9.24PK场职业大平衡(一),红王爷的春天?
<p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">随着官方更新的消息不断流出,最近PK场终于也要迎来自己的大更新了,本次更新有一部分职业加强,也有一部分职业被砍,并且还有一部分职业的BUG得以修改,接下来我们就一起来看看,到底哪些职业加强,哪些职业削弱吧。</p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">【鬼剑士】</p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p1.pstatp.com/large/pgc-image/e2ed782fea7c4e9cbe72214601026cc1" img_width="728" img_height="614" alt="DNF9.24PK场职业大平衡(一),红王爷的春天?" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;"></p></div><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">从上图中我们可以看出来,剑魂的流心狂,物理暴击率增加量被减少,并且技能物理暴击率也随之被砍,可以说刷图虽然增强了,但是PK却被削弱了一半,不得不说,剑魂玩家可能会就此备受打击。</p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p1.pstatp.com/large/pgc-image/3c02ea6d7eaa4cf0a1aaf300617c65b4" img_width="939" img_height="595" alt="DNF9.24PK场职业大平衡(一),红王爷的春天?" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;"></p></div><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">作为亲儿子的狂战士,血之狂暴的命中率提升量得到了一定程度上的稳固,全等级的固定为1%,并且血气唤醒2/3阶段的攻击速度和移动速度上升效果增加,从此之后狂战在PK场中可以打出更高的极限速度,而怒气爆发则修复了敌人受到攻击位置不同,而造成的击飞力度异常适用的现象,简单的来说以后怒气命中敌人后,浮空的状态会相对平衡,鲜血记忆的命中率提升量全等级固定为1%,这一条对狂战士来说还是比较无关痛痒的。</p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p9.pstatp.com/large/pgc-image/d114865279b24df9a3989e246992a7b8" img_width="549" img_height="226" alt="DNF9.24PK场职业大平衡(一),红王爷的春天?" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;"></p></div><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">对于狂战的增强以及剑魂的削弱,三弟瞎子的提升相对比较平庸,只是提升了邪光斩的攻击力,增加了10%,不过修复了杀意波动对召唤怪物攻击力补正的功能,这一点对于魔法师来说还是比较痛苦的。</p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">【格斗家】</p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p1.pstatp.com/large/pgc-image/c2db634596de45348a012f7ada8f53aa" img_width="784" img_height="555" alt="DNF9.24PK场职业大平衡(一),红王爷的春天?" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;"></p></div><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">对于PK场中异常强悍的格斗家,最近也是迎来了一波削弱,首先被砍的就是通用技能分身,持续时间从5S降到4S,并且气功转职后分身的持续时间与当前保持不变,而分身的被攻击范围以及攻击范围保持一致。</p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">气功的念气罩在完全放置前无法取消(这个没有多大关系),念气罩消失后,适用的无敌时间减少(不痛不痒)</p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">散打就比较悲催了,整体的攻击力减少5%,并且HP MAX(血量最大值)也减少了5%,要知道在PK场中,可能百分之一的血量都决定了我们能否反杀,而且可能多了百分之五的攻击力,就能让我们击杀掉对手,而少了百分之五的攻击力之后,可能打完一套对手就残血了,攻击力这一块,装备越好,效果就越明显。</p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p1.pstatp.com/large/pgc-image/66be482bdde4429a85db5dc64d30ae37" img_width="531" img_height="419" alt="DNF9.24PK场职业大平衡(一),红王爷的春天?" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;"></p></div><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">格斗家中,女柔道是最悲催的了,首先是折颈的前摇时间增加,而作为输出技能之一的地狱摇篮,攻击力也被砍了15%,更悲催的是,裂石破天的起始冷却时间从40秒增加到了45秒,并且攻击力同样减少了15%,在装备持平的情况下,柔道想要打出高输出的连招虽然简单,但是伤害肯定会比以前差一些。</p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">总结:总的来说这次的改版,在鬼剑士中红王爷的收益是比较大的,各位小伙伴们,你们对于本次女格斗和男鬼剑的PK场平衡有哪些看法呢?欢迎在下方评论区留言,和我们一起分享你的看法吧。</p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><br></p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><br></p><p style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">转载自今日头条,欢迎原作者在论坛投稿</p><p></p> 不动举光复求你了和谐这个吧上次瞎子打大叔不动举起了自己38万血没了卧槽 说实话红狗在现在的pkc来说已经挺强了 国服特色延迟对狂战来说真是一个强大的助力 扫地打的不能蹲伏 明明你这边蹲伏了还能被狂战抓起来 一个抓他接近1秒5的延迟 大蹦明明在显示范围外一样被打 怒气y轴太夸张了 回血还没有限制 还在加强 狂战是策划的亲爹 改成pk服那样装备统一,禁止连发,一定会砍死很大一部分玩家 就不能改改掉线的问题?打三次掉四次还怎么玩? 以前pk泰拉 泰拉镯子王者之心 灵犀 林岩头肩 传承三件 极限腰带 罪恶之源 金刚石碎片 那速度 倒地上挑 都可以继续砍 什么时候我们鬼泣的鬼步能无限啊卡洛好歹增加点时间啊 街霸本来单技能伤害不高,但是连技能加破保护你直接就死了。 无论是副本还是PK场,职业平衡一直都是笑话 红狗的血剑改回以前的命中才会炸,不命中就不会炸 红眼pk场的速度够快了 还加速度 分辨率改不改啊 黑狗一套秒怎么不削 现在PK大多靠装备,装备差的被装备好的碰几下就没了还谈什么几把PK乐趣 旭旭宝宝的灾难
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