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标题: 【S18】异界地图天赋树植入式翻译 [打印本页]

作者: 我是新来的额    时间: 2022-2-3 20:28
标题: 【S18】异界地图天赋树植入式翻译
本帖最后于  2022-2-3 23:13 编辑



这是异界天赋树的植入式翻译,原天赋树网址:https://www.pathofexile.com/fullscreen-atlas-skill-tree

解压附件中的压缩文件,得到 Atlas Skill Tree - Path of Exile CN 网页文件,双击打开即可使用。

翻译完成度96%+,有一些词缀实在没玩过不知道怎么翻译。如果你知道它们怎么翻译或者是要纠正翻译中的错误,可以查阅本帖后面的翻译内容明细部分,并在此帖中回帖,我会尽快完成修改。

打开这个网页需要翻墙 : (          不然你可能看到的是一片漆黑。



TRANSLATIONS = {
"20% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas": "被罪魂影响的怪物掉落 20% 额外物品",
"Up to 5 Rare Monsters in Areas are Possessed and their Minions are Touched": "地图中至多有 5个 稀有怪物受到罪魂影响",
"Areas that contain capturable Beasts have 5% chance to contain an additional Red Beast": "有狩猎野兽存在的地图有 5% 几率包含 1个 额外的红野兽",
"Beasts in Areas are more likely to be less common varieties": "狩猎野兽更可能是稀有品种",
"Red Beasts in Areas have 100% increased chance to be from The Deep": "红野兽属于深海品种的概率提高了 100%",
"Red Beasts in Areas have 100% increased chance to be from The Wilds": "红野兽属于荒野品种的概率提高了 100%",
"Red Beasts in Areas have 100% increased chance to be from The Caverns": "红野兽属于洞穴品种的概率提高了 100%",
"Red Beasts in Areas have 100% increased chance to be from The Sands": "红野兽属于沙漠品种的概率提高了 100%",
"Areas have +1% chance to contain a Blight Encounter": "地图有 +1% 几率包含菌潮遭遇战",
"Areas with Blight Encounters have 20% chance to contain an additional Blight Encounter": "包含菌潮遭遇战的地图有 20% 几率提供一个额外的菌潮遭遇战",
"Blight Chests in Areas have 10% increased chance to contain Blighted Maps or Oils": "枯疫宝箱包含枯疫地图或精油的几率提高了 10%",
"Blight Chests in Areas have 80% more chance to contain Blighted Maps": "枯疫宝箱有 80% 额外几率包含枯疫地图",
"0.5% chance for Map Drops to be Duplicated": "掉落的地图有 0.5% 几率被复制",
"2% chance for an additional connected Map to drop from Unique Map Bosses": "暗金地图BOSS有 2% 几率掉落一个邻接的地图",
"2% increased effect of Modifiers on non-unique Maps": "非暗金地图词缀效果提升 2%",
"8% increased Quantity of Items dropped by Beyond Demons in Areas": "超越怪物掉落的物品数量提高了 8%",
"Rare Beyond Demons in Areas have 25% chance to drop an additional Basic Currency Item": "稀有超越怪物有 25% 几率掉落一个额外的基础通货物品",
"Maps have 10% chance to award double progress towards encountering The Searing Exarch": "地图提供的焚界者任务进度有 10% 几率翻倍",
"Beyond Demons in Areas grant 10% increased Experience": "超越怪物经验提高 10%",
"Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond": "击败成群的怪物有 3% 几率吸引超越怪物",
"Beyond Portals in Areas have 5% chance to spawn an additional Beyond Demon": "超越传送门有 5% 几率生成额外的超越怪物",
"Beyond Portals in Areas have 10% increased Merging Radius": "超越传送门的合并范围扩大 10%",
"Powerful Beyond Demons require 1 fewer Portal to summon in Areas": "召唤强力超越怪物所需的传送门数量减少 1个",
"Beyond Portals in Areas have 30% increased Merging Radius": "超越传送门的合并范围扩大 30%",
"Areas that contain capturable Beasts have 1 additional Yellow Beast": "有狩猎野兽存在的地图有包含 1个 额外的黄野兽",
"Areas have 1% chance to grant an additional Einhar Mission on Completion": "地图有 1% 几率给予你一个额外的伊恩哈尔任务",
"Einhar has 100% increased Cooldown Recovery Rate in Areas": "伊恩哈尔的冷却时间缩短 100%",
"Einhar deals 1000% more Damage to Unique Monsters in Areas": "伊恩哈尔对稀有怪物造成的伤害提高了 100%",
"Einhar remains in Areas after his Mission is Complete": "当伊恩哈尔的任务完成后,伊恩哈尔不会从地图中消失",
"Yellow Beasts in Areas have 15% chance to be replaced with Red Beasts": "黄野兽有 15% 几率被加强为 红野兽",
"Influenced Monster Packs in Areas have 5% increased Pack Size": "受影响的怪物群大小扩大了 5%",
"Eldritch Currency Items found in Areas influenced by The Searing Exarch have 10% chance to be Duplicated": "在受到焚界者影响的地图中掉落的古灵通货有 10% 几率被复制",
"Monster Packs Influenced by The Searing Exarch in Areas have 2% chance to contain an additional Possessing Flame Wraith": "焚界者影响的怪物有 2% 几率包含一个火焰罪魂",
"Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an Item with a Searing Exarch Implicit Modifier": "焚界者影响的怪物有 0.2% 几率掉落带有焚界者影响的物品",
"The Searing Exarch has 10% chance to drop an additional Exceptional Eldritch Ember": "焚界者有 10% 几率掉落一个额外的古灵余烬(一个新的通货)",
"The Searing Exarch has 25% increased chance to drop Forbidden Flame": "焚界者掉落禁忌之火的几率提高了 25% (一个三相珠宝)",
"The Black Star has 10% chance to drop an additional Grand Eldritch Ember": "漆黑之星有 10% 几率掉落一个额外的古灵余烬(一个新的通货)",
"Areas have 1% chance to grant an additional Kirac Mission on Completion": "完成地图时有 1% 几率获得一个齐拉克的任务",
"20% increased Atlas Scouting Reports found in Areas": "地图中获得的侦查报告数量提高 20%",
"20% chance for Scouting Reports in Areas to drop as Comprehensive Scouting Reports instead": "你在地图中发现的侦查报告有 20% 几率被升级为 Comprehensive Scouting Reports",
"+20% chance to spawn a Searing Exarch Altar when the Influence of The Searing Exarch first appears in Areas": "当你在地图中首次遇到焚界者影响时,有 +20% 几率生成一个焚界者祭坛",
"Eldritch Currency Items found have 10% chance to be Duplicated for each Searing Exarch Altar used in the Area": "你在地图中每使用一个焚界者祭坛,都提高 10% 几率使得掉落的古灵通货物品被复制",
"Players take 10% increased Damage for each Searing Exarch Altar used in the Area": "你在地图中每使用一个焚界者祭坛,都提高 10% 你受到的伤害",
"Delirium Fog in Areas dissipates 5% slower": "地图中迷雾的消散速度减慢 5%",
"Areas have +1% chance to contain a mirror of Delirium": "地图中有 +1% 的几率出现迷雾之镜",
"Delirium in Areas increases 50% faster with distance from the mirror": "当你距离迷雾之镜越远时,迷雾层数叠加的越快,最多加快 50%",
"Delirium Fog in Areas dissipates 25% slower": "地图中迷雾的消散速度减慢 25%",
