introduced in patch 3.7.0 where the Dreadforge Helmet lost its glow. That glow has now been restored!
Fixed a bug where the Wild Weapon would appear transparent in some cases.
Fixed a bug where the Zenith Character Effect clipped with character models.
PvP Balance Changes
Skills socketed in Sire of Shards now deal 40% less damage to players.
Skills supported by Advanced Traps Support now deal 15% less damage to players (previously no penalty).
Skills supported by Trap Support now deal 10% less damage to players (previously no penalty).
The reflected damage dealt by Molten Shell is now affected by PvP scaling.
The reflected damage dealt by Impale is now affected by PvP scaling.
Crash Fixes
Fixed a client crash that occurred when using Flicker Strike.
Fixed a client crash that could occur when using various Melee skills (including Flicker Strike) supported by Melee Splash Support or Multistrike Support.
Fixed a client crash that could occur when Legion monsters became active.
Fixed a client crash that could occur when using Cyclone if your weapon was removed or disabled.
Fixed a Terrain Generation Failure exception that sometimes occurred when entering The Torched Courts in Act 10 and The Lunaris Temple Level 2 in Act 3.

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谷歌语:
除了本周早些时候部署的一个小型3.7.2b补丁之外,该团队还在进行更大的3.7.3更新,并进行了许多改进和修复。我们计划在本周末的PC上发布它。

像往常一样,我们事先准备好了补丁说明的预览,这样您就可以了解预期的内容。请注意,下面列出的补丁说明可能会在3.7.3更新发布之前更改。

军团改进
大多数(如果不是全部的话)杀戮机制现在在军团遇到过程中起作用。
如果军团遭遇中的任何一个阵营都包含一个将军,则在巨石附近添加一个视觉指示器。
一些军团怪物不再能够产生耐力,力量或狂乱冲锋。这仅仅是为了减少对性能的影响。
使用Atzoatl神殿中的宝石镜头现在可以为“拥抱腐败”挑战中的“腐蚀宝石成21级宝石”提供信贷。
修复了当尝试将孵化器应用于同时具有孵化器和迷宫附魔的物品时未发出警告的错误。
修复了一个错误,其中征服被动技能的永恒宝石未被连接到被动树(通过使用直觉跳跃)可以重置被动树或导致您无法登录该角色。
技能提升
在使用所有密封之前,您不能再使用Unleash支持所支持的动画取消技能并使用密封。
修正了一个错误,即花费费用以绕过技能冷却的技能,例如闪烁打击或警惕打击,有时似乎每次花费超过一次。这只是一个显示问题。
修正了Cyclone的效果区域无法正确显示给其他队员的错误。这完全是一个视觉问题。
修复了Frostblink,Dash,Chain Hook,Flicker Strike,Consecrated Path,Bodyswap和Flame Dash的错误,当用作Incursion结束时,可能会导致你没有被传送出Incursion。
修复了“最近”效果受到导致它们过期的效果影响的错误。
修复了一些错误,其中一些结界效果受到导致它们过期的效果的影响。
修复了一些错误,其中一些优势(元素,守护者,杀手,Hierophant,Deadeye,Berserker)效果受到导致它们过期的效果的影响。
修复了补丁3.7.2中引入的错误,如果您在移动时快速使用该技能,则在使用通道技能时可能会错误地“踢太多动作”。
修复了一个错误,如果在拿起一个项目的同时按住Move键绑定,则可以重复技能。
修正了触发熔火壳会吸收触发它的撞击伤害的错误。
修正了一个错误,即Frenzy即使你的攻击没有命中,也会批准Frenzy Charges。
杂项改进
为分形思想添加了3D艺术。
更新了Invictus Solaris的3D艺术,以更准确地匹配其原始视觉效果。
更新了Phoenix Armor Set的光泽度,使其更加贴近原始视觉效果。
点击Microtransaction通知现在将打开Microtransaction Stash并过滤到该奖励。
修复了在烧瓶已经激活时使用生命或法力瓶不会正确排队使用的错误。
修正了Mon'tregul的Grasp独特虚空权杖上的“x%增加的僵尸抗性”修饰符的错误,而是给予了一定数量的混乱抵抗僵尸。它现在也授予元素抗性。其描述已更新,以匹配其实际功能。
修复了在长老卫队遭遇中被传送到不同竞技场时可能发生的异步。
修复了你(和物品)可能卡在墓地地图老板房里的石棺内的错误。
修复了如果由于Shaper事件而愈合后,Gardens Map boss无法正确转换的错误。
修复了花园地图老板不丢弃物品的错误。
修复了玩家无法在客户端将语言设置更改为韩语的错误。
修复了修补程序中选择的语言与客户端中显示的语言标记之间的差异。
修正了一些头盔附件未与Empyrean Hood错位的错误。
修复了一个错误,圣徒独特的原始职员的股骨完全是黑色的。
修复了补丁3.7.0中引入的一个错误,其中Master Body Armor结构的颜色错误。
修复了补丁3.7.0中引入的一个错误,其中Dreadforge Helmet失去了光芒。那个光芒现在已经恢复了!
修复了野生武器在某些情况下显得透明的错误。
修正了Zenith角色效果被人物模型剪裁的错误。
PvP余额变化
在Sire of Shards中获得的技能现在可以减少40%的玩家伤害。
高级陷阱支持支持的技能现在对玩家造成的伤害降低15%(此前不会受到惩罚)。
陷阱支持支持的技能现在对p的伤害降低10%
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nga上有手动翻译的  3.7.3更新
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