Increased the amount of reward chests from each lane in Blighted Maps.
The rewards from Blighted Maps can now include Oils.
Reduced the amount of monsters that spawn during Blighted Maps. The intention is to reduce the impact on performance while still retaining difficulty.
Reduced the chance that Blighted Monsters will create Beyond Portals on death.
Blighted monsters can no longer have the Cannot Die, Shroud Walker, Soul Conduit, Fractured or Group Frenzy on Death modifiers.
Blighted monsters that cast Proximity Shield can no longer cast the skill if they are already inside of a Proximity Shield. Blighted monsters that have active Proximity Shields will now disable them if they become affected by another shield. This should result in far less overlap.
Reduced the Life of Minions spawned by Summoning Towers. Increased the amount of delay before new minions are summoned after an existing set of minions has died.
Increased the life of Minions spawned by Sentinel Towers but added a short delay before they are summoned again after dying.
Substantially increased the damage of minions summoned by a Scout Tower.
Added telegraphing effects to Knucklegnaw's Slam skill.
The split-versions of Sporeplume now deal less damage, take more damage, and have a shorter attack range.
Prophecies can no longer trigger when entering Blighted Maps.
You can no longer use a Blighted Map as part of an Atlas Mission, as they do not work. They did not previously consume Atlas Missions because of this.
Hovering over a tower-building UI element now indicates that it is less effective against Blighted enemies of the same type (as shown on the Blight Portal UI)."
Updated the names of some ring enchantments so that their name matches their effect. This doesn't affect the functionality of existing items at all.
The Ball Lightning skill used by Ephrexis, Blight Strider now releases additional smaller Ball Lightning projectiles as it travels.
Ystral, Winter Stalker now uses a more dangerous version of his Sunder skill.
Fixed a bug where Blight Portals could spawn too close to the Ichor Pump.
Fixed a bug where Rattleback, Hollow Matriarch could become immune to damage if it died while Petrified.
Fixed a bug which prevented Banisher of the Cleansed from spawning.
Fixed a bug where Blight Towers and Minions summoned by Blight Towers were benefiting from Map Modifiers.
Fixed a bug where an open tower building UI element would close if you had gained enough resources to upgrade a different tower.
Fixed a bug where Blight monsters spawned by a Minion Portal did not ignore minions spawned a Summoning Tower.
Fixed a bug where Blighted Frozen Titans were not removed when failing a Blight Encounter.
Fixed a bug where, in Blighted Maps, Cassia did not warn you that monsters were close to the pump.
Fixed a bug where Blighted Maps would begin spawning monsters immediately after you had built your first tower if you had not yet completed the "Strange Growths" Blight quest.
Fixed a bug where the "Start Blight Encounter" button lingered for a short duration after being clicked.
Fixed a bug where transforming an Amulet into a Talisman removed its Anointed Notable passive.
Fixed a bug where casting Vaal Breach counted as opening a Breach for the sake of the "Open Breaches" challenge.