"Delirium Fog in Areas lasts 10 additional seconds before dissipating": "地图中迷雾的消散前将持续 额外10秒",
"4% increased Stack size of Simulacrum Splinters found in Areas": "你在地图中发现的梦魇拟象碎片数量提高 4%",
"5% increased Quantity of Items dropped in Incursions in Areas": "穿越怪物掉落 5% 额外物品",
"Incursion Architects in Areas have a 20% chance to drop an additional Rare Incursion Item": "穿越建筑师有 20% 几率掉落一个额外的穿越物品",
"Incursions in Areas contain a Vaal Flesh Merchant": "地图中的穿越祭坛包含一个瓦尔血肉商人",
"Areas have 3% chance to grant an additional Alva Mission on Completion": "完成地图有 3% 的几率获得一个阿尔瓦任务",
"Incursion Architects in Areas have a 60% chance to drop an additional Rare Incursion Item": "穿越建筑师有 60% 几率掉落一个额外的穿越物品",
"Areas with Einhar Missions have 8% chance to contain additional Packs of Beasts instead of other Monsters": "带有尹恩哈尔任务的地图有 8% 的几率包含一个额外的野兽怪物群",
"Red Beasts in Areas have 4% chance to appear in Pairs": "红野兽有 4% 几率成对出现",
"Delirium Encounters in Areas have 4% chance to generate an additional Reward type": "地图中的惊悸迷雾奖励有 4% 的几率获得 1个 额外的奖励类型",
"Delirium Monsters in Areas have 5% increased chance to drop Cluster Jewels": "惊悸迷雾怪物掉落星团珠宝的几率提高了 5%",
"Maps found in Areas have 3% chance to have layers of Delirium": "掉落的地图有 3% 几率带有惊悸迷雾层数",
"Delirium Encounters in Areas have 8% chance to generate three additional Reward types": "地图中的惊悸迷雾奖励有 8% 的几率获得 3个 额外的奖励类型",
"Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses": "地图中的惊悸迷雾有出现 BOSS 的几率提升了 100%",
"Delirium Bosses in Areas drop 50% increased Simulacrum Splinters": "地图中的惊悸迷雾 BOSS 掉落梦魇拟象碎片数量提高 50%",
"Delirium Bosses in Areas have 50% increased chance to drop Unique Cluster Jewels": "地图中的惊悸迷雾 BOSS 掉落暗金星团的几率提高了 50%",
"25% increased chance of Ritual Altars with Special Rewards": "你遇到的驱灵仪式祭坛含有特殊奖励的概率提高了 25%",
"Rerolling Favours at Ritual Altars in Areas costs 15% less Tribute": "驱灵仪式祭坛重置奖励物品的花费降低了 15%",
"Ritual Altars in Areas allow rerolling Favours 2 additional times": "驱灵仪式祭坛可以额外重置两次奖励",
"Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute": "驱灵仪式祭坛中的怪物提供 4% 额外祭品",
"Areas have +4% chance to contain Ritual Altars": "地图有 +4% 几率包含驱灵仪式祭坛",
"Blight Bosses in Areas drop an additional Anointed Jewellery Item": "枯疫 BOSS 会掉落一个额外的涂过油的首饰",
"Blight Chests in Areas have 10% chance to contain an Oil Extractor": "枯疫箱子中包含精油提取器的几率提高 10%",
"Blight Encounters in Areas spawn 100% more non-Unique Monsters": "枯疫遭遇战中非传奇怪物数量提高 100%",
"Blight Monsters in Areas spawn 150% faster": "枯疫遭遇战中怪物产生速度提高 150%",
"Unique Bosses have 1% chance to drop an additional Scarab": "传奇 BOSS 有 1% 几率掉落一个额外的圣甲虫",
"Map Device has 10% chance not to consume Scarabs": "开启地图时有 10% 几率不消耗圣甲虫",
"Varieties of Items contained in 1 Blight Chest in Areas are Lucky": "",
"Maps found in Areas have 3% chance to have an 'Area contains a Blight Encounter', Enchantment Modifier": "区域中的地图有 3% 的几率含有枯疫遭遇战附魔词缀",
"Rogue Exiles in Areas have 5% chance to drop an additional Currency Item": "强盗流放者有 5% 几率掉落一个额外的通货物品",
"Unique Bosses have 20% chance to be accompanied by two Rogue Exile Bodyguards": "地图中的暗金怪物有 20% 几率被两个强盗流放者保护",
"Areas have 4% chance to contain a rogue Metamorph": "",
"Areas have 20% chance to contain a rogue Metamorph": "",
"Areas have +4% chance to contain a mirror of Delirium": "地图中有 +4% 几率包含一个惊悸迷雾之镜",
"+1 Metamorph Monster Samples in Areas have Rewards": "奖励灾变样本的地图提供 +1 灾变样本",
"Areas have +4% chance to contain a Metamorph Encounter": "地图有 +4% 几率包含灾变遭遇战",
"Areas have a 10% chance to contain an additional Rogue Exile": "地图有 10% 的几率包含额外的强盗流放者",
"Wild Rogue Exiles in Areas have 50% chance to have additional Rewards": "强盗流放者有 50% 的几率提供额外奖励",
"Rogue Exiles have 100% more Maximum Life": "强盗流放者生命额外提高 100%",
"+0.5% chance for a Synthesis Map to drop from Unique Bosses (Tier 11+)": "11阶地图以上的暗金 BOSS 有 +0.5% 的几率掉落合成地图",
"Monsters in Synthesis Maps have 2% chance to drop Synthesised Items": "合成地图中的怪物有 2% 几率掉落合成物品",
"4% increased Synthesised Monster Pack size": "合成怪物群大小提高 4%",
"100% increased effect of Additional Modifiers on Unique Synthesis Maps": "暗金合成地图的额外词缀效果提高 100%",
"Synthesised Unique Items dropped in Areas have 3 Synthesised Implicit Modifiers": "掉落的合成暗金物品有 3个 Implicit 合成词缀",
"Areas have 5% chance to contain an additional Essence": "地图有 5% 几率包含一个额外的精华",
"Imprisoned Monsters in Areas have 5% chance to have an additional Essence": "被囚禁的怪物有 5% 几率提供一个额外的精华",
"Monsters Imprisoned by Essences have a 10% chance to contain a Remnant of Corruption": "被囚禁的怪物有 10% 几率提供一个腐化精华",
"Monsters Imprisoned by a Shrieking Essence in Areas will be Duplicated when released": "被囚禁的怪物如果含有尖啸精华,释放它时它将被复制",
"Corrupting Imprisoned Monsters in Areas cannot release them": "腐化被囚禁的怪物不会释放它们",
"Areas have +2% chance to contain a Vaal Side Area": "地图有 2% 几率包含瓦尔区域",
"Vaal Side Areas in Areas have 20% chance to be an Alluring Vaal Side Area": "",
"Areas have +4% chance to contain a Vaal Side Area": "地图有 4% 几率包含瓦尔区域",
"Imprisoned Monsters in Areas have 15% chance to have 3 additional Essences": "被囚禁的怪物有 15% 几率提供 3个 精华",
"Metamorphs in Areas deal 15% more Damage": "区域中的灾变怪物造成 15% 额外伤害",
"Metamorphs in Areas have 150% more Life": "区域中的灾变怪物有 150% 额外生命",
"30% chance for Rewards from Metamorphs in Areas to be Doubled": "区域中的灾变怪物有 30% 几率奖励翻倍",
"3% chance for Rewards from Metamorphs in Areas to be Doubled": "区域中的灾变怪物有 3% 几率奖励翻倍",
