95级版本固伤职业被“暗削”:附魔宝珠属性大改,双攻提升
<p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">DNF满级之后,我们就要迎来装备的打造,打造装备最重要的一个步骤就是要选择合适的附魔属性。一直以来,在DNF这个游戏里策划都特别关照固伤职业,不管是什么样的附魔宝珠,只要是涉及到固伤和面板伤害同时存在的时候,独立攻击力一定比面板伤攻击力加的多!</p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p3.pstatp.com/large/pgc-image/01e30b12787d488aa5f31d12bf26de85" img_width="1280" img_height="720" alt="DNF95级版本固伤职业被“暗削”:附魔宝珠属性大改,双攻提升!" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;">百分比职业锻造特别顺</p></div><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">最简单的例子比如:物理攻击力+20,独立攻击力+30,或者像国庆节附魔宝珠:双攻+24,独立攻击力+36。总之,每次独立攻击都要比双攻多10点以上!</p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p3.pstatp.com/large/pgc-image/ea8df9dbe1334c32b5b7bd115d475816" img_width="1280" img_height="720" alt="DNF95级版本固伤职业被“暗削”:附魔宝珠属性大改,双攻提升!" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;">附魔宝珠属性</p></div><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><span style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; font-weight: 700;">固伤职业95级版本被“暗削”</span></p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">固伤职业一直以来装备成型的门槛都比百分比职业低,虽然大家公认固伤职业的伤害上限没有百分比职业高,但是这仅仅是土豪玩家才能体现出来的,普通玩家整体来说还是固伤职业比较省钱亲民。最简单的例子,锻造8的武器对于固伤职业的提升,相当于百分比职业强化13的武器带来的提升。</p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">但是,95级版本之后,固伤职业要迎来一次“暗削”。这个削弱并不是策划削弱了固伤职业的伤害,而是改动了所有的附魔宝珠的属性!这个改动让百分比职业大大增强,而固伤职业就不进则退了!</p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p9.pstatp.com/large/pgc-image/fbe790662cb943dd9d0605fa19d21649" img_width="1280" img_height="720" alt="DNF95级版本固伤职业被“暗削”:附魔宝珠属性大改,双攻提升!" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;"></p></div><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><span style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; font-weight: 700;">宝珠改动细节</span></p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">本文开篇已经给大家说过了,附魔宝珠一直以来双攻都比固伤职业增加的多,但是95级版本改动之后,这个优势就不复存在,所有的双攻攻击力增幅量,将与独立攻击保持一致!那么这样改动的结果就是:我们现在已有的双攻附魔宝珠,属性都会得到提升,提升量会与固伤的攻击力一样。比如之前20物攻30独立的附魔宝珠,就会变为30物攻和30独立。</p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">这对于所有百分比职业来说,是一次比较不错的增强!PS:已用过的附魔宝珠也会统一改变属性,95级百分比职业的面板肯定会有一波提升!</p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p9.pstatp.com/large/pgc-image/8de19814556e4ce79607753facefef9f" img_width="1280" img_height="720" alt="DNF95级版本固伤职业被“暗削”:附魔宝珠属性大改,双攻提升!" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;">改版前后属性变化</p></div><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><span style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; font-weight: 700;">属性的统一化</span></p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">除了附魔宝珠的改动之外,公会勋章以及任何和出现独立和双攻的物件,属性全部都统一化了。比如公会勋章现版本双攻+10点,改版之后都会提升到15点。</p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">所以,百分比职业在95级版本之后是一次提升,而固伤职业没有这样的待遇,那就等于是被削弱了。</p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p9.pstatp.com/large/pgc-image/3ab5c0577a9742afbf1a93eea68617dc" img_width="1280" img_height="1175" alt="DNF95级版本固伤职业被“暗削”:附魔宝珠属性大改,双攻提升!" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;">95级版本固伤一姐</p><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;"><br></p><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;"><br></p><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;">转载自今日头条-大舌头解说欢乐Tree</p></div><p></p> 锻8等于强化多少 下装附50智力收益高还是30独立收益高?求指教,昨天开了30独立宝珠了 预示着锻造无上限 锻8——强化13? 我的投掷哥布林还能玩不 锻造8最多触及强化12,不会再高了 锻8提升等同于高于强化12低于强化13的区域 固伤GG 蚊子腿加成,有屁用
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