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Lv.9
懒人型玩家
  

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你造成的流血反射到你身上,怪物不会有流血(非肯定)
特地去查了下资料,参考了一下反射伤害
Damage reflection is a game mechanic that makes an attacker (e.g. character, monster, trap, etc.) hit himself. Usually it appears as a modifier that causes a damage dealt to a target to also be taken by an attacker; but this mechanic is also being used in other places.
伤害反射通过击中敌人后反射一部分伤害到你身上,但是伤害是固定的,击中多少,反射多少都是恒量
流血则不确定,它本身算一个持续性的debuff,你通过攻击敌人造成流血,然后反射到你身上,反射后敌人身上是否还继续存在流血就不得而知了
reflect这个词也挺搞的
本帖最后于 2019-5-5 20:49 编辑
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