新职业沦为“快餐”的3大原因,机制重复单调,可玩性偏低
<p class="ql-align-justify" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">随着游戏的发展,地下城也出了不少的职业,不过,有些却被定义为“快餐职业”。老版本时期的一些职业,都有着自己的特色,可玩性颇高。但后来出的一些职业,就渐渐的丧失特点,被调侃为“快餐职业”。</p><p class="ql-align-justify" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">“快餐职业”这个称号,初次诞生于男法,当初这个职业,刚一出来的时候,还比较受欢迎,技能范围大,伤害也高,成为版本的一线职业。但是,在设计上有点赶工,没有很明显的特色,刷图很“无脑”。有人说,男法这职业沿用了很多女法师的“废设”,是拼凑出来的一个职业,所以,被冠上“快餐职业”。</p><p class="ql-align-center" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><br style="-webkit-tap-highlight-color: transparent; box-sizing: border-box;"></p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p1.pstatp.com/large/pgc-image/7cfbe0b5c56e4486aaddc09007046413" img_width="727" img_height="576" alt="DNF:新职业沦为“快餐”的3大原因,机制重复单调,可玩性偏低" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;"></p></div><p class="ql-align-center" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><br style="-webkit-tap-highlight-color: transparent; box-sizing: border-box;"></p><p class="ql-align-center" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"></p><p class="ql-align-justify" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">而一个角色被判定为“快餐职业”时,无非有这3点原因,第一点是机制重复,太多重复的机制,让人感觉新职业就是换了一层皮而已。比如光枪这个职业,一看技能就跟炫纹一样,在配上各种大技能的范围,像老职业的加强版。</p><p class="ql-align-center" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><br style="-webkit-tap-highlight-color: transparent; box-sizing: border-box;"></p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p1.pstatp.com/large/pgc-image/391082d1bff34fcc8ae75ad049ee33c9" img_width="736" img_height="560" alt="DNF:新职业沦为“快餐”的3大原因,机制重复单调,可玩性偏低" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;"></p></div><p class="ql-align-center" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><br style="-webkit-tap-highlight-color: transparent; box-sizing: border-box;"></p><p class="ql-align-center" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"></p><p class="ql-align-justify" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">第二点是设定较差,典型的例子就是帕拉丁,技能简单粗暴,给人一种很“快餐”的感觉。帕拉丁在技能机制上,设计的比较差,技能冷却长,玩起来不舒服,应该游戏中最为“快餐”的一个职业。要不是帕拉丁有着25C辅助能力,光技能设定方面,就没人会去玩。</p><p class="ql-align-center" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><br style="-webkit-tap-highlight-color: transparent; box-sizing: border-box;"></p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p3.pstatp.com/large/pgc-image/f4ea579ea6df413c9824226d57076507" img_width="707" img_height="537" alt="DNF:新职业沦为“快餐”的3大原因,机制重复单调,可玩性偏低" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;"></p></div><p class="ql-align-center" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><br style="-webkit-tap-highlight-color: transparent; box-sizing: border-box;"></p><p class="ql-align-center" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"></p><p class="ql-align-justify" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">第三点是可玩性低,在游戏中,最为成功职业的是剑魂,能拥有不同的武器,可以不同的加点,流派也不相同,每个人都可以玩出特色。而“快餐职业”,技能比较单一,一万个人一种流派,并没有新颖。</p><p class="ql-align-center" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><br style="-webkit-tap-highlight-color: transparent; box-sizing: border-box;"></p><div class="pgc-img" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><img src="http://p1.pstatp.com/large/pgc-image/f382a116520d43759cdd08fe66e54363" img_width="630" img_height="506" alt="DNF:新职业沦为“快餐”的3大原因,机制重复单调,可玩性偏低" inline="0" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; border-style: none; max-width: 100%; display: block; margin: 10px auto;"><p class="pgc-img-caption" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; text-align: center; font-size: 12px; color: rgb(119, 119, 119); line-height: 16px;"></p></div><p class="ql-align-center" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><br style="-webkit-tap-highlight-color: transparent; box-sizing: border-box;"></p><p class="ql-align-center" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"></p><p class="ql-align-justify" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">老版本的一些职业,都有着各自的特点,玩法也多样。而新出的职业,越来越单一,人物动作别扭不自然不连贯,技能重合度过高,让他们渐渐的沦为“快餐职业”。不知道,勇士们,你们心中的“快餐职业”有哪些?</p><p class="ql-align-justify" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><br></p><p class="ql-align-justify" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;"><br></p><p class="ql-align-justify" style="-webkit-tap-highlight-color: transparent; box-sizing: border-box; margin-top: 16px; margin-bottom: 16px; color: rgb(34, 34, 34); font-family: "PingFang SC", "Hiragino Sans GB", "Microsoft YaHei", "WenQuanYi Micro Hei", "Helvetica Neue", Arial, sans-serif; font-size: 16px;">本文转载自今日头条-DNF心情屋</p><p></p> 帕拉丁最为快餐,不止是因为简单粗暴,更要命的是,几乎全技能都是从其他职业偷来简单修改一下就拿来用 并不是操作简单,看起来花哨的职业没人玩,想要操作难度可以试试影舞者,精灵骑士,想要不错的打击感可以试试关羽,很多新职业在设计上都是用了心的,只是由于国服红白瞎的绝对人数优势带来了刻板的偏见。 你们觉得帕拉丁快餐是因为,她最有特色的点也就是t,你们没开发出来,光看见了她简单粗暴的技能,却没有看见她首屈一指的保护能力 冷静表示你来试试布冯的电流里洗澡 鹦鹉可玩性高,帕拉甲可玩性高,你们倒是玩啊 帕拉丁还有一个人游戏类型不合适,MT在站桩秒秒秒的机制里不吃香,RPG这些就有优势,空格有嘲讽,↓z又是格挡 呵呵,可玩性高的你又不玩,看看那些操作难度高的都是冷门职业了。 玩过光枪在说话行吗?手感很好,技能伤害也高 都是跳起来放技能,不蹦起来就感觉不好意思了 剑魂可玩性高啊,充八万打个漩涡能打一年。 帕拉丁有装备跟没装备是2个职业 以前不同职业的剧情都不一样,现在一模一样 哇你玩过龙枪没有…
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