"Areas have 1% chance to grant an additional Alva Mission on Completion": "地图有 1% 几率提供一个额外的阿尔瓦任务",
"Incursions in Areas have 33% chance for all Monsters to be at least Magic": "穿越中遇到的怪物有 33% 的几率被强化到至少魔法等级(被强化到至少蓝色怪物)",
"Time gained from kills is Doubled for Incursions in Areas": "穿越中击杀怪物获得的时间奖励翻倍",
"Areas have +1% chance to contain a Metamorph Encounter": "地图有 +1% 的几率包含灾变遭遇战",
"You can assemble an additional Metamorph in Areas after the first is Dead": "你可以在一张地图中召唤两次灾变怪物",
"Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample": "掉落灾变样本的 BOSS 额外掉落一个 灾变样本",
"Metamorph Vat Meters in Areas require 25% less Power to fill": "灾变能量进度条所需能量减少 25%",
"Areas have 4% chance to grant an additional Einhar Mission on Completion": "地图有 4% 几率提供一个额外的伊恩哈尔任务",
"3% chance to create a copy of Beasts Captured in Areas": "你击败狩猎怪物后,有 3% 的几率额外获得一份猎魔笔记",
"8% increased Stack size of Rogue's Markers found in Areas": "区域中获得的赏金猎人印记数量提高 8%",
"Areas have 10% chance to contain a Bounty Target Pack": "",
"Areas have +1% chance to contain a Smuggler's Cache": "区域中有 1% 的几率遇到走私者仓库",
"Smuggler's Caches in Areas have 100% increased chance to drop Blueprints": "走私者仓库中包含蓝图的几率提高 100%",
"Blueprints that drop in Areas have 10% chance to be fully Revealed": "地图中掉落的蓝图有 10% 几率被完全破解",
"Maps dropped in Areas have 5% chance to be 1 tier higher": "区域中掉落的地图有 5% 几率提升一个等阶",
"Unique Map Bosses have 10% chance to add a free random craft to your Map device": "暗金地图的 BOSS 有 10% 几率提供一个免费地图工艺",
"Maps dropped in Areas have 15% chance to be 1 tier higher": "区域中掉落的地图有 15% 几率提升一个等阶",
"Areas have 4% chance to grant an additional Alva Mission on Completion": "完成地图时有 4% 几率提供一个额外的阿尔瓦任务",
"Areas have +1% chance to contain Ritual Altars": "地图有 +1% 几率包含驱灵仪式祭坛",
"Areas with Ritual Altars always have four Ritual Altars": "带有驱灵仪式祭坛的地图一定含有 4个 驱灵仪式祭坛",
"Incursions in Areas have 5% increased Pack Size": "超越怪物群数量提高 5%",
"Killing non-resident Architects in Areas has 10% chance to add, an additional Upgrade Tier to the surviving Architect's Room": "在穿越祭坛中,如果你选择杀死建造师使得当前房间升级,有 10% 几率使得房间额外提升一个等级",
"Killing non-resident Architects in Areas has 40% chance to add, an additional Upgrade Tier to the surviving Architect's Room": "在穿越祭坛中,如果你选择杀死建造师使得当前房间升级,有 40% 几率使得房间额外提升一个等级",
"Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect's Room": "在穿越祭坛中,如果你选择杀死建造师使得当前房间转变类型,新的房间继承原有房间的等级",
"Oils found in Areas have 25% chance to be 1 tier higher": "地图中发现的精油有 25% 几率提升一个等阶",
"Blight Encounters in Areas contain up to 1 additional Blight Boss": "地图中的枯疫遭遇战至多包含 1个 BOSS",
"Lanes of Blight Encounters in Areas have 5% chance for an additional Reward Chest": "枯疫遭遇战的每一条分支都有 5% 的几率提供一个额外的奖励箱子",
"Essences found in Areas are a tier higher": "区域中找到的精华提升一个等阶",
"Tormented Spirits in Areas have 50% increased Duration": "罪魂游荡时间延长 50%",
"Areas have a 10% chance to contain an additional Tormented Spirit": "地图有 10% 的几率包含罪魂",
"Map Boss has 10% chance to be surrounded by Tormented Spirits": "地图 BOSS 有 10% 几率被罪魂环绕",
"30% more Quantity of Items dropped by Possessed Monsters in Areas": "击败被罪魂掌控的怪物掉落 30% 额外物品",
"25% increased Rarity of Items dropped by Unique Bosses": "暗金 BOSS 掉落物品稀有度提高 25%",
"Unique Map Bosses have 3% chance to drop an additional Unique Item": "暗金地图的 BOSS 有 3% 几率掉落一个额外的暗金物品",
"Unique Bosses have 80% increased chance to drop a Fated Unique Item": "暗金 BOSS 掉落绑定暗金物品的几率提高了 80%",
"8% more Blueprints found in Areas": "地图中发现的蓝图数量提高了 8%",
"Areas have +4% chance to contain a Smuggler's Cache": "地图中有 +4% 几率包含 走私者仓库",
"Imprisoned Monsters in Areas have 25% chance to drop an additional Rare Item with an Essence Modifier": "被囚禁的怪物有 25% 几率掉落一个额外的被精华词缀修饰的稀有物品",
"Areas contain an additional Essence": "地图提供一个额外的精华",
"Strongboxes in Areas are Corrupted": "地图中的保险箱被腐化",
"Strongboxes in Areas are at least Rare": "地图中的保险箱最低为稀有等级",
"Strongboxes opened in Areas have 2% chance to be openable again": "地图中的保险箱有 2% 几率可以打开两次",
"Strongboxes in Areas have 6% chance to be an Operative's Strongbox": "地图中的保险箱有 6% 几率升级为 Operative's 保险箱",
"Harvest Bosses in Areas always drop a Sacred Blossom": "庄园 BOSS 总会掉落神圣之花",
"Harvests in Areas have 10% chance for the unchosen Crop to not wilt": "庄园中未被选择的作物有 10% 几率不会枯萎",
"Areas have +1% chance to contain The Sacred Grove": "地图有 +1% 几率包含古灵庄园",
"1% increased Quantity of Items found in Areas": "地图中的物品数量提高 1%",
"5% increased Rarity of Items found in Areas": "地图中的物品稀有度提高 5%",
"10% chance for Rogue Exiles in Areas to appear in Pairs": "地图中的盗贼流放者有 10% 几率成对出现",
"Areas have a 8% chance to contain 20 additional Rogue Exiles": "地图有 8% 几率包含 20个 额外的盗贼流放者",
"Rogue Exiles in Areas have 100% chance to be Possessed by a Tormented Spirit": "地图中的盗贼流放者受到罪魂影响",
"Maps dropped in Areas have 4% chance to be 1 tier higher": "掉落的地图有 4% 几率提高一个等阶",
"Maps found in Areas have 25% increased chance to be Favoured Maps": "掉落的地图是最喜爱地图的几率提高了 25%",
"10% increased Quantity of Items found in Areas affected by Fortune Favours the Brave": "天佑勇者(地图仪词缀)影响下的地图提升 10% 物品数量",
"10% increased Rarity of Items found in Areas affected by Fortune Favours the Brave": "天佑勇者(地图仪词缀)影响下的地图提升 10% 物品稀有度",
"10% increased Pack Size of Areas affected by Fortune Favours the Brave": "天佑勇者(地图仪词缀)影响下的地图提升 10% 怪物群大小",
"+5% to Quality of Maps offered by Kirac Missions in Areas": "齐拉克提供的地图有 +5% 品质",
