怒推花之女王,安息大庭院除了看头顶还应注意这些
<p data-mce-style="color: #333333;" style="text-align: center; padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/anVtCjbnnCrAueq.png" border="0" alt="" style="max-width:400px"></p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">在普雷Raid二阶段中,通关安息大庭院可以使雕兄暂时锁血,为攻坚争取更多的时间。若开荒团中的大庭院队伍翻车,整个团队将面临更大的压力,大大增加了攻坚失败的可能。因此,开荒团中首先去大庭院的队伍应做到稳定通关,以保证攻坚顺利,稳定军心。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">本文将对安息大庭院的boss花之女王波塞姆做详尽的分析并给出其所有机制的应对方式,既是为开荒队伍提高稳定性,也是为想要挑战单人通关的玩家提供一点帮助。</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/ioNnAMbnpaCzDig.jpg" width="554" height="342" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/ioNnAMbnpaCzDig.jpg" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/ioNnAMbnpaCzDig.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">花姐作为一个虚弱打桩型boss,有明显的机制周期,因此首先给出时间轴:</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">进入boss房间开始计时</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">1、00-60秒 boss以基本行动攻击玩家</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">2、60-70秒 boss开始虚弱机制</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">3、70-90秒 boss虚弱20秒,获得易伤效果,此时是输出的最佳时机</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">4、重复步骤1-3直到boss被打败或时间耗尽,此时阶段1的持续时间从60秒缩减为40秒</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">由于大家没办法精准时间到秒,这里更推荐大家偶尔瞥一眼右上角的副本计时,这样就能更轻松的掌握时间轴了。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">以此时间轴分析玩家的技能分配:</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">不能强杀的队伍在进图后丢出除觉醒之外的所有技能以最大化输出,这些技能将在boss虚弱之前冷却完毕,不会影响虚弱打桩</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">boss虚弱时奶开太阳而C打爆发,此时请奶注意是否有队友buff时间结束或刚复活的队友身上没有buff</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">之后的周期中由于boss的虚弱时间点提前了20秒,仅推荐用cd在30秒内的技能磨血,以保证下一轮虚弱时除了觉醒外的所有技能都可以使用。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">下面开始分别分析花姐阶段1和阶段2的机制和注意事项:</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">一、阶段1,基本行动</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/OXsRHwbnpaCzDch.png" width="296" height="425" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/OXsRHwbnpaCzDch.png" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/OXsRHwbnpaCzDch.png" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">boss的一切基本行动都建立在其日月属性的基础上:</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">boss自带一种属性并为每个玩家赋予一种属性,显示于boss与玩家头顶。Boss会随机地改变自身与玩家头顶的属性,需要随时留意。玩家头顶的属性标记上带有数字,从0开始缓慢增长,到100时角色身上会受到每秒一次的属性爆炸伤害,直至数字降到100以下、角色死亡或阶段结束。若受到相反属性的攻击,头顶数字会增加,受到相同属性攻击时不仅不会受到伤害还会减少头顶数字。这一阶段我们的主要任务是规避异性攻击,吸收同性攻击,防止头顶的数字涨到100。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">当然,数字涨到100也并不意味着就此完蛋,国服特色下的长时间受身蹲伏是最好的解决办法。</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/ARRjAWbnpaCzCzo.jpg" width="332" height="217" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/ARRjAWbnpaCzCzo.jpg" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/ARRjAWbnpaCzCzo.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">在宠物、称号、宝珠的加持下,蹲伏的时间可以轻松超过10秒,而其CD只有5秒。因此这里有最稳定、最无脑的方法:</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">进图后贴脸无脑输出,等到数字涨到100开始爆炸时后跳倒地并蹲伏,起身后重复后跳蹲伏的操作直到阶段结束。蹲伏期间注意血量吃药以保证起身时不会被瞬间炸死,有足够的机会再次蹲伏。</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/oJsDxzbnpaCzCty.jpg" width="273" height="319" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/oJsDxzbnpaCzCty.jpg" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/oJsDxzbnpaCzCty.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">但这种方法同样存在缺点:</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">蹲伏时无法输出,减少了当前阶段角色对boss伤害的贡献;且对于想尝试单刷的玩家来说,没有守护的情况下哪怕吃一次爆炸伤害都十分危险,极有可能在成功蹲伏之前被炸死。若读者既不追求极限dps也没有单人通关的想法。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">笔者十分推荐这一简单而稳定的方法,选择这一方法的读者可以直接略过本阶段的剩余内容说明,跳到阶段2继续阅读本文。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">当然,若想打出漂亮的操作和极限的伤害,我们需要了解并学会应对这一阶段中boss的所有的行动,现将其罗列如下:</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">1、爆气</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">Boss周围出现红圈,短暂间隔后在红圈范围内引发爆炸,攻击属性与boss头顶属性相同。