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标题: 关于物理转元素的一些疑问。 [打印本页]

作者: fjgfhj66    时间: 2019-2-1 14:08
标题: 关于物理转元素的一些疑问。
物理转元素,超过百分之百以后,转伤的优先级怎么计算?
是先计算天赋,还是装备,还是技能石呢?
例如,
我有100点伤害~
天赋点了40的物理转冰
身上插了个物转冰技能石
再带个25物转电的手套
这样我的伤害是怎么计算的?

还有开憎恨光环之后的40物转冰的优先级问题~
作者: 玩家U_122118121    时间: 2019-2-1 14:35
至于优先级这个可以参考元素顺序,火冰闪
身上只有100点物理伤害时,
无论是天赋也好,技能也好,达到100%转元素伤就可以了
多余的都是溢出转换,不会增加伤害。
憎恨光环带给你的是额外,100的额外%多少
作者: fjgfhj66    时间: 2019-2-1 14:45
发表于 2019-2-1 14:35
至于优先级这个可以参考元素顺序,火冰闪
身上只有100点物理伤害时,
无论是天赋也好,技能也好,达到100% ...

也就是说只考虑,元素属性顺序呗~
作者: 吸血才是王道    时间: 2019-2-1 15:10
我感觉上面的回答有误,那个火冰闪电是说的POE里元素转元素的方向,只能正向不能逆向转,至于你这个问题,按我学到的知识:技能石的转换优先级最高,假设你100物理伤害,技能石50%转冰,这个第一优先级转,剩余的50%物理伤害,天赋的40%物转冰和手套的25%物转电,虽然溢出了,但是会按比例继续转换那50%物理伤害,也就是,40/65的物理伤害转冰,25/65的物理伤害转电,能明白吧?
作者: 碧海歌龙    时间: 2019-2-1 15:12
没记错的话,优先计算技能石,然后如果有溢出,技能石剩下没转的那部分,由另外的转换按比例分摊。
以上是转伤。而憎恨是额外,另外算的。
作者: XD12341    时间: 2019-2-1 15:17
Example calculation

Imagine a player wielding a sword that deals 100 Physical Damage, and performs an attack with the following modifiers:

    50% of Physical Damage converted to Cold Damage from a skill gem
    30% of Physical Damage converted to Fire Damage from gear
    30% of Physical Damage converted to Lightning Damage from gear
    30% of Physical Damage Added as Fire Damage from a support gem
    15% of Physical Damage Added as Cold Damage from a support gem
    50% of Cold Damage converted to Fire Damage from a support gem
    Adds 30 Cold Damage from a support gem
    30% more Physical Damage from a support gem
    70% more Weapon Elemental Damage from a support gem
    80% increased Physical Damage with Swords from passive skills
    30% increased Melee Physical Damage from Strength and passive skills
    20% increased Fire Damage from passive skills
    15% increased Cold Damage from passive skills

First off, there is more than 100% of physical damage conversion, so the values are scaled to total 100%. As a result, 50% of physical damage will become Cold Damage, 25% will become Fire Damage, and 25% will become Lightning Damage.
The Cold Damage

The amount of Cold damage that has been converted from Physical is 65 (50 Converted to, 15 Added as). 50% of the Cold Damage is Converted to Fire, leaving us with 32.5 remaining Cold Damage. This damage is affected by all Cold and Physical Damage modifiers:

    80% + 30% + 15% = 125% increased damage
    30% more damage
    70% more damage

        32.5 * (1 + 0.8 + 0.3 + 0.15) * 1.3 * 1.7 = 161.6 Cold Damage

There is also 30 Cold Damage added by a support gem which was not the result of a conversion. 50% of this is Converted to Fire, and the remaining 15 is affected by all Cold Damage modifiers:

    15% increased damage
    70% more damage

        15 * (1 + 0.15) * 1.7 = 29.3 Cold Damage

The Lightning Damage

There is 25 Lightning Damage that was converted from Physical. This damage is affected by all Lightning and Physical Damage modifiers:

    80 + 30 = 110% increased damage
    30% more damage
    70% more damage

        25 * (1 + 0.8 + 0.3) * 1.3 * 1.7 = 116.0 Lightning Damage

The Fire Damage

There is 55 Fire Damage that was converted from Physical. This damage is affected by all Fire and Physical Damage modifiers:

    80 + 30 + 20 = 130% increased damage
    30% more damage
    70% more damage

        55 * (1 + 0.8 + 0.3 + 0.2) * 1.3 * 1.7 = 279.6 Fire Damage

There is also 32.5 Fire Damage that was converted from Cold that was converted from Physical. This damage is affected by all Fire, Cold, and Physical Damage modifiers:

    80 + 30 + 20 + 15 = 145% increased damage
    30% more damage
    70% more damage

        32.5 * (1 + 0.8 + 0.3 + 0.2 + 0.15) * 1.3 * 1.7 = 176.0 Fire Damage

There is also 15 Fire Damage that was converted from Cold. This damage is affected by all Fire and Cold Damage modifiers:

    20 + 15 = 35% increased damage
    70% more damage

        15 * (1 + 0.2 + 0.15) * 1.7 = 34.4 Fire Damage

The Final Damage

In summary we have

    29.3 Cold Damage
    161.6 Cold Damage (from Physical)
    116.0 Lightning Damage (from Physical)
    279.6 Fire Damage (from Physical)
    176.0 Fire Damage (from Cold, from Physical)
    34.4 Fire Damage (from Cold)

For a total of 190.9 Cold, 490.0 Fire, and 116.0 Lightning Damage, a grand total of 796.9 damage.
作者: biouncle    时间: 2019-2-1 15:34
诶,我怎么记得顺序是物理-寒冰=闪电-火焰-混沌啊?

作者: 玩家U_138787071    时间: 2019-2-1 18:01
说了一大堆,还不是就简单几个字?整的好像挺专业的回答,最后还是一堆废话。
“溢出没用,100%转就行了,憎恨是额外增伤”
一楼没毛病!




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