"Gain 1 additional Kirac Mission each day": "每天都可以获得一个额外的齐拉克任务",
"Areas have 3% chance to grant an additional Kirac Mission on Completion": "完成地图时有 3% 几率获得一个额外的齐拉克任务",
"5% chance for Scouting Reports in Areas to drop as Blighted Scouting Reports instead": "掉落的侦查报告有 5% 几率升级为 Blighted 侦查报告",
"5% chance for Scouting Reports in Areas to drop as Delirious Scouting Reports instead": "掉落的侦查报告有 5% 几率升级为 Delirious 侦查报告",
"5% chance for Scouting Reports in Areas to drop as Otherworldly Scouting Reports instead": "掉落的侦查报告有 5% 几率升级为 Otherworldly 侦查报告",
"60% increased Atlas Scouting Reports found in Areas": "区域中掉落的侦查报告数量提高 60%",
"The Shaper, The Elder and their Guardians have a 20% chance to drop an Influenced Item": "塑界者、裂界者以及它们的守卫有 20% 几率掉落影响物品",
"Unique Bosses have 2% chance to drop an Elder Guardian Map (Tier 14+)": "暗金 BOSS 有 2% 几率掉落一个裂界守卫地图",
"Unique Bosses have 2% chance to drop a Shaper Guardian Map (Tier 14+)": "暗金 BOSS 有 2% 几率掉落一个塑界守卫地图",
"The Shaper, The Elder and their Guardians have a 15% chance to drop an Influenced Item": "塑界者、裂界者以及它们的守卫有 15% 几率掉落影响物品",
"The Elder has +10% chance to drop a Watcher's Eye": "裂界者有 +10% 几率掉落三相珠宝",
"The Shaper drops 3 additional Shaper Items": "塑界者掉落三个额外的塑界物品",
"Shaper and Elder Guardians are healed and joined by an ally on first reaching 33% Life, Allies have a chance to drop their Fragments": "塑界守卫、裂界守卫在低血时会召唤它们的同伴,同伴有几率掉落对应的碎片",
"3% increased Quantity of Items found in The Maven's Crucible": "贤主的试炼中掉落的物品数量提高了 3%",
"Defeating a Map Boss while Witnessed by The Maven has 10% chance to count as also Witnessing an additional random Map Boss": "在贤主目睹下击败 BOSS,10% 几率提供两倍的贤主进度",
"25% chance for Orbs of Conflict found in Areas to be duplicated": "地图中找到的冲突之石有 25% 几率被复制",
"25% increased chance to drop an Awakened Support Gem on completing The Maven's Crucible": "贤主的试炼中掉落的辅助觉醒技能石数量提高了 25%",
"20% more Crescent Splinters found in The Maven's Crucible": "贤主试炼中新月裂片数量总增 20%",
"The Maven's Crucible has +2 to Monster Level": "贤主试炼中的怪物等级 +2",
"Areas contain an additional Strongbox": "地图中包含一个额外的保险箱",
"Strongboxes in Areas have 15% chance to be guarded by an additional Pack of Monsters": "地图中的保险箱有 15% 几率被一群额外的怪物保护",
"25% increased Duration of Shrine Effects on Players": "玩家身上的神龛效果延长 25%",
"Areas contain an additional Shrine": "地图中有一个额外的神龛",
"1 Rare Monster in Areas are Duplicated": "地图中的一个稀有怪物被复制",
"Rare Monsters in Areas have 1% chance to drop an additional Basic Currency Item": "地图中的稀有怪物有 1% 几率掉落额外的通货物品",
"Rare Monsters in Areas have 5% chance to drop an additional Rare Jewellery Item": "地图中的稀有怪物有 5% 几率掉落额外的稀有星团珠宝",
"Areas have +1% chance to contain an Expedition Encounter": "地图中有 +1% 几率遇到先祖秘藏遭遇战",
"4% increased quantity of Artifacts dropped by Monsters": "地图中怪物掉落的神器数量提高 4%",
"50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in Areas": "先祖秘藏中符文怪物掉落的先祖密藏日志数量提高了 50%",
"Areas contain 20% increased number of Runic Monster Markers": "先祖秘藏中符文怪物印记的数量提高了 20%",
"Areas have a 5% chance to contain an additional Harbinger": "地图中有 5% 几率包含一个额外的先驱者",
"Harbingers in Areas have 25% chance to be replaced by a powerful Harbinger boss": "地图中的先驱者有 25% 几率被一个强力先驱者 BOSS 替代",
"Map Items have a 0.2% chance to drop as a random Unique Map instead in Areas": "掉落的地图有 0.2% 几率升级为一个随机暗金地图",
"Unique maps have +2 to Monster Level": "传奇地图提升 +2 怪物等级",
"Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite": "地图中的矿脉提供的亚硫酸数量提高 3% ",
"Sulphite Veins and Chests in Areas have 10% chance to also contain an equal amount of Azurite": "地图中的矿脉提供亚硫酸时有 10% 几率提供等量的蓝晶",
"Areas have 4% chance to grant an additional Niko Mission on Completion": "完成地图时有 4% 几率提供一个额外的尼克任务",
"3% chance on Completing Areas to gain a free use of a special Map crafting option": "当你完成区域时有 3% 几率获得一个免费的特殊地图工艺",
"Areas have a 10% chance to contain an additional Shrine": "地图有 10% 几率包含一个额外的神龛",
"Shrines in Areas have 50% chance to be guarded by an additional Pack of Monsters": "地图中的神龛有 50% 几率被额外一群怪物保护",
"Shrines in Areas are guarded by at least one Magic Pack": "地图中的神龛被至少一群魔法怪物保护",
"20% increased Effect of Shrine Effects on Players in Areas": "玩家身上的神龛效果提高了 20%",
"Shrines grant a random additional Shrine Effect": "神龛会赋予你一个额外的随机神龛效果",
"30% increased Effect of Shrine Effects on Players in Areas": "玩家身上的神龛效果提高了 30%",
"Shrines in Areas have 10% chance to be a Covetous Shrine": "神龛有 10% 几率是欲望神龛",
"Plants Harvested in Areas have 3% chance to give an additional Crafting option": "庄园中的收获物有 3% 几率获得一个额外工艺选项",
"Harvest Monsters in Areas grant 200% increased Experience": "庄园中的怪物提升 200% 经验值",
"Harvested Plants in Areas have 50% chance to spawn an additional Monster": "庄园中的收获物有 50% 几率生成额外的怪物",
"The Sacred Grove in Areas contains an additional Harvest": "地图中的古灵庄园包含一个额外的作物",
"Immortal Syndicate Members in Areas are 5% more, likely to be accompanied by reinforcements": "辛迪加成员有 5% 额外几率受到增援",
"Areas have 4% chance to grant an additional Jun Mission on Completion": "完成地图时有 4% 几率提供一个额外的 琼 的任务",
"Areas have 1% chance to grant an additional Niko Mission on Completion": "完成地图时有 1% 几率提供一个额外的 尼克 任务",
"White Tier Maps grant 200 additional Voltaxic Sulphite on Completion": "白色等阶的地图在完成时给予你 200 硫酸盐",
"Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion": "黄色等阶的地图在完成时给予你 350 硫酸盐",
"Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion": "红色等阶的地图在完成时给予你 500 硫酸盐",
"Abyss Monsters in Areas grant 50% increased Experience": "深渊怪物经验提高了 50%",
"Abysses in Area spawn 100% increased Monsters": "深渊中的怪物数量提高了 100%",
"Areas have +1% chance to contain an Abyss": "地图有 +1% 几率包含深渊",
"Abyssal Troves in Areas have 20% chance to drop a Rare Item with an Abyssal Socket": "深渊宝箱有 20% 几率掉落一个带有深渊孔的稀有物品(黄装)",
"Areas have +2% chance to contain a Trial of Ascendancy": "地图有 +2% 几率包含升华试炼",
"Labyrinth Trials in Areas have 20% chance to award an Improved Offering to the Goddess": "",
"Areas have +4% chance to contain a Trial of Ascendancy": "地图有 +4% 几率包含升华试炼",
"Harbingers in Areas have 20% chance to drop an additional Currency Shard": "地图中的先驱者有 20% 几率掉落额外的通货碎片",
"Areas contain an additional Harbinger": "地图中包含一个额外的先驱者",
"10% increased Quantity of Items dropped by Strongboxes in Areas": "地图中的保险箱开出的物品数量提高了 10%",
"Strongboxes in Areas contain Duplicated Divination Cards": "地图中的保险箱包含重复的命运卡",
"Strongboxes in Areas have 30% increased chance to be an Arcanist's Strongbox": "地图中的保险箱有 30% 几率被升级为 Arcanist's 保险箱",
"Strongboxes in Areas have 30% increased chance to be a Cartographer's Strongbox": "地图中的保险箱有 30% 几率被升级为 Cartographer's 保险箱",
"Strongboxes in Areas have 30% increased chance to be a Diviner's Strongbox": "地图中的保险箱有 30% 几率被升级为 Diviner's 保险箱",
"Strongboxes in Areas contain Duplicated Currency Items": "地图中的保险箱包含重复的通货物品",
"Strongboxes in Areas contain Duplicated Map Items": "地图中的保险箱包含重复的地图",
"Areas have +4% chance to contain an Expedition Encounter": "地图有 +4% 几率包含一个先祖秘藏遭遇战",
"Items found in Conqueror Maps have 5% increased chance to be Influenced": "征服者地图掉落物品有 5% 几率被征服者影响",
"20% increased Quantity of Items found in Conqueror Maps": "征服者地图物品掉落数量提高了 20%",
"Conqueror Maps have 20% increased Pack Size": "征服者地图怪物群大小提高 20%",
"Eldritch Bosses have 20% chance to drop a Conqueror Map": "古灵 BOSS 有 20% 几率掉落征服者地图",
"Conquerors have 25% increased chance to drop a Conqueror's Exalted Orb": "征服者们有 25% 几率掉落一个征服者崇高石",
"Unique Bosses have 25% increased chance to drop a Conqueror Map": "传奇 BOSS 掉落征服者地图的几率提高了 25%",
"Sirus has 10% chance to drop an Awakened Support Gem": "希鲁斯有 10% 几率掉落一个觉醒宝石",
"Splinters dropped by Legion Monsters or contained in Legion Chests in Areas have 4% chance to be Duplicated": "",
"Areas have +4% chance to contain a Legion Encounter": "地图有 +4% 几率包含军团遭遇战",
"Abysses in Area spawn 10% increased Monsters": "地图中的深渊提升 10% 怪物数量",
"Areas have 1% chance to contain an Abyss per 2% increased Pack Size": "",
"Areas have +1% chance to contain Breaches": "地图有 +1% 几率包含裂隙",
"Breaches in Areas have 30% increased Area of Effect": "你遇到的裂隙增大 30% 范围",
"Breaches in Areas have 30% increased Monster density": "你遇到的裂隙提升 30% 怪物数量",
"Breaches in Areas open and close 50% faster": "你遇到的裂隙扩张与收缩的速度提升 50%",
"Breaches in Areas spawn 8% increased Magic Monsters": "你遇到的裂隙生成的魔法怪物数量提升 8%",
"Harbingers in Areas have 60% increased Cooldown Recovery Rate": "地图中先驱者的冷却时间缩短 60%",
"Harbingers in Areas summon 60% more Minions": "地图中的先驱者召唤怪物的数量总增 60%",
"Currency Shards dropped by Harbingers in Areas can drop as Currency Items instead": "地图中先驱者掉落的通货碎片有可能被升级为通货直接掉落",
"Unique Map Bosses have 1% chance to drop additional Map Currency Items": "暗金地图的 BOSS 有 1% 几率掉落一个额外的地图通货",
"Sextant Modifiers have 1 additional use": "六分仪有 1 次额外次数",
"Areas have +4% chance to contain Breaches": "地图有 +4% 几率包含裂隙",
"10% increased Quantity of Breach Splinters found in Breach Hands in Areas": "地图中裂隙之手掉落的裂隙碎片数量提高了 10%",
"Breaches in Areas have 2% chance to contain Xesht-Ula, the Open Hand": "裂隙有 2% 几率包含 Xesht-Ula 之手",
"Breaches in Areas have 20% chance to contain a Hand of Xesht-Ula": "裂隙有 20% 几率包含 Xesht-Ula 之手",
"Areas have +1% chance to contain a Legion Encounter": "地图有 +1% 几率包含军团遭遇战",
"Legion Encounters in Areas have 60% increased chance to include a Templar army": "军团遭遇战中包含永恒圣堂军队的几率提高了 60%",
"Timeless Splinters dropped in Areas have 0.2% chance to drop as Timeless Emblems instead": "永恒裂片掉落时有 0.2% 几率被升级为完整的永恒印记",
"Legion Encounters in Areas have 100% increased chance to include an Eternal Empire army": "军团遭遇战中包含永恒帝国军队的几率提高了 100%",
"Legion Encounters in Areas have 80% increased chance to include a Vaal army": "军团遭遇战中包含瓦尔军队的几率提高了 80%",
"Timeless Splinters dropped in Areas have 0.6% chance to drop as Timeless Emblems instead": "永恒裂片掉落时有 0.6% 几率被升级为完整的永恒印记",
"Legion Encounters in Areas are 60% more likely to include a General": "军团遭遇战中出现将军的几率总增 60%",
"Legion Encounters with a General in Areas have both Generals": "军团遭遇战中如果出现了一位将军,则另一位将军也会出现",
"Each Legion in Areas contains an additional War Hoard": "",
"10% increased Quantity of Items dropped in Abyssal Depths in Areas": "深渊副本中掉落的物品数量提高了 10%",
"Abyssal Depths in Areas have 15% increased Pack Size": "深渊副本中的怪物群大小提高了 15%",
"Abysses in Area spawn 15% increased Monsters": "深渊中产生的怪物数量提高了 15%",
"Abyssal Depths in Areas have +3 to Monster Level": "深渊副本中的怪物 +3 等级",
"Abyssal Depths in Areas have 100% more Magic Monsters": "深渊副本产生的魔法怪物数量总增 100%",
"Abyssal Depths in Areas have 100% more Rare Monsters": "深渊副本产生的稀有怪物数量总增 100%",
"Abyssal Depths in Areas have 30% increased Pack Size": "深渊副本中的怪物群大小提高了 30%",
"Abysses in Areas have 10% increased chance to lead to an Abyssal Depths": "深渊生成深渊副本的几率提高了 10%",