</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/WpGSapbnpaCzCly.jpg" width="554" height="367" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/WpGSapbnpaCzCly.jpg" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/WpGSapbnpaCzCly.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">此基本行动看准角色头顶属性与boss头顶属性即可,与boss相同属性的站进圈内削减数字,属性不同的站在圈外即可。由于这是单段攻击,属性不同的玩家也可以尝试用有无敌帧的技能进行躲避,减少走位浪费的时间。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">2、冲击波</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">Boss进行蓄力,短暂间隔后向面前发出一道大范围冲击波,攻击属性与boss头顶属性相同。</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/MXbTfIbnpaCzCcv.jpg" width="554" height="362" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/MXbTfIbnpaCzCcv.jpg" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/MXbTfIbnpaCzCcv.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">与爆气相比,该行动留给玩家的反应时间更少而躲避需要更长的位移,推荐属性不同的玩家直接用大范围位移技能跑到boss身后。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">3、幻影自爆</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">Boss生成幻影冲向玩家所在位置,幻影短暂蓄力后自爆,范围如图所示。</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/aXquqPbnpaCzBDw.jpg" width="554" height="321" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/aXquqPbnpaCzBDw.jpg" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/aXquqPbnpaCzBDw.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">需要特别注意的是,幻影自爆的攻击属性并非与boss头顶属性相同,而是与幻影蓄力时身上光芒的颜色相同,例如上图的幻影身上发黄光,即为将要进行太阳属性的攻击。组队进入房间时,boss会在所有角色位置都生成自爆幻影,因此请队伍成员分散站位,以免有人吃到多个伤害瞬间去世。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">4、爆炸陷阱</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">Boss在角色位置召唤爆炸陷阱,连续重复多次。爆炸陷阱将在极短间隔后爆炸并在原地留下一个光球,光球在一段间隔后会再次引发爆炸。</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/XyPFFqbnpaCzBua.jpg" width="554" height="294" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/XyPFFqbnpaCzBua.jpg" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/XyPFFqbnpaCzBua.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">这是该阶段最为危险的机制,理由有四:</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">其一,不论boss头顶什么属性,在角色脚下召唤的爆炸陷阱必定与角色当前属性相反,即受到攻击后一定会受到伤害并增加数字</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">其二,爆炸陷阱会被连续召唤多次,来不及进行移动或蹲伏刚刚起身的角色极有可能吃到多段爆炸伤害而瞬间去世。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">其三,发动此机制时boss不会说话,仅有挥动权杖的一个动作且boss抬手后爆炸陷阱会立刻生成,几乎没有缓冲时间</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">其四,第一轮爆炸后留下的光球会覆盖大部分场地,让角色难以走位躲避光球的二次爆炸</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">因此,我们需要在这一阶段时刻保持移动并时刻留意脚下,切忌长时间站桩输出,若来不及躲避陷阱也可以选择后跳倒地蹲伏的方法,10秒以上的蹲伏足以撑到二次爆炸全部结束。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">5、陨石</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">Boss召唤大量陨石攻击玩家,陨石属性与boss头顶属性相同。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">其应对的核心思想仍然是规避异性伤害,吸收同性伤害,而这里又有两种情况:</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">其一,boss头顶属性与玩家不同</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/TogwptbnpaCzBlE.jpg" width="554" height="300" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/TogwptbnpaCzBlE.jpg" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/TogwptbnpaCzBlE.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">这时受到任何攻击都会受到伤害并增加数字,全力躲避攻击即可</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">其二,boss头顶属性与玩家相同</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/XlDbUwbnpaCzBeb.jpg" width="554" height="319" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/XlDbUwbnpaCzBeb.jpg" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/XlDbUwbnpaCzBeb.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">此时boss会额外召唤几个与玩家属性不同的陨石来进行干扰,在吸收同属性攻击的同时也请记得躲避一下异性陨石。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">6、光阵陨石组合拳</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">Boss先召唤两个光阵在房间内移动,短暂间隔后召唤大量陨石,光阵和陨石的属性与boss头顶属性相同。