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标题: 3.81更新内容 机翻 不喜勿喷 [打印本页]

作者: 灰机飞又辉    时间: 2019-9-19 15:53
标题: 3.81更新内容 机翻 不喜勿喷
3.8.1 Patch Notes

Blight Improvements

Increased the amount of reward chests from each lane in Blighted Maps.
The rewards from Blighted Maps can now include Oils.
Reduced the amount of monsters that spawn during Blighted Maps. The intention is to reduce the impact on performance while still retaining difficulty.
Reduced the chance that Blighted Monsters will create Beyond Portals on death.
Blighted monsters can no longer have the Cannot Die, Shroud Walker, Soul Conduit, Fractured or Group Frenzy on Death modifiers.
Blighted monsters that cast Proximity Shield can no longer cast the skill if they are already inside of a Proximity Shield. Blighted monsters that have active Proximity Shields will now disable them if they become affected by another shield. This should result in far less overlap.
Reduced the Life of Minions spawned by Summoning Towers. Increased the amount of delay before new minions are summoned after an existing set of minions has died.
Increased the life of Minions spawned by Sentinel Towers but added a short delay before they are summoned again after dying.
Substantially increased the damage of minions summoned by a Scout Tower.
Added telegraphing effects to Knucklegnaw's Slam skill.
The split-versions of Sporeplume now deal less damage, take more damage, and have a shorter attack range.
Prophecies can no longer trigger when entering Blighted Maps.
You can no longer use a Blighted Map as part of an Atlas Mission, as they do not work. They did not previously consume Atlas Missions because of this.
Hovering over a tower-building UI element now indicates that it is less effective against Blighted enemies of the same type (as shown on the Blight Portal UI)."
Updated the names of some ring enchantments so that their name matches their effect. This doesn't affect the functionality of existing items at all.
The Ball Lightning skill used by Ephrexis, Blight Strider now releases additional smaller Ball Lightning projectiles as it travels.
Ystral, Winter Stalker now uses a more dangerous version of his Sunder skill.
Fixed a bug where Blight Portals could spawn too close to the Ichor Pump.
Fixed a bug where Rattleback, Hollow Matriarch could become immune to damage if it died while Petrified.
Fixed a bug which prevented Banisher of the Cleansed from spawning.
Fixed a bug where Blight Towers and Minions summoned by Blight Towers were benefiting from Map Modifiers.
Fixed a bug where an open tower building UI element would close if you had gained enough resources to upgrade a different tower.
Fixed a bug where Blight monsters spawned by a Minion Portal did not ignore minions spawned a Summoning Tower.
Fixed a bug where Blighted Frozen Titans were not removed when failing a Blight Encounter.
Fixed a bug where, in Blighted Maps, Cassia did not warn you that monsters were close to the pump.
Fixed a bug where Blighted Maps would begin spawning monsters immediately after you had built your first tower if you had not yet completed the "Strange Growths" Blight quest.
Fixed a bug where the "Start Blight Encounter" button lingered for a short duration after being clicked.
Fixed a bug where transforming an Amulet into a Talisman removed its Anointed Notable passive.
Fixed a bug where casting Vaal Breach counted as opening a Breach for the sake of the "Open Breaches" challenge.

以下是机翻。

3.8.1补丁说明

枯萎的改进

增加了Blighted Maps中每条泳道的奖励箱数量。
Blighted Maps的奖励现在可以包含Oils。
减少了在Blighted Maps中产生的怪物数量。目的是减少对性能的影响,同时仍然保持困难。
减少了Blighted Monsters在死亡时创造超越门户的机会。
失明的怪物再也不能拥有死亡修饰者的Can not Die,Shroud Walker,Soul Conduit,Fractured或Group Frenzy。
施放Proximity Shield的失明怪物如果已经在近距离护盾内,就不能施放技能。拥有活动的近距离护盾的受伤的怪物现在会在受到另一个护盾的影响时禁用它们。这应该导致重叠更少。
减少召唤塔产生的奴才生命。在现有的一组仆从死亡之后召唤新的仆从之前,延迟时间增加。
延长了哨兵塔所产生的喽虏的生命,但在死后再次被召唤之前又加了一小段时间。
大大增加了侦察塔召唤的爪牙的伤害。
为Knucklegnaw的猛击技能增加了电报效果。
Sporeplume的分裂版本现在造成的伤害更小,伤害更大,攻击范围更短。
进入Blighted Maps时,预言不再触发。
您不能再使用Blighted Map作为Atlas Mission的一部分,因为它们不起作用。由于这个原因,他们之前没有使用Atlas任务。
将鼠标悬停在塔式构建UI元素上现在表明它对同类型的盲人敌人效果较差(如Blight Portal UI所示)。“
更新了一些戒指附魔的名称,使其名称与其效果相符。这根本不会影响现有项目的功能。
Ephrexis使用的Ball Lightning技能,Blight Strider现在可以在它行进时释放更小的Ball Lightning射弹。
Ystral,Winter Stalker现在使用他的破坏技能更危险的版本。
修复了Blight Portals太靠近Ichor Pump产生的错误。
修复了一个错误,即Rattleback,Hollow Matriarch如果在Petrified死亡时可以免受伤害。
修复了一个阻止Cleansed的Banisher产卵的错误。
修复了Blight Towers召唤的Blight Towers和Minions受益于Map Modifiers的错误。
修复了如果您已获得足够的资源来升级其他塔,则开放式塔式构建UI元素将关闭的错误。
修正了由Minion Portal产生的Blight怪物没有忽视小兵产生召唤塔的错误。
修复了Blight Encounter失败时没有删除枯萎冰冻泰坦的错误。
修正了一个错误,在Blighted Maps中,Cassia没有警告你怪物靠近水泵。
修复了一个错误,如果你还没有完成“奇怪的增长”Blight任务,那么在你建造了你的第一座塔之后,Blighted Maps会立即开始产生怪物。
修复了点击后“Start Blight Encounter”按钮徘徊一小段时间的错误。
修正了一个错误,将护身符转变为护身符,移除了它的Anointed Notable被动。
修正了一个错误,即为了“开放式违规”挑战,将Vaal Breach视为开启违规行为。




作者: 灰机飞又辉    时间: 2019-9-19 15:55
主要就是几个点   减少枯萎图里小怪的数量   增加了伤害   增加了奖励   总体难度保持不变





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