"Abysses in Areas have 50% increased chance to lead to an Abyssal Depths": "深渊生成深渊副本的几率提高了 50%",
"Abyssal Depths in Areas have 100% increased chance to contain a Lich": "深渊副本中包含巫妖的几率提高了 100%",
"Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse": "完成地图时提供 10点 随机安全屋的情报等级",
"Areas have +4% chance to contain The Sacred Grove": "地图有 +4% 几率包含古灵庄园",
"35% increased Explosive Radius in Areas": "**的范围增大 35%",
"20% increased number of Explosives in Areas": "**的范围增大 20%",
"5% increased Quantity of Vendor Refresh Currencies dropped by Monsters in Areas": "地图中掉落的黄芪数量提高 5%",
"Remnants in Areas have 30% chance to have an additional Suffix Modifier": "地图中的遗骸有 30% 几率拥有一个额外的后缀",
"Expeditions in Areas have +2 Remnants": "地图中额外含有 2个 遗骸",
"20% increased Explosive Placement Range in Areas": "你的**放置范围增大 20%",
"Voltaxic Sulphite Veins and Chests in Areas have 5% chance to contain double Sulphite": "地图中的亚硫酸矿脉有 5% 几率含有双倍的亚硫酸",
"Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters": "地图中的亚硫酸矿脉有 Sulphite-hoarding 怪物保护",
"+1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in Areas": "你每发现一个亚硫酸矿脉后,最大元素抗性提高 1%",
"35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas": "你每发现一个亚硫酸矿脉后,伤害提高 35%",
"15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas": "你每发现一个亚硫酸矿脉后,移动速度提高 15%",
"Legion Encounters in Areas have 100% increased chance to include a Karui army": "军团遭遇战中包含卡鲁军队的几率提高了 100%",
"Legion Encounters in Areas have 40% increased chance to include a Maraketh army": "军团遭遇战中包含马拉克斯军队的几率提高了 40%",
"Kirac Mission Areas have 5% increased Pack Size": "齐拉克的任务池大小扩大 5%",
"10% chance for Scouting Reports in Areas to drop as Operative's Scouting Reports instead": "掉落的侦查密报有 10% 的几率被升级",
"Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier": "受到灭界者影响的地图有 0.2% 的几率掉落带有灭界者词缀的物品",
"Eldritch Currency Items found in Areas influenced by The Eater of Worlds have 10% chance to be Duplicated": "受到灭界者影响的地图掉落的古灵通货物品有 25% 几率被复制",
"Monster Packs Influenced by The Eater of Worlds in Areas have 2% chance to contain an additional Touching Tentacle Mass": "受到灭界者影响的怪物群有 2% 的几率出现一个额外的触手怪",
"Maps have 10% chance to award double progress towards encountering The Eater of Worlds": "地图有 10% 几率提供双倍灭界者任务进度",
"Eldritch Currency Items dropped by The Infinite Hunger or The Eater of Worlds have 25% chance to be Duplicated": "受到灭界者与无尽饥渴影响的地图掉落的古灵通货物品有 25% 几率被复制",
"The Eater of Worlds has 25% increased chance to drop Forbidden Flesh": "灭界者掉落 Forbidden Flesh(一种提供升华效果的三项珠宝)的几率提高了 25%",
"50% increased chance to find Eater of Worlds Altars in Areas": "你遇到灭界者祭坛的概率提高了 50%",
"Areas have 1% chance to grant an additional Jun Mission on Completion": "",
"Immortal Syndicate Members in Areas are 100% more likely to be accompanied by their Leader": "辛迪加成员被它们首领一同出现的几率提高了 100%",
"Immortal Syndicate Leaders in Areas drop an additional Veiled Item": "辛迪加首领掉落一个额外的隐匿物品",
"Immortal Syndicate Members have 15% chance to drop an additional Veiled Item": "辛迪加成员有 15% 几率掉落一个额外的隐匿物品",
"Immortal Syndicate Members in Areas are 200% more, likely to offer to Bargain for Items": "当你击败了辛迪加成员,它有 200% 额外几率出现提供物品的选项",
"Immortal Syndicate Members in Areas drop 200% more, Items when Bargained with for Items": "当你击败了辛迪加成员,并要求从它那里获取物品时,其掉落 200% 额外物品",
"Abyss Jewels found in Areas have 20% chance to be Corrupted and have 5 or 6 random Modifiers": "你发现的深渊珠宝有20%的几率被腐化,并且含有5-6个随机词缀",
"Legion Encounters in Areas have 10% increased Duration": "你遇到的军团遭遇战时间延长 10%",
"Legions in Areas contains 2 additional Sergeants": "军团遭遇战包含两个额外的中尉",
"Legion Sergeants in Areas have 20% additional chance to have Rewards": "军团中尉有 20% 额外的几率掉落物品",
"Legion Encounters in Areas have 40% increased Duration": "你遇到的军团遭遇战时间延长 40%",
"Legion Monsters in Areas take 50% increased Damage while in Stasis": "军团怪物在沉睡期(就是一开始那个不会动的状态)遭受 50% 额外伤害",
"Breaches in Areas have 70% increased chance to contain a Boss": "你遇到裂隙 BOSS 的几率提高了 70%",
"Breach Bosses in Areas drop double Breach Splinters": "你遇到的裂隙 BOSS 掉落双倍裂隙碎片",
"Breaches in Areas have 100% increased chance to belong to Xoph": "你遇到的索伏裂隙的几率提高了 100%",
"Breaches in Areas have 100% increased chance to belong to Tul": "你遇到的托沃裂隙的几率提高了 100%",
"Breaches in Areas have 100% increased chance to belong to Esh": "你遇到的艾许裂隙的几率提高了 100%",
"Breaches in Areas have 60% increased chance to belong to Uul-Netol": "你遇到的乌尔尼多裂隙的几率提高了 100%",
"Breaches in Areas have 30% increased chance to belong to Chayula": "你遇到的夏乌拉裂隙的几率提高了 100%",
"Breaches in Areas have 8% increased chance to contain a Boss": "你遇到裂隙 BOSS 的几率提高了 8%",
"Breach Bosses Defeated in Areas have 8% chance to drop a Breachstone": "被你击败的裂隙 BOSS 有 8% 几率直接掉落裂隙石",
"Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged": "如果你击败的裂隙 BOSS 掉落裂隙石,则它有 9% 几率是一颗充能裂隙石",
"Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched": "如果你击败的裂隙 BOSS 掉落裂隙石,则它有 9% 几率是一颗强化裂隙石",
"Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure": "如果你击败的裂隙 BOSS 掉落裂隙石,则它有 1% 几率是一颗纯净裂隙石",
"Unique Bosses drop an additional Basic Currency Item": "传奇 BOSS 额外掉落一个通货物品",
"Unique Bosses have 20% chance to be Duplicated if possible": "你遇到的传奇 BOSS 有 20% 几率被复制",
"Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank": "被处决的辛迪加成员有 100% 几率提升一个额外等级",
}