</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/FtCmeNbnpaCzABl.jpg" width="554" height="287" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/FtCmeNbnpaCzABl.jpg" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/FtCmeNbnpaCzABl.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">这一基本行动过程与之前的纯陨石攻击大相径庭:同属性的玩家站在光阵之外就会受到伤害、增加数字;不同属性的玩家只要站在光阵之外就可以快速削减数字。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">这里的解决方案为:与boss同属性的玩家在第一时间站在阵中并跟随光阵移动,不同属性的玩家远离光阵并走位躲避后续出现的陨石攻击。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">至此,全部基本行动与应对方法介绍完毕,boss将随机挑选上述技能进行释放直至阶段1结束。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">二、阶段2,虚弱机制</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">当一阶段时间结束后,boss强制击退所有玩家并进入阶段2,消去所有玩家头顶的属性并在房间中生成4个光阵,短暂间隔后光阵将快速移动,身处光阵外的角色会持续受到伤害。</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/kqOaeobnpaCzAvi.jpg" width="553" height="236" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/kqOaeobnpaCzAvi.jpg" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/kqOaeobnpaCzAvi.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">光阵最终会停下并变为带有属性的光阵,短暂间隔后boss会为所有玩家随机标记属性,短暂间隔后光阵将会爆炸,属性与光阵相同的玩家需要站进光阵,不同者则需要尽快离开光阵以规避致死级的伤害。爆炸之后boss将进入虚弱状态20秒,此时全力输出即可。</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/FXfVTybnpaCzArc.jpg" width="554" height="305" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/FXfVTybnpaCzArc.jpg" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/FXfVTybnpaCzArc.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">在熟悉机制后,最后的属性光阵爆炸以不难规避,而难点在于阶段伊始的白色光阵。由于其移动速度较快,我们很容易于此阶段翻车,但是莫慌,其移动有规律可循。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">首先,4个光阵的生成位置是固定的。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">以boss为圆心,四个光阵将分别在两点、四点、八点、十点方向生成,在一阶段时间将尽时可以提前过去等待。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">其次,光阵的移动路径也是固定的。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">四个光阵先由弧线移动至boss脚下,再分别向一点、三点、七点、九点方向出发,以弧线轨迹运动至场地边缘时开始顺时针移动,最后移动至两点、四点、八点、十点方向的四个有属性的大光阵处。</p><center data-mce-style="color: #333333;" style="font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><img alt="" src="http://i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/puctFxbnpaCzAjr.jpg" width="553" height="325" _src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/puctFxbnpaCzAjr.jpg" data-mce-src="//i.17173cdn.com/2fhnvk/YWxqaGBf/cms3/puctFxbnpaCzAjr.jpg" style="border: 0px; max-width: 100%; vertical-align: middle;"></center><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">提前了解路线可以免去临场反应,使我们轻松通过这一机制。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);">至此,安息大庭院boss的所有机制及应对方式都介绍完毕,对开荒队伍而言只要c注意走位而奶稳住全队血量即可漂亮地通关,而对准备单刷大庭院的玩家来说这一定是个挑战。熟如果你觉得本文有用,不妨收藏一下,待开荒遇到困难时再来针对性地翻看,以完善大庭院boss的应对套路。</p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><br></p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; line-height: 1.8em; text-indent: 2em; max-width: 100%; font-family: Simsun; font-size: medium; font-variant-ligatures: normal; orphans: 2; widows: 2; color: rgb(51, 51, 51);"><br></p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; text-indent: 2em; max-width: 100%; font-variant-ligatures: normal; orphans: 2; widows: 2;"><font color="#333333" face="Simsun" size="3"><span style="line-height: 28.8px;">转载自DNF助手-滑稽博士,欢迎原作者在论坛投稿</span></font></p><p data-mce-style="color: #333333;" style="padding-top: 0.5em; padding-bottom: 0.5em; text-indent: 2em; max-width: 100%; font-variant-ligatures: normal; orphans: 2; widows: 2;"><font color="#333333" face="Simsun" size="3"><span style="line-height: 28.8px;">17173DNF玩家补丁交流群:**<font color="#0609e"><a href="http://shang.qq.com/wpa/qunwpa?idkey=2e7e4ecc0cbf8bb4f94da9bb529af82b2142bbdb08e192bd8ae2b1d0cd21afc3" target="_blank">点击加群</a></font>]</span></font></p><p></p>
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