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标题: 召唤天赋好像又加回来了 [打印本页]

作者: s13434a    时间: 2021-10-20 18:27
标题: 召唤天赋好像又加回来了
Redemption lost 10% movespeed, but gained 20% damage. The 10% attack+cast speed is unchanged.

The two attack+cast speed nodes before Redemption were lowered from 4% attack+cast speed to 3%, but now also 10% damage.

The two damage+life nodes before Righteous Army were buffed from 8% damage and 8% life to 10% of each.

The nodes next to Spiritual Aid were changed from 20% accuracy to 16% damage.

Death Attunement cluster: (Outer edge between Witch and Templar areas)

The initial damage and life node was buffed from 8% damage and 8% life to 10% of each.

The two damage nodes were buffed from 12% damage to 16%.

Enduring Bond cluster: (northwest of Witch start)

The damage and duration nodes were buffed from 10% damage and 10% minion duration to 12% of each.

Lord of the Dead cluster: (immediately north of Witch start)

Lord of the Dead's damage bonus was buffed from 15% to 20%. The other modifiers of 15% life, +1 skeleton and +1 zombie are unchanged.

The damage node next to it has been buffed from 10% damage to 15%

Mastery changes:

Minion Offence: Accuracy bonus was buffed from +200 to +250

Minion Defence: Linking to minions only applies to damageable minions.

Non-minion changes:

Fortification had its duration increased from 4 seconds to 5 seconds. (as per the hint text)

Armour Mastery for reflecting 500% of mitigated damage was changed to 100% increased armour from equipped shield

Caster Mastery for gaining mana equal to cost every fifth time you cast a spell now applies to the upfront cost each time you pay it (should now work with triggered spells but exclude link spells?)

机翻
救赎/正义军/精神援助集群:(圣殿区外围)

救赎失去了 10% 的移动速度,但获得了 20% 的伤害。 10%攻击+施法速度不变。

救赎之前的两个攻击+施法速度点从4%的攻击+施法速度降低到3%,但现在也有10%伤害。

正义军之前的两个伤害+生命点从8%伤害和8%生命提升到了10%。

精神援助旁边的点从20%的命中更改为16%的伤害。

死亡协调集群:(女巫和老头区之间的外边缘)

最初的伤害和生命节点从 8% 的伤害和 8% 的生命增加到 10%。

两个伤害节点从 12% 的伤害增加到 16%。

持久集群:(女巫起点西北)

伤害和持续时间点从 10% 的伤害和 10% 的仆从持续时间增加到每个的 12%。

死亡之王集群:(紧接在女巫开始的北边)

亡灵之王的伤害加成从 15% 提高到 20%。 其他 15% 生命、+1 骷髅和 +1 僵尸的修正保持不变。

旁边的伤害点从 10% 伤害提升到 15%

精通变化:

召唤物进攻:准确度加成从 +200 增加到 +250

召唤物防御:链接到小兵仅适用于可受伤的召唤物。

非召唤物更改:

防御工事的持续时间从 4 秒增加到 5 秒。(根据提示文本)

用于反射 500% 减轻伤害的护甲精通改为从装备的盾牌增加 100% 护甲

施法精通:第5次施放法术时获得等同于消耗的魔力 现在适用于任何消耗魔法的施法,(现在应该适用于触发法术,但不包括链接法术?)




作者: 无敌五捷    时间: 2021-10-20 18:32
光环已死 不要过多研究
作者: 赌徒77    时间: 2021-10-20 18:41
的确,很明确告诉你 光环已砍
其他类型的都能玩,就是光环师没了。
作者: 御龙阳    时间: 2021-10-20 19:00
光环已死
作者: 神兽不烦    时间: 2021-10-20 19:16
这叫改了点数字,不叫加强。
作者: 馨叶月影    时间: 2021-10-20 19:57
光环砍了也好。
自从光环召唤兴起,召唤都没一点召唤的样子了。
连打宝套都撑不起来的召唤还叫什么召唤~
作者: 陈倾啊    时间: 2021-10-20 20:29
没有光环了
作者: 奈法·    时间: 2021-10-20 20:29
有啥区别吗
作者: zhf1112    时间: 2021-10-20 21:15
前期开荒召唤,后期转秘术coc
作者: duuxyzs_wie5    时间: 2021-10-20 21:22

光环已死




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