Atlas Skill Tree - Path of Exile.zip

686.45 KB, 下载次数: 3394


作者: 樱花也要凋谢么    时间: 2022-2-3 20:28
大佬太强了!!!!!!!!!!!!
作者: 啊!怕了么?    时间: 2022-2-3 20:30
牛?
作者: Tamira    时间: 2022-2-3 20:32
感谢,辛苦了
作者: 去去去去矣    时间: 2022-2-3 20:33
膜拜大佬,今天抢个前排
作者: 仝劇絢    时间: 2022-2-3 20:35
大佬牛B  为下为什么我打开是一片黑的?
作者: 我是新来的额    时间: 2022-2-3 20:36
发表于 2022-2-3 20:35
大佬牛B  为下为什么我打开是一片黑的?

好像需要能连接外网才可以...
作者: 如晴雨    时间: 2022-2-3 20:38
看不了啊
作者: 我是新来的额    时间: 2022-2-3 20:38
发表于 2022-2-3 20:38
看不了啊

莫慌,容我解决解决
作者: 撒旦救命    时间: 2022-2-3 20:45
大佬NB,不过原网址是需要搬梯子的,不搬梯子就是黑的
作者: 我是新来的额    时间: 2022-2-3 20:50
发表于 2022-2-3 20:45
大佬NB,不过原网址是需要搬梯子的,不搬梯子就是黑的

可以试试在host文件里加上这一行
209.197.3.101 web.poecdn.com
作者: 我是新来的额    时间: 2022-2-3 21:02
发表于 2022-2-3 20:38
看不了啊

可以试试在host文件里加上这一行
209.197.3.101 web.poecdn.com
作者: 我是新来的额    时间: 2022-2-3 21:02
发表于 2022-2-3 20:35
大佬牛B  为下为什么我打开是一片黑的?

可以试试在host文件里加上这一行
209.197.3.101 web.poecdn.com
作者: bibobobibobi~    时间: 2022-2-3 21:06
强,还能这样玩啊。总算不用用浏览器带的自带翻译了
作者: by535111    时间: 2022-2-3 21:12
可以试试在host文件里加上这一行
209.197.3.101 web.poecdn.com
作者: 忘水浮千纸    时间: 2022-2-3 21:13
牛B!!!!!!
作者: 孤独的老der    时间: 2022-2-3 21:35
大佬,我打开那个网页他告诉我还要128分是什么意思? 我按照你说的在C盘创建那个文件了
作者: 我是新来的额    时间: 2022-2-3 21:40
发表于 2022-2-3 21:35
大佬,我打开那个网页他告诉我还要128分是什么意思? 我按照你说的在C盘创建那个文件了 ...

