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好久没发翻译了,今天更一个。老习惯,只翻译影响比较大的东西,那些没啥影响的bug就不翻了,想看完整版的自行巴哈。
3.3.1 Patch Notes
Two new types of rooms (themed around Tormented Spirits and Strongboxes) can now be found in the Temple of Atzoatl in the Incursion league.
神庙增加两个全新的房间:罪魂房和保险箱房。
The Altar of Corruption will now return the skinned item if it destroys an item with a skin transfer applied to it.
如果你超级腐化一件有幻化的装备并且消失了,现在会把用于幻化的原装备给你。(举个例子,你的烈风幻化了蛇弓,你把烈风瓦没了会给你把蛇弓)
Slightly adjusted the Labyrinth's Mansion Atrium area to prevent players getting stuck after using Leap Slam to reach a small ledge.
略微改动了迷宫的某个区域,防止跃击之后被卡住。
The default loot filter now plays audio when an item with 5 linked sockets drops.
现在默认的过滤器在你掉落5L时有特殊音效提醒(没啥卵用,大家都用各种过滤的)
You can now have separate portals to Maps and the Temple of Atzoatl open in your Hideout at the same time.
你现在可以在藏身处同时开图和大神庙了。
Fixed a bug where Cold Snap's damage over time stacked with itself. To compensate for this, we have increased Cold Snap and Vaal Cold Snap's damage by 25% at gem level 20, scaling down to no change at gem level 1.
修正了霜爆无限叠加的bug,作为补偿,我们把霜爆和瓦尔霜爆的伤害在20级的基础上提升25%(1级不变)
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