那个不是128分,那个是128个天赋点...你C盘里应该是有那个文件的,你可能没有找对地方...
作者: 懒虫的枕头-h    时间: 2022-2-3 21:42
大佬NB
作者: 孤独的老der    时间: 2022-2-3 21:43
发表于 2022-2-3 21:40
那个不是128分,那个是128个天赋点...你C盘里应该是有那个文件的,你可能没有找对地方... ...

我是完全按照你所发的那个地址 C:\Windows\System32\drivers\etc\hosts,这个里面,然后复制了一个本文件夹里的文件,然后进去删除所有在粘贴这个209.197的那个命令。是我搞错了吗?
作者: 孤独的老der    时间: 2022-2-3 21:45
发表于 2022-2-3 21:40
那个不是128分,那个是128个天赋点...你C盘里应该是有那个文件的,你可能没有找对地方... ...

嗯。我是SB,我没打开\hosts文件。。。 前面用加#吗?
作者: 我不想改昵称33    时间: 2022-2-3 21:48
冲啊  新赛季
作者: 我是新来的额    时间: 2022-2-3 21:59
发表于 2022-2-3 21:45
嗯。我是SB,我没打开\hosts文件。。。 前面用加#吗?

不用加 #
作者: 要么秒要么刚    时间: 2022-2-3 22:05
大佬NB
作者: CherryBullet    时间: 2022-2-3 22:07
看了一眼 Spoils of War 好像翻译错了

作者: 我是新来的额    时间: 2022-2-3 22:22
发表于 2022-2-3 21:45
嗯。我是SB,我没打开\hosts文件。。。 前面用加#吗?

你可以再试试我新上传的那个静态网页的版本...如果还不行我也没啥办法了
作者: 我是新来的额    时间: 2022-2-3 22:22
发表于 2022-2-3 22:07
看了一眼 Spoils of War 好像翻译错了

我有翻译过这个东西吗
作者: fzc135    时间: 2022-2-3 22:25
666666666666666
作者: 孤独的老der    时间: 2022-2-3 22:26
发表于 2022-2-3 21:43
我是完全按照你所发的那个地址 C:\Windows\System32\drivers\etc\hosts,这个里面,然后复制了一个本文件 ...

完事儿,瞎搞给系统锁死了,hosts文件打不开了,正在重做系统
作者: 我是新来的额    时间: 2022-2-3 22:28
发表于 2022-2-3 22:26
完事儿,瞎搞给系统锁死了,hosts文件打不开了,正在重做系统

666啊兄弟,你这操作我是没想到啊
作者: 赵爱马    时间: 2022-2-3 22:32
大佬牛B!!
作者: 赵爱马    时间: 2022-2-3 22:37
静态也用不了!
作者: 赵爱马    时间: 2022-2-3 22:37
看来只能翻墙了!
作者: 我是新来的额    时间: 2022-2-3 22:45
发表于 2022-2-3 22:37
看来只能翻墙了!

oh那可真是不太行
作者: 赵爱马    时间: 2022-2-3 22:47
发表于 2022-2-3 22:45
oh那可真是不太行

仍然十分感谢!!!大佬辛苦!!
作者: Zhan丶Jiaxu    时间: 2022-2-3 22:59
感谢楼主
作者: 黑色名字r    时间: 2022-2-3 23:00
谢谢大佬
作者: 孤独的老der    时间: 2022-2-3 23:03
发表于 2022-2-3 22:22
你可以再试试我新上传的那个静态网页的版本...如果还不行我也没啥办法了 ...


老哥麻烦你帮我看下我这添加的对不?

作者: 我是新来的额    时间: 2022-2-3 23:11
发表于 2022-2-3 23:03
老哥麻烦你帮我看下我这添加的对不?

这个是对的,如果还是访问不了你还是去找个科学上网软件吧
作者: 孤独的老der    时间: 2022-2-3 23:14
发表于 2022-2-3 23:11
这个是对的,如果还是访问不了你还是去找个科学上网软件吧

嗯,确实看不了。。。
作者: smallcat-1182    时间: 2022-2-3 23:32
NB !
作者: 我是新来的额    时间: 2022-2-3 23:56
睡前自顶
作者: 吃个大峡谷啊    时间: 2022-2-4 00:14
顶,有时间在看
作者: 追风_yx2    时间: 2022-2-4 00:20
支持支持
作者: 徐思涵涵涵    时间: 2022-2-4 00:56
谢谢老板
1/3
作者: 轩轩轩丶丶丶    时间: 2022-2-4 01:01
NB大佬
作者: 青山井九    时间: 2022-2-4 01:18
大佬66666666666
作者: 梨落v587    时间: 2022-2-4 01:52
好人一生平安
作者: 周公黑肩    时间: 2022-2-4 02:11
感谢分享~~~~~~~~~~~~~
作者: 玩家U_113763917    时间: 2022-2-4 03:53
楼主可以参考下某站up主沐雨荼蘼的翻译,因为我没有版权就不往上来放了
作者: 小北哥oo    时间: 2022-2-4 07:48

作者: xinfeiyang33    时间: 2022-2-4 09:00
这个必须赞一个 ,感谢  
作者: 无生哥    时间: 2022-2-4 09:09
非常感谢你的无私分享,
作者: 佐佐急急急    时间: 2022-2-4 11:28
找了半天终于找到了。感谢分享,每一次变都像玩个新游戏一样

作者: cs297334757    时间: 2022-2-4 11:33
牛逼plus!
作者: saerdnzz    时间: 2022-2-4 11:35
感谢大佬
作者: 蜡笔小沐    时间: 2022-2-4 11:40
看来点需要 墙啊,我去试试吧
作者: CKLNN6    时间: 2022-2-4 12:02
非常感谢!
作者: 疯而不觉    时间: 2022-2-4 12:15
太强了!
作者: Sawyer33    时间: 2022-2-4 13:17
改host不太行,还是需要科学上网
作者: 桃林郡主    时间: 2022-2-5 06:28
真的好复杂这个天赋
作者: 玩家_v34p    时间: 2022-2-17 22:32
搜索出个盗版17173的网站,怎么下载都是乱码
作者: SwrodYu    时间: 2022-2-17 22:52

感谢,辛苦了
作者: 安然Re    时间: 2024-2-20 17:39
作者辛苦  




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